Recommender systems (RSs) provide customers with a personalized navigation experience within the vast catalogs of products and services offered on popular online platforms. Despite the substantial success of traditional RSs, recommendation remains a highly challenging task, especially in specific scenarios and domains. For example, human affinity for items described through multimedia content (e.g., images, audio, and text), such as fashion products, movies, and music, is multi-faceted and primarily driven by their diverse characteristics. Therefore, by leveraging all available signals in such scenarios, multimodality enables us to tap into richer information sources and construct more refined user/item profiles for recommendations. Despite the growing number of multimodal techniques proposed for multimedia recommendation, the existing literature lacks a shared and universal schema for modeling and solving the recommendation problem through the lens of multimodality. Given the recent advances in multimodal deep learning for other tasks and scenarios where precise theoretical and applicative procedures exist, we also consider it imperative to formalize a general multimodal schema for multimedia recommendation. In this work, we first provide a comprehensive literature review of multimodal approaches for multimedia recommendation from the last eight years. Second, we outline the theoretical foundations of a multimodal pipeline for multimedia recommendation by identifying and formally organizing recurring solutions/patterns; at the same time, we demonstrate its rationale by conceptually applying it to selected state-of-the-art approaches in multimedia recommendation. Third, we conduct a benchmarking analysis of recent algorithms for multimedia recommendation within Elliot, a rigorous framework for evaluating recommender systems, where we re-implement such multimedia recommendation approaches. Finally, we highlight the significant unresolved challenges in multimodal deep learning for multimedia recommendation and suggest possible avenues for addressing them. The primary aim of this work is to provide guidelines for designing and implementing the next generation of multimodal approaches in multimedia recommendation.
Question-answering systems are recognized as popular and frequently effective means of information seeking on the web. In such systems, information seekers can receive a concise response to their queries by presenting their questions in natural language. Interactive question answering is a recently proposed and increasingly popular solution that resides at the intersection of question answering and dialogue systems . On the one hand, the user can ask questions in normal language and locate the actual response to her inquiry; on the other hand, the system can prolong the question-answering session into a dialogue if there are multiple probable replies, very few, or ambiguities in the initial request. By permitting the user to ask more questions, interactive question answering enables users to interact with the system and receive more precise results dynamically. This survey offers a detailed overview of the interactive question-answering methods that are prevalent in current literature. It begins by explaining the foundational principles of question-answering systems, hence defining new notations and taxonomies to combine all identified works inside a unified framework. The reviewed published work on interactive question-answering systems is then presented and examined in terms of its proposed methodology, evaluation approaches, and dataset/application domain. We also describe trends surrounding specific tasks and issues raised by the community, so shedding light on the future interests of scholars. Our work is further supported by a GitHub page synthesizing all the major topics covered in this literature study. https://sisinflab.github.io/interactive-question-answering-systems-survey/
Matchmaking arises when supply and demand meet in an electronic marketplace, or when agents search for a web service to perform some task, or even when recruiting agencies match curricula and job profiles. In such open environments, the objective of a matchmaking process is to discover best available offers to a given request. We address the problem of matchmaking from a knowledge representation perspective, with a formalization based on Description Logics. We devise Concept Abduction and Concept Contraction as non-monotonic inferences in Description Logics suitable for modeling matchmaking in a logical framework, and prove some related complexity results. We also present reasonable algorithms for semantic matchmaking based on the devised inferences, and prove that they obey to some commonsense properties. Finally, we report on the implementation of the proposed matchmaking framework, which has been used both as a mediator in e-marketplaces and for semantic web services discovery.