Ivan Petrov

Mr. Ivan Petrov

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Research Focus & Metrics

Academic Career Length

1Year (2026-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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23 May 2026 in Applied Sciences
Verified
Journal Article
Open access
PDF file
IPIvan Petrov
Ivan Petrov
ZUZlatka Uzunova
Zlatka Uzunova
DIDavid Ivanov
David Ivanov
DCDimo Chotrov
Dimo Chotrov
VTValentina Taneva
Valentina Taneva
We present a real-time virtual pottery simulation system providing interactive mesh deformation, vertex painting and triplanar texture projection. The system allows users to shape a virtual clay object using natural hand movements captured by a Leap Motion sensor. Two mesh-manipulation approaches are examined: a vertex-based touch simulation that utilizes neighborhood graphs and Laplacian smoothing, and a B-spline-based deformation that enables smooth global shaping. A texturing pipeline tailored to procedurally generated geometry that lacks UV coordinates is also presented. It enables flexible visual customization of the pottery without offline UV unwrapping.