In this paper, a complete morphing system consisting of a variable geometry truss manipulator (VGTM) is presented that is fully covered by a flexible panel skin. Two approaches are studied for the morphing control. The first one is to have the VGTM act as a driving mechanism and the flexible panels as a passive system. In this case, the VGTM is composed of active members and passive lockable members. It is shown that the morphing system can reach the desired shapes through intermediate steps. The second method is to have the flexible panels act as drivers and the VGTM as a passive supporting structure. In this case, the VGTM is only composed of passive lockable members. The morphing system can also achieve the desired poses through several steps. The control strategies of the two methods are discussed along with kinematic analysis, a comparison study is conducted to show their pros and cons, two prototypes are fabricated, and experiments are carried out to verify the feasibility of two actuation methods.
19 January 2021 in Journal of Mechanisms and Robotics
This article presents a novel design of a multisegment shape morphing mechanism that combines a lockable reconfigurable variable geometry truss manipulator (VGTM) with an active parallel compliant mechanism. The structure of the VGTM is in a parallel-serial structure, and its hyper-redundant degree-of-freedom (DOF) can be fully controlled by using two active flexible panels and some lockable joints. This mechanism is suitable for aerospace applications that require light and compact structure with high load-carrying ability as well as achieve multiple DOFs for large-scale shape deformation. To make shape morphing process simple and efficient, the mobility and topological configuration of the mechanism are analyzed first. Then, a control strategy combining the approximate motion mode and the exact motion mode is proposed. The kinematic models for different motion modes are established and solved analytically. It has been found that, under the exact motion mode, two approaches could be realized for the pose control under external loads for each segment. The one with the shorter moving path is selected in this article. Finally, a prototype was constructed to demonstrate the feasibility of this structure and to verify the proposed kinematic model.
9 March 2020 in Journal of Mechanisms and Robotics
Continuum mechanisms have drawn wide attention to scholars due to their salient advantages including compliance and dexterity. In this paper, a planar continuum mechanism made of soft panels is proposed. This mechanism has a reduced degree-of-freedom (DOF) compared with some existing continuum mechanisms capable of 3D motion. However, it can meet some application requirements in the field of robot and aerospace due to its characteristics of small stiffness in the motion plane and large stiffness perpendicular to the motion plane. Besides, a combined kinematics and statics modeling approach is presented for this mechanism by using the classical beam theory and a constrained optimization method. In order to ensure the model accuracy, a hybrid approach is proposed to consider gravity depending on the deformation under study. By comparing our results with those from the commonly used constant-curvature method, it is shown that our model is more accurate in predicting the deformation shapes.
Continuum robots are good candidates for shape morphing. However, due to the coupled problem between kinematics and statics, the inverse kinematics of continuum robots is highly nonlinear, posing a challenging problem for real-time applications. This paper presents a simplified approach to solving the inverse kinematics of a flexible panel continuum robot efficiently. Through an experiment, two approximate relationships are discovered. First, the arc length of the middle backbone can be estimated from the arc lengths of the two panels; second, the length difference between the two panels can be related to the tip angle of the end-effector. Based on these two discovered relationships, a simplified inverse kinematics method is proposed based on a constant curvature model. This method has been validated by the experimental data with high accuracy of less than 2% error, thereby demonstrating the effectiveness of the proposed method for real-time applications.