Lei Yang

Dr. Lei Yang


Research Focus & Metrics

Academic Career Length

11Years (2016-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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7 January 2022 in IEEE Transactions on Mobile Computing
Verified
Journal Article
Closed access
ZGZhen Gao
Zhen Gao
LYLei Yang
Lei Yang
YDYu Dai
Yu Dai
Recently, existing computation offloading methods have provided extremely low service latency for mobile users (MUs) in multi-access edge computing (MEC). However, this remains a challenge in large-scale mixed cooperative-competitive MUs heterogeneous MEC environments. Moreover, existing methods focus more on all offloaded tasks handled by static resource allocation MEC servers (ESs) within a time interval, ignoring on-demand requirements of heterogeneous tasks, resulting in many tasks being dropped or wasting resources, especially for latency-sensitive tasks. To address these issues, we present a decentralized computation offloading solution based on the Attention-weighted Recurrent Multi-Agent Actor-Critic (ARMAAC). First, we design a recurrent actor-critic framework to assist MU agents in remembering historical resource allocation information of ESs to better understand the future state of ESs, especially in dynamic resource allocation. Second, an attention mechanism is introduced to compress the joint observation space dimension of all MUs agent to adapt to large-scale MUs. Finally, the actor-critic framework with double centralized critics and Dueling network is redesigned considering the instability and convergence difficulties caused by the sensitive relationship between the actor and critic networks. The experiments show that ARMAAC improves task completion rates and reduces average system cost by 11.01% $\sim$ 14.03% and 10.45% $\sim$ 15.56% compared with baselines.

6 February 2024 in IEEE Internet of Things Journal
Verified
Journal Article
Closed access
ZGZhen Gao
Zhen Gao
JFJiaming Fu
Jiaming Fu
ZJZongming Jing
Zongming Jing
YDYu Dai
Yu Dai
LYLei Yang
Lei Yang
Existing joint trajectory planning and task offloading (JTPTO) methods provide ultra-low latency services for mobile devices (MDs) in unmanned aerial vehicle (UAV)-assisted mobile edge computing (MEC). However, UAVs typically provide services to MDs under partial observation, leading to challenges in achieving optimal service performance due to information loss. Moreover, the JTPTO problem typically involves multi-objective optimization, which is challenging because the objectives may conflict with each other. In this paper, we present a decentralized JTPTO method based on Multi-Objective and Independently Predicted Communication Multi-Agent Actor-Critic (MOIPCMAAC). First, an IPC network is designed to facilitate UAV agents in learning a prior for communication between UAVs. UAV agents learn this prior through causal reasoning, which represents the mapping of UAV’s observation to the level of confidence in choosing communication partners. The effect of one UAV on another UAV is predicted through the critic-network in multi-agent reinforcement learning (MARL) and measured to indicate the necessity of UAV-UAV communication. Further, we regularize JTPTO policies to more effectively utilize exchanged messages. Second, a generalized variant of the Bellman optimality operator with multiple objectives is applied to address the JTPTO problem. We use it to learn a single parameterized expression that encompasses all the best JTPTO policies across the space of preferences. Experiments show that compared to existing solutions, MOIPC-MAAC reduces system costs by 14.23%~19.56% and the communication cost to approximately 11.23%. Moreover, compared to training from scratch, MOIPC-MAAC accelerates the adaptation of new JTPTO tasks with unknown preferences by 13.12%.

5 July 2023 in IEEE Internet of Things Journal
Verified
Journal Article
Closed access
ZGZhen Gao
Zhen Gao
LYLei Yang
Lei Yang
YDYu Dai
Yu Dai
In multi-access edge computing systems, existing task offloading methods have provided ultra-short latency services for heterogeneous tasks on mobile devices (MDs). Nevertheless, the complexity of MEC systems grows exponentially with the number of MDs or edge servers (ES), so learning a good offloading policy is a huge challenge when the number of MDs or ESs is large. Moreover, MDs are often unable to find optimal ESs for offloading since the restricted ESs infrastructures and the spatiotemporally imbalanced task offloading requirements. To solve these problems, we propose a Curriculum Spatio-Temporal Multi-Agent Actor-Critic (CSTMAAC)-based task offloading method. Each ES is regarded as an agent and the problem is formulated as a multi-objective optimization task. To adapt to the large-scale MEC systems, we first introduce an evolutionary curriculum learning by gradually raising the number of trained ES agents in a phased way. Second, to facilitate the coordination of the offloading policies among geographically distributed ESs, we design an attention-based centralized critic-network. Besides, a delayed access mechanism is introduced that uses information about future task processing competition to capture the impact of potential future task processing contention and help ES agents obtain a better offloading strategy. Finally, critic-network is expanded to multi-critics and a dynamic weight mechanism is designed to adaptively optimize multi-objectives and obtain a good balance for multiple objectives. Real-world datasets used in experiments demonstrate that CSTMAAC raises task completion rates and total utility by 13.01% 15.21% and 16.89% 18.32% compared with the existing algorithms.

