Visual odometry (VO) is the process of estimating the egomotion of an agent (e.g., vehicle, human, and robot) using only the input of a single or If multiple cameras attached to it. Application domains include robotics, wearable computing, augmented reality, and automotive. The term VO was coined in 2004 by Nister in his landmark paper. The term was chosen for its similarity to wheel odometry, which incrementally estimates the motion of a vehicle by integrating the number of turns of its wheels over time. Likewise, VO operates by incrementally estimating the pose of the vehicle through examination of the changes that motion induces on the images of its onboard cameras. For VO to work effectively, there should be sufficient illumination in the environment and a static scene with enough texture to allow apparent motion to be extracted. Furthermore, consecutive frames should be captured by ensuring that they have sufficient scene overlap.
16 February 2012 in IEEE Robotics & Automation Magazine
Part II of the tutorial has summarized the remaining building blocks of the VO pipeline: specifically, how to detect and match salient and repeatable features across frames and robust estimation in the presence of outliers and bundle adjustment. In addition, error propagation, applications, and links to publicly available code are included. VO is a well understood and established part of robotics. VO has reached a maturity that has allowed us to successfully use it for certain classes of applications: space, ground, aerial, and underwater. In the presence of loop closures, VO can be used as a building block for a complete SLAM algorithm to reduce motion drift. Challenges that still remain are to develop and demonstrate large-scale and long-term implementations, such as driving autonomous cars for hundreds of miles. Such systems have recently been demonstrated using Lidar and Radar sensors [86]. However, for VO to be used in such systems, technical issues regarding robustness and, especially, long-term stability have to be resolved. Eventually, VO has the potential to replace Lidar-based systems for egomotion estimation, which are currently leading the state of the art in accuracy, robustness, and reliability. VO offers a cheaper and mechanically easier-to-manufacture solution for egomotion estimation, while, additionally, being fully passive. Furthermore, the ongoing miniaturization of digital cameras offers the possibility to develop smaller and smaller robotic systems capable of ego-motion estimation.
We provide a novel hardware and software system for micro air vehicles (MAV) that allows high-speed, low-latency onboard image processing. It uses up to four cameras in parallel on a miniature rotary wing platform. The MAV navigates based on onboard processed computer vision in GPS-denied in- and outdoor environments. It can process in parallel images and inertial measurement information from multiple cameras for multiple purposes (localization, pattern recognition, obstacle avoidance) by distributing the images on a central, low-latency image hub. Furthermore the system can utilize low-bandwith radio links for communication and is designed and optimized to scale to swarm use. Experimental results show successful flight with a range of onboard computer vision algorithms, including localization, obstacle avoidance and pattern recognition.
In this paper, we describe our autonomous vision-based quadrotor MAV system which maps and explores unknown environments. All algorithms necessary for autonomous mapping and exploration run on-board the MAV. Using a front-looking stereo camera as the main exteroceptive sensor, our quadrotor achieves these capabilities with both the Vector Field Histogram+ (VFH+) algorithm for local navigation, and the frontier-based exploration algorithm. In addition, we implement the Bug algorithm for autonomous wall-following which could optionally be selected as the substitute exploration algorithm in sparse environments where the frontier-based exploration under-performs. We incrementally build a 3D global occupancy map on-board the MAV. The map is used by the VFH+ and frontier-based exploration in dense environments, and the Bug algorithm for wall-following in sparse environments. During the exploration phase, images from the front-looking camera are transmitted over Wi-Fi to the ground station. These images are input to a large-scale visual SLAM process running off-board on the ground station. SLAM is carried out with pose-graph optimization and loop closure detection using a vocabulary tree. We improve the robustness of the pose estimation by fusing optical flow and visual odometry. Optical flow data is provided by a customized downward-looking camera integrated with a microcontroller while visual odometry measurements are derived from the front-looking stereo camera. We verify our approaches with experimental results.
In this paper we present a highly scalable vision-based localization and mapping method using image collections. A topological world representation is created online during robot exploration by adding images to a database and maintaining a link graph. An efficient image matching scheme allows real-time mapping and global localization. The compact image representation allows us to create image collections containing millions of images, which enables mapping of very large environments. A path planning method using graph search is proposed and local geometric information is used to navigate in the topological map. Experiments show the good performance of the image matching for global localization and demonstrate path planning and navigation.