During the last few decades, many industrial remote and virtual laboratories have been designed and implemented at different universities and schools with the goal of providing online experiments that are remotely available to their students from anywhere and at any time. Research into virtual and remote laboratories has shown that the vast majority of these laboratories are built using learning tools and resources that are suited to a specific institution. Thus, different universities implement the software for their particular needs and consume a significant amount of time and energy in the process. This article describes a different approach: the design and implementation of a learning management system (LMS) activity that allows sharing of electronic, control and automation, and electrical remote laboratories from different universities within industrial courses without requiring the teacher to program a single line of code.
11 March 2017 in Multimedia Tools and Applications
Interactive live streaming is a key feature of applications and platforms in which the actions of the viewers affect the content of the stream. In those, a minimal capture-display delay is critical. Though recent technological advances have certainly made it possible to provide web-based interactive live-streaming, little research is available that compares the real-world performance of the different web-based schemes. In this paper we use educational remote laboratories as a case study. We analyze the restrictions that web-based interactive live-streaming applications have, such as a low delay. We also consider additional characteristics that are often sought in production systems, such as universality and deployability behind institutional firewalls. The paper describes and experimentally compares the most relevant approaches for the study. With the provided descriptions and real-world experimental results, researchers, designers and developers can: a) select among the interactive live-streaming approaches which are available for their real-world systems, b) decide which one is most appropriate for their purpose, and c) know what performance and results they can expect.
In the engineering curriculum, remote labs are becoming a popular learning tool. The advantages of these laboratories and the different deployments have been analyzed many times, but in this paper we want to show the results of the studentsâ?? opinion about WebLab-Deusto as a learning tool. This work is focused on the subjects Programmable Logic (PL) in the third year of Electronics Engineering and in Electronics Design (ED) of the fifth year of the same degree. The paper presents the results of the surveys done by students since 2004. This survey consists of fifteen questions and its main objective is to measure the acceptance, usability and usefulness of the remote laboratory developed at University of Deusto from the students point of view.
19 January 2011 in Personal and Ubiquitous Computing