Lynne Taylor

Dr. Lynne Taylor

orcid

Research Focus & Metrics

Academic Career Length

14Years (2013-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 April 2018 in Journal of Geriatric Physical Therapy
Verified
Journal Article
Open access
PDF file
LTLynne Taylor
Lynne Taylor
NKNgaire Kerse
Ngaire Kerse
TFTara Frakking
Tara Frakking
RMRalph Maddison
Ralph Maddison
Background and Purpose: Participation in regular physical activity is associated with better physical function in older people (>65 years); however, older people are the least active of all age groups. Exercise-based active video games (AVGs) offer an alternative to traditional exercise programs aimed at maintaining or enhancing physical performance measures in older people. This review systematically evaluated whether AVGs could improve measures of physical performance in older people. Secondary measures of safety, game appeal, and usability were also considered. Methods: Electronic databases were searched for randomized controlled trials published up to April 2015. Included were trials with 2 or more arms that evaluated the effect of AVGs on outcome measures of physical performance in older people. Results: Eighteen randomized controlled trials (n = 765) were included. Most trials limited inclusion to healthy community-dwelling older people. With the exception of 1 trial, all AVG programs were supervised. Using meta-analyses, AVGs were found to be more effective than conventional exercise (mean difference [MD], 4.33; 95% confidence intervals [CIs], 2.93-5.73) or no intervention (MD, 0.73; 95% CI, 0.17-1.29) for improving Berg Balance scores in community-dwelling older people. Active video games were also more effective than control for improving 30-second sit-to-stand scores (MD, 3.99; 95% CI, 1.92-6.05). No significant differences in Timed Up and Go scores were found when AVGs were compared with no intervention or with conventional exercise. Conclusions: Active video games can improve measures of mobility and balance in older people when used either on their own or as part of an exercise program. It is not yet clear whether AVGs are equally suitable for older people with significant cognitive impairments or balance or mobility limitations. Given the positive findings to date, consideration could be given to further development of age-appropriate AVGs for use by older people with balance or mobility limitations.

1 February 2018 in Games for Health Journal
Verified
Journal Article
Closed access
LTLynne Taylor
Lynne Taylor
NKNgaire Kerse
Ngaire Kerse
Jochen KlenkJochen Klenk
Jochen Klenk
RBRobert Borotkanics
Robert Borotkanics
RMRalph Maddison
Ralph Maddison
Objective: Finding suitable and engaging ways for older people living in long-term care (LTC) to engage in physical activity, to maintain function is challenging. There is a need to explore the use of exergames for LTC residents who have mobility and cognitive impairments. We investigated the effect of a group-based Xbox Kinect (Microsoft Corp., Redmond, WA) exergame program on mobility in LTC residents with and without cognitive impairment. Methods: Facilities were randomly assigned to the intervention (four facilities, n = 29, aged 84.7 ± 7.4 years) or control group (five facilities, n = 36, aged 85.8 ± 7.2 years). The intervention group played Xbox Kinect exergames twice weekly for 8 weeks. The control group continued usual activities. The primary outcome measure was mobility, assessed pre- and postintervention using the de Morton Mobility Index (DEMMI). Results: DEMMI scores improved in residents who played exergames, although this did not reach significance (P = 0.06). There was no interaction between cognition scores and DEMMI scores (P = 0.86). Participants attended an average of 55% of scheduled exergames sessions. Conclusion: The trend toward improvement in mobility, as well as attendance rates indicate that the Xbox Kinect exergames were engaging for a proportion of residents. On this basis, further exergames development for LTC residents warrants attention.

