Wrist wearables are becoming more and more popular, and its use is widespread in sports, both professional and amateur. However, at present, they do not seem to exploit all their potential. The objective of this study is to explore innovative proposals for the use of wearable wrist technology in the field of sports, to understand its potential and identify new challenges and lines of future research related to this technology. A systematic review of the scientific literature, collected in 4 major repositories, was carried out to locate research initiatives where wrist wearables were introduced to address some sports-related challenges. Those works that were limited to evaluating sensor performance in sports activities and those in which wrist wearable devices did not play a significant role were excluded. 26 articles were eventually selected for full-text analysis that discuss the introduction of wrist-worn wearables to address some innovative use in the sports field. This study showcases relevant proposals in 10 different sports. The research initiatives identified are oriented to the use of wearable wrist technology (i) for the comprehensive monitoring of sportspeople’s behavior in activities not supported by the vendors, (ii) to identify specific types of movements or actions in specific sports, and (iii) to prevent injuries. There are, however, open issues that should be tackled in the future, such as the incorporation of these devices in sports activities not currently addressed, or the provision of specific recommendation services for sport practitioners.
BPMN (Business Process Model and Notation) is currently the preferred standard for the representation and analysis of business processes. The elaboration of these BPMN diagrams is usually carried out in an entirely manual manner. As a result of this human-driven process, it is not uncommon to find diagrams that are not in their most simplified version possible (regarding the number of elements). This work presents a fully automatic method to simplify a BPMN process model document. A two-phase iterative algorithm to achieve this simplification is described in detail. This algorithm follows a heuristic approach that makes intensive use of a Pattern Repository. This software element is concerned with the description of feasible reductions and its enactment. The critical concept lies in the discovery of small reducible patterns in the whole model and their substitution with optimised versions. This approach has been verified through a double validation testing in total 8102 cases taken from real world BPMN process models. Details for its implementation and usage by practitioners are provided in this paper along with a comparison with other existing techniques concerned with similar goals.
Social relationships in the digital sphere are becoming more usual and frequent, and they constitute a very important aspect for all of us. Violent interactions in this sphere are very frequent, and have serious effects on the victims. Within this global scenario, there is one kind of digital violence that is becoming really worrying: sexism against women. Sexist comments that are publicly posted in social media (newspaper comments, social networks, etc.), usually obtain a lot of attention and become viral, with consequent damage to the persons involved. In this paper, we introduce an anti-sexism alert system, based on natural language processing (NLP) and artificial intelligence (AI), that analyzes any public post, and decides if it could be considered a sexist comment or not. Additionally, this system also works on analyzing all the public comments linked to any multimedia content (piece of news, video, tweet, etc.) and decides, using a color-based system similar to traffic lights, if there is sexism in the global set of posts. We have created a labeled data set in Spanish, since the majority of studies focus on English, to train our system, which offers a very good performance after the validation experiments.