While technology has helped improve process efficiency in several domains, it still has an outstanding debt to education. In this article, we introduce NAIRA, a Multimodal Learning Analytics platform that provides Real-Time Feedback to foster collaborative learning activities’ efficiency. NAIRA provides real-time visualizations for students’ verbal interactions when working in groups, allowing teachers to perform precise interventions to ensure learning activities’ correct execution. We present a case study with 24 undergraduate subjects performing a remote collaborative learning activity based on the Jigsaw learning technique within the COVID-19 pandemic context. The main goals of the study are (1) to qualitatively describe how the teacher used NAIRA’s visualizations to perform interventions and (2) to identify quantitative differences in the number and time between students’ spoken interactions among two different stages of the activity, one of them supported by NAIRA’s visualizations. The case study showed that NAIRA allowed the teacher to monitor and facilitate the learning activity’s supervised stage execution, even in a remote learning context, with students working in separate virtual classrooms with their video cameras off. The quantitative comparison of spoken interactions suggests the existence of differences in the distribution between the monitored and unmonitored stages of the activity, with a more homogeneous speaking time distribution in the NAIRA supported stage.
Autism is a developmental disorder characterized by a decrease in social interaction, communication, creativity, imagination and organization of daily living activities of those who have this condition. Empathy is a skill related to understanding the feelings of other people, which is an important element of social relationships. Currently in Chile there are no software applications that support the development of empathy in autistic children by taking advantage of the characteristics of multi-touch devices. For this reason, this study presents the development of such software. Due to the specific characteristics and needs of the target user, the User Centered Design methodology was used to guide the design process. This article presents the stages of the design process and describes the developed application. We also discuss the lessons learned during the process.
Currently, the improvement of core skills appears as one of the most significant educational challenges of this century. However, assessing the development of such skills is still a challenge in real classroom environments. In this context, Multimodal Learning Analysis techniques appear as an attractive alternative to complement the development and evaluation of core skills. This article presents an exploratory study that analyzes the collaboration and communication of students in a Software Engineering course, who perform a learning activity simulating Scrum with Lego® bricks. Data from the Scrum process was captured, and multidirectional microphones were used in the retrospective ceremonies. Social network analysis techniques were applied, and a correlational analysis was carried out with all the registered information. The results obtained allowed the detection of important relationships and characteristics of the collaborative and Non-Collaborative groups, with productivity, effort, and predominant personality styles in the groups. From all the above, we can conclude that the Multimodal Learning Analysis techniques offer considerable feasibilities to support the process of skills development in students.
Developing communication skills in collaborative contexts is of special interest for educational institutions, since these skills are crucial to forming competent professionals for today’s world. New and accessible technologies open a way to analyze collaborative activities in face-to-face and non-face-to-face situations, where collaboration and student attitudes are difficult to measure using traditional methods. In this context, Multimodal Learning Analytics (MMLA) appear as an alternative to complement the evaluation and feedback of core skills. We present a MMLA platform to support collaboration assessment based on the capture and classification of non-verbal communication interactions. The developed platform integrates hardware and software, including machine learning techniques, to detect spoken interactions and body postures from video and audio recordings. The captured data is presented in a set of visualizations, designed to help teachers to obtain insights about the collaboration of a team. We performed a case study to explore if the visualizations were useful to represent different behavioral indicators of collaboration in different teamwork situations: a collaborative situation and a competitive situation. We discussed the results of the case study in a focus group with three teachers, to get insights in the usefulness of our proposal. The results show that the measurements and visualizations are helpful to understand differences in collaboration, confirming the feasibility the MMLA approach for assessing and providing collaboration insights based on non-verbal communication.
Classroom teaching methodologies are gradually changing from masterclasses to active learning practices, and peer collaboration emerges as an essential skill to be developed. However, there are several challenges in evaluating collaborative activities more objectively, as well as to generate valuable information to teachers and appropriate feedback to students about their learning processes. In this context, multimodal learning analytics facilitate the evaluation of complex skills using data from multiple data sources. In this work, we propose the use of beacons to collect geolocation data from students who carry out collaborative tasks that involve movement and interactions through space. Furthermore, we suggest new ways to analyze, visualize, and interpret the data obtained. As a first practical approach, we carried out an exploratory, collaborative activity with sixteen undergraduate students working in a library, with bookshelves and work tables monitored by beacons. From the analysis of student movement dynamics, three types of well-differentiated student roles were identified: the collectors , those who go out to collect data from the bookshelves, ambassadors , those who communicate with other groups, and the secretaries , those who stay at their work desk to shape the requested essay. We believe these findings are valuable feedback for the enhancement of the learning activity and the first step towards MMLA-driven Teaching Process Improvement method.
8 March 2022 in Journal of Medical Internet Research
Background: Evaluating health information system (HIS) quality is strategically advantageous for improving the quality of patient care. Nevertheless, few systematic studies have reported what methods, such as standards, processes, and tools, were proposed to evaluate HIS quality. Objective: This study aimed to identify and discuss the existing literature that describes standards, processes, and tools used to evaluate HIS quality. Methods: We conducted a systematic literature review using review guidelines focused on software and systems. We examined seven electronic databases—Scopus, ACM (Association for Computing Machinery), ScienceDirect, Google Scholar, IEEE Xplore, Web of Science, and PubMed—to search for and select primary studies. Results: Out of 782 papers, we identified 17 (2.2%) primary studies. We found that most of the primary studies addressed quality evaluation from a management perspective. On the other hand, there was little explicit and pragmatic evidence on the processes and tools that allowed for the evaluation of HIS quality. Conclusions: To promote quality evaluation of HISs, it is necessary to define mechanisms and methods that operationalize the standards in HISs. Additionally, it is necessary to create metrics that measure the quality of the most critical components and processes of HISs.