Hannes Kaufmann

Prof. Dr. Hannes Kaufmann

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Research Focus & Metrics

Academic Career Length

27Years (2000-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 June 2003 in Computers & Graphics
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Journal Article
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HKHannes Kaufmann
Hannes Kaufmann
DSDieter Schmalstieg
Dieter Schmalstieg

1 December 2000 in Education and Information Technologies
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Journal Article
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HKHannes Kaufmann
Hannes Kaufmann
DSDieter Schmalstieg
Dieter Schmalstieg
MWMichael Wagner
Michael Wagner

1 January 2006
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Conference Paper
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ADAndreas Dünser
Andreas Dünser
KSKarin Steinbügl
Karin Steinbügl
HKHannes Kaufmann
Hannes Kaufmann
JGJudith Glück
Judith Glück

21 July 2002
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Conference Paper
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HKHannes Kaufmann
Hannes Kaufmann
DSDieter Schmalstieg
Dieter Schmalstieg

10 December 2008
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Conference Paper
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HKHannes Kaufmann
Hannes Kaufmann
BMBernd Meyer
Bernd Meyer

1 March 2013
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Conference Paper
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KVKhrystyna Vasylevska
Khrystyna Vasylevska
HKHannes Kaufmann
Hannes Kaufmann
MBMark Bolas
Mark Bolas
ESEvan A. Suma
Evan A. Suma
Redirected walking techniques enable natural locomotion through immersive virtual environments (VEs) that are larger than the real world workspace. Most existing techniques rely upon manipulating the mapping between physical and virtual motions while the layout of the environment remains constant. However, if the primary focus of the experience is on the virtual world's content, rather than on its spatial layout, then the goal of redirected walking can be achieved through an entirely different strategy. In this paper, we introduce flexible spaces - a novel redirection technique that enables infinite real walking in virtual environments that do not require replication of real world layouts. Flexible spaces overcome the limitations and generalize the use of overlapping (impossible) spaces and change blindness by employing procedural layout generation. Our approach allows VE designers to focus on the content of the virtual world independent of the implementation details imposed by real walking, thereby making spatial manipulation techniques more practical for use in a variety of application domains.