Görkem SAYGILI

Dr. Görkem SAYGILI


Research Focus & Metrics

Academic Career Length

18Years (2009-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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15 October 2021 in European Neuropsychopharmacology
Verified
Journal Article
Closed access
Konstantinos N FountoulakisKonstantinos N Fountoulakis
Konstantinos N Fountoulakis
GKGrigorios Karakatsoulis
Grigorios Karakatsoulis
SASeri Abraham
Seri Abraham
KAKristina Adorjan
Kristina Adorjan
HAHelal Uddin Ahmed
Helal Uddin Ahmed
DSDaria Smirnova
Daria Smirnova

29 April 2011 in IEEE Transactions on Broadcasting
Verified
Journal Article
Closed access
GSGörkem SAYGILI
Görkem SAYGILI
CGCihat Göktuğ Gurler
Cihat Göktuğ Gurler
ATA. Murat Tekalp
A. Murat Tekalp
It is well known that the human visual system can perceive high frequencies in 3D stereo video, even if that information is present in only one of the views. Therefore, the best perceived 3D stereo video quality may be achieved by asymmetric coding where the reference and auxiliary (right and left) views are coded at unequal PSNR. However, the questions of what is the best level of asymmetry in order to maximize the perceived quality and whether asymmetry should be achieved by spatial resolution reduction or PSNR (quality) reduction have been open issues. We conducted extensive subjective tests, which indicate that if the reference view is encoded at sufficiently high quality and the auxiliary view is encoded at a lower quality but above a certain PSNR threshold, then the degradation in 3D video quality is unnoticeable. Since asymmetric coding by PSNR reduction gives finer control over achievable PSNR values over spatial resolution reduction, asymmetry by PSNR reduction allows us to encode at a point more close to this just-noticeable asymmetry PSNR threshold; hence will be preferred over the spatial resolution reduction method. Subjective tests also indicate that below this just-noticeable asymmetry threshold, where subtle artifacts start to appear, symmetric coding performs better than asymmetric coding in terms of perceived 3D video quality. Therefore, we show that the choice between asymmetric vs. symmetric coding depends on PSNR; hence, the available total bitrate. This paper also proposes a novel asymmetric scalable stereo video coding framework to enable adaptive stereoscopic video streaming taking full advantage of these observations and subjective test results.

7 March 2011 in Proceedings of the IEEE
Verified
Journal Article
Closed access
CGC. Göktuğ Gurler
C. Göktuğ Gurler
BGBurak Gorkemli
Burak Gorkemli
GSGörkem SAYGILI
Görkem SAYGILI
ATA. Murat Tekalp
A. Murat Tekalp
Three-dimensional (3-D) video is the next natural step in the evolution of digital media technologies. Recent 3-D autostereoscopic displays can display multiview video with up to 200 views. While it is possible to broadcast 3-D stereo video (two views) over digital TV platforms today, streaming over Internet Protocol (IP) provides a more flexible approach for distribution of stereo and free-view 3-D media to home and mobile with different connection bandwidths and different 3-D displays. Here, flexible transport refers to rate-scalable, resolution-scalable, and view-scalable transport over different channels including digital video broadcasting (DVB) and/or IP. In this paper, we first briefly review the state of the art in 3-D video formats, coding methods for different transport options and video formats, IP streaming protocols, and streaming architectures. We then take a look at beyond the state of the art in 3-D video transport research, including asymmetric stereoscopic video streaming, adaptive and peer-to-peer (P2P) streaming of multiview video, view-selective streaming and future directions in broadcast of 3-D media over IP and jointly over DVB and IP.

1 September 2010
Verified
Conference Paper
Closed access
GSGörkem SAYGILI
Görkem SAYGILI
CGC. Goktug Gurler
C. Goktug Gurler
ATA. Murat Tekalp
A. Murat Tekalp
It is well known that the human visual system can perceive high frequencies in 3D, even if that information is present in only one of the views. Therefore, the best 3D stereo quality may be achieved by asymmetric coding where the reference (right) and auxiliary (left) views are coded at unequal PSNR. However, the questions of what should be the level of this asymmetry and whether asymmetry should be achieved by spatial resolution reduction or SNR (quality) reduction are open issues. Extensive subjective tests indicate that when the reference view is encoded at sufficiently high quality, the auxiliary view can be encoded above a low-quality threshold without a noticeable degradation on the perceived stereo video quality. This low-quality threshold may depend on the 3D display; e.g., it is about 31 dB for a parallax barrier display and 33 dB for a polarized projection display. Subjective tests show that, above this PSNR threshold value, users prefer SNR reduction over spatial resolution reduction on both parallax barrier and polarized projection displays. It is also observed that, if the auxiliary view is encoded below this threshold value, symmetric coding starts to perform better than asymmetric coding in terms of perceived 3D video quality.

1 July 2022 in Psychiatry Research
Verified
Journal Article
Closed access
Konstantinos N FountoulakisKonstantinos N Fountoulakis
Konstantinos N Fountoulakis
GKGrigorios N. Karakatsoulis
Grigorios N. Karakatsoulis
SASeri Abraham
Seri Abraham
KAKristina Adorjan
Kristina Adorjan
HAHelal Uddin Ahmed
Helal Uddin Ahmed
DSDaria Smirnova
Daria Smirnova

25 September 2015 in IEEE Transactions on Medical Imaging
Verified
Journal Article
Closed access
GSGörkem SAYGILI
Görkem SAYGILI
MSMarius Staring
Marius Staring
EHEmile A. Hendriks
Emile A. Hendriks
In this paper, we propose a novel method to estimate the confidence of a registration that does not require any ground truth, is independent from the registration algorithm and the resulting confidence is correlated with the amount of registration error. We first apply a local search to match patterns between the registered image pairs. Local search induces a cost space per voxel which we explore further to estimate the confidence of the registration similar to confidence estimation algorithms for stereo matching. We test our method on both synthetically generated registration errors and on real registrations with ground truth. The experimental results show that our confidence measure can estimate registration errors and it is correlated with local errors.