Roberto García

Dr. Roberto García


Research Focus & Metrics

Academic Career Length

27Years (2000-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 January 2008 in International Journal of Knowledge and Learning
Verified
Journal Article
Open access
Miltiadis D. LytrasMiltiadis D. Lytras
Miltiadis D. Lytras
RGRoberto García
Roberto García
In recent years, Semantic Web (SW) research has resulted in significant outcomes. Various industries have adopted SW technologies, while the 'deep web' is still pursuing the critical transformation point, in which the majority of data found on the deep web will be exploited through SW value layers. In this article we analyse the SW applications from a 'market' perspective. We are setting the key requirements for real-world information systems that are SW-enabled and we discuss the major difficulties for the SW uptake that has been delayed. This article contributes to the literature of SW and knowledge management providing a context for discourse towards best practices on SW-based information systems.

1 October 2015 in Computers in Human Behavior
Verified
Journal Article
Open access
Rosa Gil IranzoRosa Gil Iranzo
Rosa Gil Iranzo
JGJordi Virgili Gomá
Jordi Virgili Gomá
RGRoberto García
Roberto García
CMCindy Mason
Cindy Mason
Emotions-aware applications are getting a lot of attention as a way to improve the user experience, and also thanks to increasingly affordable Brain–Computer Interfaces (BCI). Thus, projects collecting emotion-related data are proliferating, like social networks sentiment analysis or tracking students’ engagement to reduce Massive Online Open Courses (MOOCs) drop out rates. All them require a common way to represent emotions so it can be more easily integrated, shared and reused by applications improving user experience. Due to the complexity of this data, our proposal is to use rich semantic models based on ontology. EmotionsOnto is a generic ontology for describing emotions and their detection and expression systems taking contextual and multimodal elements into account. The ontology has been applied in the context of EmoCS, a project that collaboratively collects emotion common sense and models it using the EmotionsOnto and other ontologies. Currently, emotion input is provided manually by users. However, experiments are being conduced to automatically measure users’s emotional states using Brain–Computer Interfaces

2 December 2013
Verified
Conference Paper
Open access
JBJosep Maria Brunetti
Josep Maria Brunetti
SASören Auer
Sören Auer
RGRoberto García
Roberto García
JKJakub Klímek
Jakub Klímek
MNMartin Nečaský
Martin Nečaský

19 August 2016 in Frontiers in Computational Neuroscience
Verified
Journal Article
Open access
PDF file
JLJuan-Miguel Lopez
Juan-Miguel Lopez
JGJordi Virgili Gomá
Jordi Virgili Gomá
Rosa Gil IranzoRosa Gil Iranzo
Rosa Gil Iranzo
RGRoberto García
Roberto García
TGTeresa Guilera
Teresa Guilera
JSJorge Soler-González
Jorge Soler-González
Technical advances, particularly the integration of wearable and embedded sensors, facilitate tracking of physiological responses in a less intrusive way. Currently, there are many devices that allow gathering biometric measurements from human beings, such as EEG Headsets or Health Bracelets. The massive data sets generated by tracking of EEG and physiology may be used, among other things, to infer knowledge about human moods and emotions. Apart from direct biometric signal measurement, eye tracking systems are nowadays capable of determining the point of gaze of the users when interacting in ICT environments, which provides an added value research on many different areas, such as psychology or marketing. We present a process in which devices for eye tracking, biometric and EEG signal measurements are synchronously used for studying both basic and complex emotions. We selected the least intrusive devices for different signal data collection given the study requirements and cost constraints, so users would behave in the most natural way possible. On the one hand, we have been able to determine basic emotions participants were experiencing by means of valence and arousal. On the other hand, a complex emotion such as empathy has also been detected. To validate the usefulness of this approach, a study involving 44 people has been carried out, where they were exposed to a series of affective stimuli while their EEG activity, biometric signals and eye position were synchronously recorded to detect self-regulation. The hypothesis of the work was that people who self regulated would show significantly different results when analyzing their EEG data. Participants were divided into two groups depending on whether Electro Dermal Activity (EDA) data indicated they self-regulated or not. The comparison of the results obtained using different machine learning algorithms for emotion recognition shows that using EEG activity alone as a predictor for self-regulation does not allow properly determining whether a person in self-regulation its emotions while watching affective stimuli. However, adequately combining different data sources in a synchronous way to detect emotions makes it possible to overcome the limitations of single detection methods.

1 January 2008
Verified
Book Chapter
Open access
PDF file
JLJuan-Miguel Lopez
Juan-Miguel Lopez
Rosa Gil IranzoRosa Gil Iranzo
Rosa Gil Iranzo
RGRoberto García
Roberto García
ICIdoia Cearreta
Idoia Cearreta
NGNestor Garay
Nestor Garay
The study of emotion in human beings has traditionally been a research interest area in disciplines such as psychology and sociology. The appearance of affective computing paradigm has made it possible to include findings from these disciplines in the development of affective interfaces. Still, there is a lack of applications that take emotion related aspects into account. This situation is mainly due to the great amount of proposed theoretical models and the complexity of human emotions. Besides, the importance that mobile computing area is acquiring has made necessary to bear context related aspects in mind. The proposal presented in this paper is based on a generic ontology for describing emotions and their detection and expression systems taking contextual and multimodal elements into account. The ontology is proposed as a way to develop a formal model that can be easily computerized. Moreover, it is based on a standard, the Web Ontology Language (OWL), which also makes ontologies easily shareable and extensible. Once formalized as an ontology, the knowledge about emotions is used in order to make computers more accessible, personalised and adapted to user needs.

1 January 2013 in International Journal on Semantic Web and Information Systems
Verified
Journal Article
Closed access
PDF file
JBJosep Maria Brunetti
Josep Maria Brunetti
RGRoberto García
Roberto García
SASören Auer
Sören Auer
From Overview to Facets and Pivoting for Interactive Exploration of Semantic Web Data: 10.4018/jswis.2013010101: The proliferation of Linked Open Data on the Web has increased the amount of data available for analysis and reuse. However, casual users find it difficult to