Julio Vega

Dr. Julio Vega

Department of Telematic Systems and Computation, Rey Juan Carlos University, Madrid, Spain
orcid

Research Focus & Metrics

Academic Career Length

15Years (2012-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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12 December 2018 in Electronics
Verified
Journal Article
Open access
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Julio VegaJulio Vega
Julio Vega
JPJosé María Cañas Plaza
José María Cañas Plaza
This paper presents a robotic platform, PiBot, which was developed to improve the teaching of robotics with vision to secondary students. Its computational core is the Raspberry Pi 3 controller board, and the greatest novelty of this prototype is the support developed for the powerful camera mounted on board, the PiCamera. An open software infrastructure written in Python language was implemented so that the student may use this camera as the main sensor of the robotic platform. Furthermore, higher-level commands were provided to enhance the learning outcome for beginners. In addition, a PiBot 3D printable model and the counterpart for the Gazebo simulator were also developed and fully supported. They are publicly available so that students and schools without the physical robot or that cannot afford to obtain one, can nevertheless practice, learn and teach Robotics using these open platforms: DIY-PiBot and/or simulated-PiBot.

17 December 2020 in Electronics
Verified
Journal Article
Open access
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JPJosé María Cañas Plaza
José María Cañas Plaza
DMDiego Martín-Martín
Diego Martín-Martín
PAPedro Arias-Perez
Pedro Arias-Perez
Julio VegaJulio Vega
Julio Vega
David Roldán-ÁlvarezDavid Roldán-Álvarez
David Roldán-Álvarez
JFJesús Fernández-Conde
Jesús Fernández-Conde
This article presents a full course for autonomous aerial robotics inside the RoboticsAcademy framework. This “drone programming” course is open-access and ready-to-use for any teacher/student to teach/learn drone programming with it for free. The students may program diverse drones on their computers without a physical presence in this course. Unmanned aerial vehicles (UAV) applications are essentially practical, as their intelligence resides in the software part. Therefore, the proposed course emphasizes drone programming through practical learning. It comprises a collection of exercises resembling drone applications in real life, such as following a road, visual landing, and people search and rescue, including their corresponding background theory. The course has been successfully taught for five years to students from several university engineering degrees. Some exercises from the course have also been validated in three aerial robotics competitions, including an international one. RoboticsAcademy is also briefly presented in the paper. It is an open framework for distance robotics learning in engineering degrees. It has been designed as a practical complement to the typical online videos of massive open online courses (MOOCs). Its educational contents are built upon robot operating system (ROS) middleware (de facto standard in robot programming), the powerful 3D Gazebo simulator, and the widely used Python programming language. Additionally, RoboticsAcademy is a suitable tool for gamified learning and online robotics competitions, as it includes several competitive exercises and automatic assessment tools.

14 August 2019 in Electronics
Verified
Journal Article
Open access
PDF file
Julio VegaJulio Vega
Julio Vega
JPJosé María Cañas Plaza
José María Cañas Plaza
In western countries, robotics is becoming increasingly common in primary and secondary education, both as a specific discipline and a tool to make science, technology, engineering, and mathematics (STEM) subjects more appealing to children. The impact of robotics on society is also growing yearly, with new robotics applications in such things as autonomous cars, vacuum cleaners, and the area of logistics. In addition, the labor market is constantly demanding more professionals with robotics skills. This paper presents the PyBoKids framework for teaching robotics in secondary school, where its aim is to improve pre-university robotics education. It is based on the Python programming language and robots using an Arduino microprocessor. It includes a software infrastructure and a collection of practical exercises directed at pre-university students. The software infrastructure provides support for real and simulated robots. Moreover, we describe a pilot teaching project based on this framework, which was used by more than 2000 real students over the last two years.

17 October 2018 in Preprints.org
Verified
Preprint
Open access
Julio VegaJulio Vega
Julio Vega
JPJosé María Cañas Plaza
José María Cañas Plaza
This paper presents the robotic platform, PiBot, that has been developed and that is aimed at improving the teaching of Robotics with vision to secondary students. Its computational core is the Raspberry Pi 3 controller board, and the greatest novelty of this prototype is the support developed for the powerful camera mounted on board, the PiCamera. An open software infrastructure written in Python language was implemented so that the student may use this camera, or even a WebCam, as the main sensor of this robotic platform. Also, higher level commands have been provided to enhance the learning outcome for beginners. In addition, a PiBot 3D printable model and the counterpart for the Gazebo simulator were also developed and fully supported. They are publicly available so that students and educational centers that do not have the physical robot or can not afford the costs of these, can nevertheless practice and learn or teach Robotics using these open platforms: DIY-PiBot and/or simulated-PiBot.

6 November 2019 in Electronics
Verified
Journal Article
Open access
PDF file
Julio VegaJulio Vega
Julio Vega
JPJosé María Cañas Plaza
José María Cañas Plaza
Vision devices are currently one of the most widely used sensory elements in robots: commercial autonomous cars and vacuum cleaners, for example, have cameras. These vision devices can provide a great amount of information about robot surroundings. However, platforms for robotics education usually lack such devices, mainly because of the computing limitations of low cost processors. New educational platforms using Raspberry Pi are able to overcome this limitation while keeping costs low, but extracting information from the raw images is complex for children. This paper presents an open source vision system that simplifies the use of cameras in robotics education. It includes functions for the visual detection of complex objects and a visual memory that computes obstacle distances beyond the small field of view of regular cameras. The system was experimentally validated using the PiCam camera mounted on a pan unit on a Raspberry Pi-based robot. The performance and accuracy of the proposed vision system was studied and then used to solve two visual educational exercises: safe visual navigation with obstacle avoidance and person-following behavior.

26 December 2022 in Electronics
Verified
Journal Article
Open access
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JMJavier Martínez Madruga
Javier Martínez Madruga
Julio VegaJulio Vega
Julio Vega
Facial emotion recognition (FER) is a field of research with multiple solutions in the state-of-the-art, focused on fields such as security, marketing or robotics. In the literature, several articles can be found in which algorithms are presented from different perspectives for detecting emotions. More specifically, in those emotion detection systems in the literature whose computational cores are low-cost, the results presented are usually in simulation or with quite limited real tests. This article presents a facial emotion detection system—detecting emotions such as anger, happiness, sadness or surprise—that was implemented under the Robot Operating System (ROS), Noetic version, and is based on the latest machine learning (ML) techniques proposed in the state-of-the-art. To make these techniques more efficient, and that they can be executed in real time on a low-cost board, extensive experiments were conducted in a real-world environment using a low-cost general purpose board, the Raspberry Pi 4 Model B. The final achieved FER system proposed in this article is capable of plausibly running in real time, operating at more than 13 fps, without using any external accelerator hardware, as other works (widely introduced in this article) do need in order to achieve the same purpose.