Every so often, a confluence of novel technologies emerges that radically transforms every aspect of the industry, the global economy, and finally, the way we live. These sharp leaps of human ingenuity are known as industrial revolutions, and we are currently in the midst of the fourth such revolution, coined Industry 4.0 by the World Economic Forum. Building on their guideline set of technologies that encompass Industry 4.0, we present a full set of pillar technologies on which Industry 4.0 project portfolio management rests as well as the foundation technologies that support these pillars. A complete model of an Industry 4.0 factory which relies on these pillar technologies is presented. The full set of pillars encompasses cyberphysical systems and Internet of Things (IoT), artificial intelligence (AI), machine learning (ML) and big data, robots and drones, cloud computing, 5G and 6G networks, 3D printing, virtual and augmented reality, and blockchain technology. These technologies are based on a set of foundation technologies which include advances in computing, nanotechnology, biotechnology, materials, energy, and finally cube satellites. We illustrate the confluence of all these technologies in a single model factory. This new factory model succinctly demonstrates the advancements in manufacturing introduced by these modern technologies, which qualifies this as a seminal industrial revolutionary event in human history.
Aerial Robot Arms (ARAs) enable aerial drones to interact and influence objects in various environments. Traditional ARA controllers need the availability of a high-precision model to avoid high control chattering. Furthermore, in practical applications of aerial object manipulation, the payloads that ARAs can handle vary, depending on the nature of the task. The high uncertainties due to modeling errors and an unknown payload are inversely proportional to the stability of ARAs. To address the issue of stability, a new adaptive robust controller, based on the Radial Basis Function (RBF) neural network, is proposed. A three-tier approach is also followed. Firstly, a detailed new model for the ARA is derived using the Lagrange–d’Alembert principle. Secondly, an adaptive robust controller, based on a sliding mode, is designed to manipulate the problem of uncertainties, including modeling errors. Last, a higher stability controller, based on the RBF neural network, is implemented with the adaptive robust controller to stabilize the ARAs, avoiding modeling errors and unknown payload issues. The novelty of the proposed design is that it takes into account high nonlinearities, coupling control loops, high modeling errors, and disturbances due to payloads and environmental conditions. The model was evaluated by the simulation of a case study that includes the two proposed controllers and ARA trajectory tracking. The simulation results show the validation and notability of the presented control algorithm.
Steganography aims to hide the messages from unauthorized persons for various purposes, e.g., military correspondence, financial transaction data. Securing the data during transmission is of utmost importance these days. The confidentiality, integrity, and availability of the data are at risk because of the emerging technologies and complexity in software applications, and therefore, there is a need to secure such systems and data. There are various methodologies to deal with security issues when utilizing an open system like the Internet. This research proposes a new technique in steganography within RGB shading space to achieve enhanced security compared with existing systems. We evaluate our approach with the help of diverse image quality evaluation techniques including MSE (Mean Square Error), RMSE (Root Mean Square Error), PSNR (Peak Signal-to-Noise Ratio), MAE (Mean Absolute Error), NCC (Normalized Cross-Correlation) and SSIM (Structural Similarity Index). Our experimental results demonstrate improved strength, intangibility, and security when contrasted with existing techniques and vindicate the effectiveness of this exploration work. The proposed approach achieved a 3.6701% average higher score for PSNR Correlation than the next best existing approach. Moreover, in PSNR with a variable amount of cipher embedded in the same images of the same dimensions, the proposed approach attained a 5.22% better score. Embedding the same size of cipher in images of different size resulted a 3.56% better score.
The autonomous navigation of an Unmanned Aerial Vehicle (UAV) relies heavily on the navigation sensors. The UAV’s level of autonomy depends upon the various navigation systems, such as state measurement, mapping, and obstacle avoidance. Selecting the correct components is a critical part of the design process. However, this can be a particularly difficult task, especially for novices as there are several technologies and components available on the market, each with their own individual advantages and disadvantages. For example, satellite-based navigation components should be avoided when designing indoor UAVs. Incorporating them in the design brings no added value to the final product and will simply lead to increased cost and power consumption. Another issue is the number of vendors on the market, each trying to sell their hardware solutions which often incorporate similar technologies. The aim of this paper is to serve as a guide, proposing various methods to support the selection of fit-for-purpose technologies and components whilst avoiding system layout conflicts. The paper presents a study of the various navigation technologies and supports engineers in the selection of specific hardware solutions based on given requirements. The selection methods are based on easy-to-follow flow charts. A comparison of the various hardware components specifications is also included as part of this work.
Olfaction can enhance the experience of music, films, computer games and virtual reality applications. However, this area is less explored than other areas such as computer graphics and audio. Most advanced olfactory displays are designed for a specific experiment, they are hard to modify and extend, expensive, and/or can deliver a very limited number of scents. Additionally, current-generation olfactory displays make no decisions on if and when a scent should be released. This paper proposes a low-cost, easy to build, powerful smart olfactory display, that can release up to 24 different aromas and allow control of the quantity of the released aroma. The display is capable of absorbing back the aroma, in an attempt to clean the air prior to releasing a new aroma. Additionally, the display includes a smart algorithm that will decide when to release certain aromas. The device controller application includes releasing scents based on a timer, text in English subtitles, or input from external software applications. This allows certain applications (such as games) to decide when to release a scent, making it ideal for gaming. The device also supports native connectivity with games developed using a game development asset, developed as part of this project. The project was evaluated by 15 subjects and it was proved to have high accuracy when the scents were released with 1.5 minutes’ delay from each other.