KEXV Li

KEXV Li

Beijing Institute of Space Long March Vehicle, Beijing, China

Research Focus & Metrics

Academic Career Length

4Years (2023-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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16 July 2023 in Aerospace
Verified
Journal Article
Open access
PDF file
YWYue Wang
Yue Wang
KLKEXV Li
KEXV Li
XZXing Zhuang
Xing Zhuang
Liu XinyuLiu Xinyu
Liu Xinyu
HLHanyu Li
Hanyu Li
The penetration of unmanned aerial vehicles (UAVs) is an important aspect of UAV games. In recent years, UAV penetration has generally been solved using artificial intelligence methods such as reinforcement learning. However, the high sample demand of the reinforcement learning method poses a significant challenge specifically in the context of UAV games. To improve the sample utilization in UAV penetration, this paper innovatively proposes an improved sampling mechanism called task completion division (TCD) and combines this method with the soft actor critic (SAC) algorithm to form the TCD-SAC algorithm. To compare the performance of the TCD-SAC algorithm with other related baseline algorithms, this study builds a dynamic environment, a UAV game, and conducts training and testing experiments in this environment. The results show that among all the algorithms, the TCD-SAC algorithm has the highest sample utilization rate and the best actual penetration results, and the algorithm has a good adaptability and robustness in dynamic environments.

27 March 2023 in Drones
Verified
Journal Article
Open access
PDF file
KLKEXV Li
KEXV Li
YWYue Wang
Yue Wang
XZXing Zhuang
Xing Zhuang
Hao YinHao Yin
Hao Yin
XLXinyu Liu
Xinyu Liu
HLHanyu Li
Hanyu Li
The penetration of unmanned aerial vehicles (UAVs) is an essential and important link in modern warfare. Enhancing UAV’s ability of autonomous penetration through machine learning has become a research hotspot. However, the current generation of autonomous penetration strategies for UAVs faces the problem of excessive sample demand. To reduce the sample demand, this paper proposes a combination policy learning (CPL) algorithm that combines distributed reinforcement learning and demonstrations. Innovatively, the action of the CPL algorithm is jointly determined by the initial policy obtained from demonstrations and the target policy in the asynchronous advantage actor-critic network, thus retaining the guiding role of demonstrations in the initial training. In a complex and unknown dynamic environment, 1000 training experiments and 500 test experiments were conducted for the CPL algorithm and related baseline algorithms. The results show that the CPL algorithm has the smallest sample demand, the highest convergence efficiency, and the highest success rate of penetration among all the algorithms, and has strong robustness in dynamic environments.