Influence maximization is a fundamental research problem in social networks. Viral marketing, one of its applications, is to get a small number of users to adopt a product, which subsequently triggers a large cascade of further adoptions by utilizing "Word-of-Mouth" effect in social networks. Influence maximization problem has been extensively studied recently. However, none of the previous work considers the time constraint in the influence maximization problem. In this paper, we propose the time constrained influence maximization problem. We show that the problem is NP-hard, and prove the monotonicity and submodularity of the time constrained influence spread function. Based on this, we develop a greedy algorithm with performance guarantees. To improve the algorithm scalability, we propose two Influence Spreading Path based methods. Extensive experiments conducted over four public available datasets demonstrate the efficiency and effectiveness of the Influence Spreading Path based methods.
25 June 2013 in IEEE Transactions on Knowledge and Data Engineering
Influence maximization is a fundamental research problem in social networks. Viral marketing, one of its applications, is to get a small number of users to adopt a product, which subsequently triggers a large cascade of further adoptions by utilizing “Word-of-Mouth” effect in social networks. Time plays an important role in the influence spread from one user to another and the time needed for a user to influence another varies. In this paper, we propose the time constrained influence maximization problem. We show that the problem is NP-hard, and prove the monotonicity and submodularity of the time constrained influence spread function. Based on this, we develop a greedy algorithm. To improve the algorithm scalability, we propose the concept of Influence Spreading Path in social networks and develop a set of new algorithms for the time constrained influence maximization problem. We further parallelize the algorithms for achieving more time savings. Additionally, we generalize the proposed algorithms for the conventional influence maximization problem without time constraints. All of the algorithms are evaluated over four public available datasets. The experimental results demonstrate the efficiency and effectiveness of the algorithms for both conventional influence maximization problem and its time constrained version.
We develop new graphical representations for the problem of sequential decision making in partially observable multiagent environments, as formalized by interactive partially observable Markov decision processes (I-POMDPs). The graphical models called interactive influence diagrams (I-IDs) and their dynamic counterparts, interactive dynamic influence diagrams (I-DIDs), seek to explicitly model the structure that is often present in real-world problems by decomposing the situation into chance and decision variables, and the dependencies between the variables. I-DIDs generalize DIDs, which may be viewed as graphical representations of POMDPs, to multiagent settings in the same way that I-POMDPs generalize POMDPs. I-DIDs may be used to compute the policy of an agent given its belief as the agent acts and observes in a setting that is populated by other interacting agents. Using several examples, we show how I-IDs and I-DIDs may be applied and demonstrate their usefulness. We also show how the models may be solved using the standard algorithms that are applicable to DIDs. Solving I-DIDs exactly involves knowing the solutions of possible models of the other agents. The space of models grows exponentially with the number of time steps. We present a method of solving I-DIDs approximately by limiting the number of other agents’ candidate models at each time step to a constant. We do this by clustering models that are likely to be behaviorally equivalent and selecting a representative set from the clusters. We discuss the error bound of the approximation technique and demonstrate its empirical performance.
8 June 2021 in IEEE Transactions on Neural Networks and Learning Systems
Due to the ``curse of dimensionality'' issue, how to discard redundant features and select informative features in high-dimensional data has become a critical problem, hence there are many research studies dedicated to solving this problem. Unsupervised feature selection technique, which does not require any prior category information to conduct with, has gained a prominent place in preprocessing high-dimensional data among all feature selection techniques, and it has been applied to many neural networks and learning systems related applications, e.g., pattern classification. In this article, we propose an efficient method for unsupervised feature selection via orthogonal basis clustering and reliable local structure preserving, which is referred to as OCLSP briefly. Our OCLSP method consists of an orthogonal basis clustering together with an adaptive graph regularization, which realizes the functionality of simultaneously achieving excellent cluster separation and preserving the local information of data. Besides, we exploit an efficient alternative optimization algorithm to solve the challenging optimization problem of our proposed OCLSP method, and we perform a theoretical analysis of its computational complexity and convergence. Eventually, we conduct comprehensive experiments on nine real-world datasets to test the validity of our proposed OCLSP method, and the experimental results demonstrate that our proposed OCLSP method outperforms many state-of-the-art unsupervised feature selection methods in terms of clustering accuracy and normalized mutual information, which indicates that our proposed OCLSP method has a strong ability in identifying more important features.
5 July 2014 in Environmental Science and Pollution Research