Renato Antônio Celso Ferreira

Renato Antônio Celso Ferreira

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Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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11 April 2023 in International Journal of Human–Computer Interaction
Verified
Journal Article
Closed access
ACAna Paula de Carvalho
Ana Paula de Carvalho
CBCamila S. Braz
Camila S. Braz
SSSibele M. dos Santos
Sibele M. dos Santos
RFRenato Antônio Celso Ferreira
Renato Antônio Celso Ferreira
RPRaquel Prates
Raquel Prates
Autism Spectrum Disorder (ASD) prevalence rates are increasing and serious games have shown a valuable potential to aid the treatment of autistic individuals. Hence, a Systematic Literature Review was conducted aiming at categorizing serious games for ASD children regarding which skills they aim to develop, how their activities were operationalized, and which customization options they provide to users. Our results showed that a large number of serious games aimed at developing distinct skills in ASD children have been proposed, with their main focus being on social and socio-emotional skills. Nonetheless, for each skill we characterize the existing games according to their features, that is the platform they are developed for, I/O devices used, required users’ action, audiovisual elements, and number of players. We also identify strategies adopted in the games regarding specific features and skills that emerged from the analysis. Finally, our results highlight that offering broader customization options in the games could expand their applicability and utility to their users. This work provides a thorough examination of research on games for ASD children, contributing both to researchers interested in the topic, by identifying existing contributions and open issues for research, and to professionals interested in developing serious games for this public.

7 November 2008 in Computer
Verified
Journal Article
Closed access
JSJoel Saltz
Joel Saltz
TKTahsin Kurc
Tahsin Kurc
SHShannon Hastings
Shannon Hastings
SLStephen Langella
Stephen Langella
SOScott Oster
Scott Oster
ESEliot Siegel
Eliot Siegel
Translational research projects target a wide variety of diseases, test many different kinds of biomedical hypotheses, and employ a large assortment of experimental methodologies. Diverse data, complex execution environments, and demanding security and reliability requirements make the implementation of these projects extremely challenging and require novel e-Science technologies.

24 March 2011 in Cluster Computing
Verified
Journal Article
Closed access
PDF file
GTGeorge Teodoro
George Teodoro
THTimothy D. R. Hartley
Timothy D. R. Hartley
UCUmit V. Catalyurek
Umit V. Catalyurek
RFRenato Antônio Celso Ferreira
Renato Antônio Celso Ferreira

1 February 2021 in Journal of Parallel and Distributed Computing
Verified
Journal Article
Closed access
RSRafael Souza
Rafael Souza
AFAndré Fernandes
André Fernandes
TTThiago S.F.X. Teixeira
Thiago S.F.X. Teixeira
GTGeorge Teodoro
George Teodoro
RFRenato Antônio Celso Ferreira
Renato Antônio Celso Ferreira


1 October 2010
Verified
Conference Paper
Closed access
GTGeorge Teodoro
George Teodoro
NMNathan Mariano
Nathan Mariano
WJWagner Meira Jr.
Wagner Meira Jr.
RFRenato Antônio Celso Ferreira
Renato Antônio Celso Ferreira
Frequent itemset mining (FIM) is a core operation for several data mining applications as association rules computation, correlations, document classification, and many others, which has been extensively studied over the last decades. Moreover, databases are becoming increasingly larger, thus requiring a higher computing power to mine them in reasonable time. At the same time, the advances in high performance computing platforms are transforming them into hierarchical parallel environments equipped with multi-core processors and many-core accelerators, such as GPUs. Thus, fully exploiting these systems to perform FIM tasks poses as a challenging and critical problem that we address in this paper. We present efficient multi-core and GPU accelerated parallelizations of the Tree Projection, one of the most competitive FIM algorithms. The experimental results show that our Tree Projection implementation scales almost linearly in a CPU shared-memory environment after careful optimizations, while the GPU versions are up to 173 times faster than standard the CPU version.