Dedi Rohendi

Prof. Dr. Dedi Rohendi

orcid

Research Focus & Metrics

Academic Career Length

12Years (2015-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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22 February 2018 in IOP Conference Series: Materials Science and Engineering
Verified
Conference Paper
Open access
PDF file
DRDedi Rohendi
Dedi Rohendi
SSS Septian
S Septian
HSH Sutarno
H Sutarno

17 June 2020 in International Journal of Interactive Mobile Technologies (iJIM)
Verified
Journal Article
Open access
PDF file
DRDedi Rohendi
Dedi Rohendi
YWY Wihardi
Y Wihardi
Learning three-dimensional shape of geometry is important for improving students’ spatial abilities. However, the concept of three-dimensional shape is still considered as one of difficult subject matters for teacher to teach and for student to understand in Indonesia. Therefore, it is necessary to find an alternative way that can allow teachers and students to easily understand some concepts of geometry. In this research, we try to implement mobile-based augmented reality in presenting three-dimensional geometry materials to help teachers and students of junior high school in Bandung, Indonesia. The results show that by using mobile based augmented reality, teachers can teach three dimensional shape of geometry clearly and students could understand the concept of three-dimensional shape of geometry faster. In addition, students can learn the concept of geometry comprehensively through geometry objects that can be seen from all points of view and students' spatial activities are increased

2 January 2025 in EURASIA Journal of Mathematics, Science and Technology Education
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Journal Article
Open access
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DRDedi Rohendi
Dedi Rohendi
MRMuhammad Oka Ramadhan
Muhammad Oka Ramadhan
SRSuzieleez Syrene Abdul Rahim
Suzieleez Syrene Abdul Rahim
HZHutkemri Zulnaidi
Hutkemri Zulnaidi
This study investigates the impact of augmented reality (AR) applications on geometry learning among 56 eighth-grade students in Indonesia. Over four weeks, students were taught about basic three-dimensional figures such as cubes, rectangular cuboids, pyramids, and prisms using AR materials. We measured student interactivity and responses through observation and a questionnaire. The results showed a significant increase in student interactivity and overwhelmingly positive responses to the subject matter. A questionnaire revealed that students found AR materials satisfactory, easy to use, and helpful in concretizing abstract concepts. Most students expressed a desire to use AR applications in other subjects as well.

1 August 2019 in International Journal of Emerging Technologies in Learning (iJET)
Verified
Journal Article
Open access
DRDedi Rohendi
Dedi Rohendi
Recently, game-based multimedia development has been increasing rapidly. Game-based multimedia is not only used for entertaining but also for teaching and learning process. Meanwhile, for the majority of elementary school students, numeracy learning is still considered as a difficult subject to be learned and has not attracted students’ interest because it still uses vertical methods. The objective of this research is to examine the implementation of game-based multimedia in learning horizontal numeracy. In this game-based multimedia, horizontal numeracy material is presented in the form of a game. Horizontal numeracy material begins with addition, subtraction, multiplication, and division. Game-based multimedia is implemented to 20 students in grade 3 elementary schools in Bandung, Indonesia. Subsequently, the way students learn the materials and their learning outcomes are explored after using this multimedia. The results show that the students can learn horizontal numeracy excitingly; moreover, they can easily understand the concept of horizontal numeracy quickly. It is indicated by by the increasing of average post-test value.

14 November 2023 in Nurture
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Journal Article
Open access
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TOTheodore Oduro-Okyireh
Theodore Oduro-Okyireh
BMBudi Mulyanti
Budi Mulyanti
DRDedi Rohendi
Dedi Rohendi
GOGeorge Oduro-Okyireh
George Oduro-Okyireh
AMAlice Constance Mensah
Alice Constance Mensah
KAKennedy Acheampong
Kennedy Acheampong
Purpose: The paper aims to examine the casual role of higher-order thinking skills as a mediator in the relationship between students’ strength in mathematics and achievement in electrical and electronic engineering education. Design/Methodology/Approach: The study adopted a quantitative research design where random cluster sampling was used to select a total of 488 final-year students from four technical universities in Ghana. Mathematics achievement tests were used to gather data on students’ higher-order thinking skills and competence in five areas of mathematics. Also, their examination results were collected from their respective universities. Mediation analysis was done using AMOS 26. Finding: The study revealed that the positive effect of students’ strengths in the five selected mathematics topics on their performance in electrical and electronic engineering education is mediated by their higher-order thinking skills. Conclusion: The research concludes that there is a partial mediation in the relationship between students’ strength in mathematics and achievement in electrical and electronic engineering education by higher-order thinking skills. Research Limitations: It is recommended that further researchers carry out similar research with more mathematics indicators to explain more variations in achievement in electrical and electronic engineering education. Practical Implication: Engineering mathematics curriculum developers should stress the need for mathematics, especially algebra, for the development of higher-order thinking skills to facilitate problem-solving in electrical and electronic engineering education and practice. Contribution to Literature: This study highlights the relationship between the understanding of the concepts of specific mathematics topics, higher-order thinking skills, and achievement in electrical and electronic engineering education.

22 February 2018 in IOP Conference Series: Materials Science and Engineering
Verified
Conference Paper
Open access
PDF file
DVD Vernanda
D Vernanda
AAAde Gafar Abdullah
Ade Gafar Abdullah
DRDedi Rohendi
Dedi Rohendi
Internet literacy is needed to know the development of the world in various things quickly and precisely, as well as in the world of education, especially teachers. Seeing the importance of internet literacy, there is an interest to discuss and analyze the level of internet literacy of teachers. The method used in this research is descriptive qualitative. The sample of research is vocational school teacher (SMK) as many as 99 respondents. Data are collected through questionnaires. The theory used is adopted from Suitable Learning Object Type (LRE APV4.7) and Three Elements of Literacy Digital. The result data of the questionnaire is processed and analyzed using Capability Maturity Model theory, the result of the research shows that the level of internet literacy of vocational teachers is at level 2, meaning that SMK teachers have used the internet many times to assist their daily activities and have pattern of repetition in internet utilization. The use of internet by teachers of SMK with various needs that support the process of teaching, communicating, sharing knowledge, but the most dominant is to communicate through social media. Factors affecting internet usage include age, gender, and employment status.