Eugenio Di Sciascio

Prof. Dr. Eugenio Di Sciascio

Polytechnic University of Bari, 4 Via Orabona, I-70125Bari, Italy
orcid

Research Focus & Metrics

Academic Career Length

36Years (1991-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

View All Publications
12 October 2013
Verified
Conference Paper
Open access
VOVito Claudio Ostuni
Vito Claudio Ostuni
TNTommaso Di Noia
Tommaso Di Noia
ESEugenio Di Sciascio
Eugenio Di Sciascio
RMRoberto Mirizzi
Roberto Mirizzi

22 March 2025 in ACM Transactions on Recommender Systems
Verified
Journal Article
Open access
DMDaniele Malitesta
Daniele Malitesta
GCGiandomenico Cornacchia
Giandomenico Cornacchia
CPClaudio Pomo
Claudio Pomo
FMFelice Antonio Merra
Felice Antonio Merra
TNTommaso Di Noia
Tommaso Di Noia
ESEugenio Di Sciascio
Eugenio Di Sciascio
Recommender systems (RSs) provide customers with a personalized navigation experience within the vast catalogs of products and services offered on popular online platforms. Despite the substantial success of traditional RSs, recommendation remains a highly challenging task, especially in specific scenarios and domains. For example, human affinity for items described through multimedia content (e.g., images, audio, and text), such as fashion products, movies, and music, is multi-faceted and primarily driven by their diverse characteristics. Therefore, by leveraging all available signals in such scenarios, multimodality enables us to tap into richer information sources and construct more refined user/item profiles for recommendations. Despite the growing number of multimodal techniques proposed for multimedia recommendation, the existing literature lacks a shared and universal schema for modeling and solving the recommendation problem through the lens of multimodality. Given the recent advances in multimodal deep learning for other tasks and scenarios where precise theoretical and applicative procedures exist, we also consider it imperative to formalize a general multimodal schema for multimedia recommendation. In this work, we first provide a comprehensive literature review of multimodal approaches for multimedia recommendation from the last eight years. Second, we outline the theoretical foundations of a multimodal pipeline for multimedia recommendation by identifying and formally organizing recurring solutions/patterns; at the same time, we demonstrate its rationale by conceptually applying it to selected state-of-the-art approaches in multimedia recommendation. Third, we conduct a benchmarking analysis of recent algorithms for multimedia recommendation within Elliot, a rigorous framework for evaluating recommender systems, where we re-implement such multimedia recommendation approaches. Finally, we highlight the significant unresolved challenges in multimodal deep learning for multimedia recommendation and suggest possible avenues for addressing them. The primary aim of this work is to provide guidelines for designing and implementing the next generation of multimodal approaches in multimedia recommendation.

8 May 2024 in ACM Computing Surveys
Verified
Journal Article
Open access
GBGiovanni Maria Biancofiore
Giovanni Maria Biancofiore
YDYashar Deldjoo
Yashar Deldjoo
TNTommaso Di Noia
Tommaso Di Noia
ESEugenio Di Sciascio
Eugenio Di Sciascio
FNFedelucio Narducci
Fedelucio Narducci
Question-answering systems are recognized as popular and frequently effective means of information seeking on the web. In such systems, information seekers can receive a concise response to their queries by presenting their questions in natural language. Interactive question answering is a recently proposed and increasingly popular solution that resides at the intersection of question answering and dialogue systems . On the one hand, the user can ask questions in normal language and locate the actual response to her inquiry; on the other hand, the system can prolong the question-answering session into a dialogue if there are multiple probable replies, very few, or ambiguities in the initial request. By permitting the user to ask more questions, interactive question answering enables users to interact with the system and receive more precise results dynamically. This survey offers a detailed overview of the interactive question-answering methods that are prevalent in current literature. It begins by explaining the foundational principles of question-answering systems, hence defining new notations and taxonomies to combine all identified works inside a unified framework. The reviewed published work on interactive question-answering systems is then presented and examined in terms of its proposed methodology, evaluation approaches, and dataset/application domain. We also describe trends surrounding specific tasks and issues raised by the community, so shedding light on the future interests of scholars. Our work is further supported by a GitHub page synthesizing all the major topics covered in this literature study. https://sisinflab.github.io/interactive-question-answering-systems-survey/

6 October 2014
Verified
Conference Paper
Open access
PDF file
TNTommaso Di Noia
Tommaso Di Noia
VOVito Claudio Ostuni
Vito Claudio Ostuni
JRJessica Rosati
Jessica Rosati
PTPaolo Tomeo
Paolo Tomeo
ESEugenio Di Sciascio
Eugenio Di Sciascio

1 September 2013 in Expert Systems with Applications
Verified
Journal Article
Closed access
TNTommaso Di Noia
Tommaso Di Noia
VOVito Claudio Ostuni
Vito Claudio Ostuni
FPFrancesco Pesce
Francesco Pesce
GBGiulio Binetti
Giulio Binetti
DNDavid Naso
David Naso
ESEugenio Di Sciascio
Eugenio Di Sciascio

12 July 2007 in Journal of Artificial Intelligence Research
Verified
Journal Article
Closed access
TNTommaso Di Noia
Tommaso Di Noia
ESEugenio Di Sciascio
Eugenio Di Sciascio
FDF. M. Donini
F. M. Donini
Matchmaking arises when supply and demand meet in an electronic marketplace, or when agents search for a web service to perform some task, or even when recruiting agencies match curricula and job profiles. In such open environments, the objective of a matchmaking process is to discover best available offers to a given request. We address the problem of matchmaking from a knowledge representation perspective, with a formalization based on Description Logics. We devise Concept Abduction and Concept Contraction as non-monotonic inferences in Description Logics suitable for modeling matchmaking in a logical framework, and prove some related complexity results. We also present reasonable algorithms for semantic matchmaking based on the devised inferences, and prove that they obey to some commonsense properties. Finally, we report on the implementation of the proposed matchmaking framework, which has been used both as a mediator in e-marketplaces and for semantic web services discovery.