14 June 2023 in IEEE Internet of Things Journal
Verified
Journal Article
Closed access
ZGZhen Gao
Zhen Gao
LYLei Yang
Lei Yang
YDYu Dai
Yu Dai
In multi-access edge computing, when many mobile devices (MDs) offload their tasks to an edge server (ES), its resources might become constrained. These tasks may take a long time to complete or even be thrown away. Since the unknown information of both the ESs and other MDs, it is difficult for each MD to determine its offloading policy independently. Furthermore, most offloading methods have poor generalization to new environment since they focus on model architecture with a fixed quantity of MDs and ESs, preventing trained models from transferring to other environments. In the paper, we provide a full decentralized offloading scheme based on the Curriculum Attention-weighted Graph Recurrent Network-based Multi-Agent Actor-Critic (CAGR-MAAC). First, we build MEC as a shared MD agents-ESs graph and an AGR-based message network is designed to enable each MD aggregate the information of ESs and other MDs and solve the partial observability of MD agents for MEC system. Second, a learnable differentiable encoder network is introduced to construct MD agent’s local information encoding. Subsequently, the MD agent converts overall the information regarding the MEC system into a fixed-size embedding via an AGR Network to handle different quantity of MDs and ESs. Finally, we introduce curriculum learning to address the huge complexity of the MEC system and the training difficulties induced by the large amounts of MDs and ESs. Experiments demonstrate that compared with existing algorithms, CAGR-MAAC boosts task completion rates and decreases system costs by 13.01% 15.03% and 16.45% 18.56%, and can quickly adapt to the new environment.

3 November 2023 in IEEE Internet of Things Journal
Verified
Journal Article
Closed access
ZGZhen Gao
Zhen Gao
LYLei Yang
Lei Yang
YDYu Dai
Yu Dai
We investigate the joint trajectory control and task offloading (JTCTO) problem in multi-unmanned aerial vehicle (UAV)-enabled mobile edge computing (MEC). However, existing JTCTO solutions primarily focus on fixed UAV-enabled MEC scenario variations and necessitate extensive interaction to adapt to new scenarios. Moreover, we consider minimizing task latency and UAV’s energy consumption, and maximizing the quantity of tasks collected by the UAV as optimization goals. However, this optimization problem is characterized by multiple conflicting goals that should be adjusted according to their relative significance. In this paper, we present a Multi-Objective Actor-Variations Critic-based JTCTO solution (MO-AVC). First, a group of reinforcement learning strategies is utilized to collect experience on training scenarios, which are employed to learn embeddings of both strategies and scenarios. Further, these two embeddings are used as inputs to train the AVC, which explicitly estimates the total return in a space of JTCTO strategies and UAV-enabled MEC scenarios. When adapting to a new scenario, just a few steps of scenario interaction are enough to predict the scenario embedding, thus selecting strategies by maximizing the trained AVC. Second, we propose an actor-conditioned critic framework where the outputs are conditioned on the varying significance of goals, and present a weight dynamic memory-based experience replay to address the intrinsic instability of the dynamic weight context. Finally, simulation results show that MO-AVC can quickly adapt to new scenarios. Moreover, MO-AVC reduces the latency by 7.56%~10.57%, the energy consumption by 11.11%~17.27%, and increases the tasks number by 10.33%~15.54% compared to existing solutions.

2 August 2019 in IEEE Access
Verified
Journal Article
Open access
YDYu Dai
Yu Dai
LXLiu Xingyu
Liu Xingyu
DSDong Shuzhan
Dong Shuzhan
LYLei Yang
Lei Yang
In order to improve the accuracy of group emotion recognition, a group emotion recognition model based on global scene feature and local face feature is constructed in this paper. When extracting global scene features, with the consideration of that the different size of the background objects may have different influences on the emotion recognition, the paper proposes a feature extraction algorithm for the global scene based on the fusion of multi-scale feature maps. With the consideration of the emotion propagation between different figures in the image, the paper proposes a LSTM based algorithm for fusion the face features among different figures. Experiments show that the global scene feature extraction algorithm proposed in this paper has higher accuracy than the global scene feature extraction algorithm based on standard network architecture. Besides, the facial emotion feature fusion algorithm based on LSTM has higher classification accuracy than the fusion algorithm based on average calculation and the algorithm based on voting. Besides, the group emotion recognition model proposed in this paper has an accuracy 24.38% higher than the benchmark method, 13.32% higher than the deep learning method and 14.57% higher than the deep learning method.