1 May 2014 in Archives of Physical Medicine and Rehabilitation
Verified
Journal Article
Closed access
LTLynne Taylor
Lynne Taylor
Jochen KlenkJochen Klenk
Jochen Klenk
AMAlistair J. Maney
Alistair J. Maney
NKNgaire Kerse
Ngaire Kerse
BMBruce M. MacDonald
Bruce M. MacDonald
RMRalph Maddison
Ralph Maddison

1 May 2021 in Ageing Research Reviews
Verified
Journal Article
Closed access
Riona Mc ArdleRiona Mc Ardle
Riona Mc Ardle
KSKaren Sverdrup
Karen Sverdrup
Silvia Del DinSilvia Del Din
Silvia Del Din
SLSue Lord
Sue Lord
NKNgaire Kerse
Ngaire Kerse
LTLynne Taylor
Lynne Taylor

29 November 2023 in Journal of the American Medical Directors Association
Verified
Journal Article
Open access
LTLynne Taylor
Lynne Taylor
JPJohn Parsons
John Parsons
SMSimon A. Moyes
Simon A. Moyes
EBElizabeth Binns
Elizabeth Binns
ACAlana Cavadino
Alana Cavadino
NKNgaire Kerse
Ngaire Kerse
To investigate the effect of an exercise program on falls in intermediate and high-level long-term care (LTC) residents and to determine whether adherence, physical capacity, and cognition modified outcomes. Randomized controlled trial. Residents (n = 520, aged 84 ± 8 years) from 25 LTC facilities in New Zealand. Individually randomized to Staying UpRight, a physical therapist-led, balance and strength group exercise program delivered for 1 hour, twice weekly over 12 months. The control arm was dose-matched and used seated activities with no resistance. Falls were collected using routinely collected incident reports. Baseline fall rates were 4.1 and 3.3 falls per person-year (ppy) for intervention and control groups. Fall rates over the trial period were 4.1 and 4.3 falls ppy respectively [P = .89, incidence rate ratio (IRR) 0.98, 95% CI 0.76, 1.27]. Over the 12-month trial period, 74% fell, with 63% of intervention and 61% of the control group falling more than once. Risk of falls (P = .56, hazard ratio 1.08, 95% CI 0.85, 1.36) and repeat falling or fallers sustaining an injury at trial completion were similar between groups. Fall rates per 100 hours walked did not differ between groups (P = .42, IRR 1.15, 95% CI 0.81, 1.63). Program delivery was suspended several times because of COVID-19, reducing average attendance to 26 hours over 12 months. Subgroup analyses of falls outcomes for those with the highest attendance (≥50% of classes), better physical capacity (Short Physical Performance Battery scores ≥8/12), or cognition (Montreal Cognitive Assessment scores ≥ 18/30) showed no significant impact of the program. In intermediate and high-level care residents, the Staying UpRight program did not reduce fall rates or risk compared with a control activity, independent of age, sex, or care level. Inadequate exercise dose because of COVID-19-related interruptions to intervention delivery likely contributed to the null result.

5 November 2020 in Sensors
Verified
Journal Article
Open access
PDF file
CBChristopher Buckley
Christopher Buckley
ACAlana Cavadino
Alana Cavadino
Silvia Del DinSilvia Del Din
Silvia Del Din
SLSue Lord
Sue Lord
LTLynne Taylor
Lynne Taylor
Ngaire KerseNgaire Kerse
Ngaire Kerse
Strong associations exist between quality of life and physical activity for those living in aged residential care (ARC). Suitable and reliable tools are required to quantify physical activity for descriptive and evaluative purposes. We calculated the number of days required for reliable walking outcomes indicative of physical activity in an ARC population using a trunk-worn device. ARC participants (n = 257) wore the device for up to 7 days. Reasons for data loss were also recorded. The volume, pattern, and variability of walking was calculated. For 197 participants who wore the device for at least 3 days, linear mixed models determined the impact of week structure and number of days required to achieve reliable outcomes, collectively and then stratified by care level. The average days recorded by the wearable device was 5.2 days. Day of the week did not impact walking activity. Depending on the outcome and level of care, 2–5 days was sufficient for reliable estimates. This study provides informative evidence for future studies aiming to use a wearable device located on the trunk to quantify physical activity walking out in the ARC population.