Marco Benalcázar

Dr. Marco Benalcázar

Artificial Intelligence and Computer Vision Research Lab, Escuela Politécnica Nacional
orcid

Research Focus & Metrics

Academic Career Length

16Years (2011-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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27 April 2020 in Sensors
Verified
Journal Article
Open access
PDF file
AJAndrés Jaramillo-Yánez
Andrés Jaramillo-Yánez
Marco BenalcázarMarco Benalcázar
Marco Benalcázar
EMElisa Mena-Maldonado
Elisa Mena-Maldonado
Today, daily life is composed of many computing systems, therefore interacting with them in a natural way makes the communication process more comfortable. Human–Computer Interaction (HCI) has been developed to overcome the communication barriers between humans and computers. One form of HCI is Hand Gesture Recognition (HGR), which predicts the class and the instant of execution of a given movement of the hand. One possible input for these models is surface electromyography (EMG), which records the electrical activity of skeletal muscles. EMG signals contain information about the intention of movement generated by the human brain. This systematic literature review analyses the state-of-the-art of real-time hand gesture recognition models using EMG data and machine learning. We selected and assessed 65 primary studies following the Kitchenham methodology. Based on a common structure of machine learning-based systems, we analyzed the structure of the proposed models and standardized concepts in regard to the types of models, data acquisition, segmentation, preprocessing, feature extraction, classification, postprocessing, real-time processing, types of gestures, and evaluation metrics. Finally, we also identified trends and gaps that could open new directions of work for future research in the area of gesture recognition using EMG.

1 August 2017
Verified
Conference Paper
Open access
Marco BenalcázarMarco Benalcázar
Marco Benalcázar
AJAndres G. Jaramillo
Andres G. Jaramillo
JOJonathan
Jonathan
AZA. Zea
A. Zea
APAndres Paez
Andres Paez
Víctor H. AndaluzVíctor H. Andaluz
Víctor H. Andaluz

1 October 2017
Verified
Conference Paper
Closed access
Marco BenalcázarMarco Benalcázar
Marco Benalcázar
CMCristhian Motoche
Cristhian Motoche
JZJonathan A. Zea
Jonathan A. Zea
AJAndres G. Jaramillo
Andres G. Jaramillo
CACarlos E. Anchundia
Carlos E. Anchundia
MPMaria Perez
Maria Perez
Hand gesture recognition consists of identifying the class and the instant of occurrence of a given movement of the hand. The solutions to this problem have many applications in science and technology. In this paper, we propose a model for hand gesture recognition in real time. This model takes as input the surface electromyography (EMG) measured on the muscles of the forearm by the Myo armband. For any user, the proposed model can learn to recognize any gesture of the hand through a training process. As part of this process a user needs to record 5 times, during 2 s each, the EMG on his forearm, close to the elbow, while performing the gesture to recognize. The ¿-nearest neighbor and the dynamic time warping algorithms are used for classifying the EMGs seen through a window. As part of the proposed model, we also include a detector of muscle activity that speeds the time of processing up and improves the accuracy of the recognition. We tested the proposed model at recognizing the 5 gestures defined by the proprietary recognition system of the Myo armband, achieving an accuracy of 89.5%. Finally, we also demonstrated that the model proposed in this work outperforms other systems, including the recognition system of the Myo.

11 July 2020 in Sensors
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Journal Article
Open access
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Giovanni SaggioGiovanni Saggio
Giovanni Saggio
PCPietro Cavallo
Pietro Cavallo
MRMariachiara Ricci
Mariachiara Ricci
VEVito Errico
Vito Errico
JZJonathan Zea
Jonathan Zea
Marco BenalcázarMarco Benalcázar
Marco Benalcázar
We propose a sign language recognition system based on wearable electronics and two different classification algorithms. The wearable electronics were made of a sensory glove and inertial measurement units to gather fingers, wrist, and arm/forearm movements. The classifiers were k-Nearest Neighbors with Dynamic Time Warping (that is a non-parametric method) and Convolutional Neural Networks (that is a parametric method). Ten sign-words were considered from the Italian Sign Language: cose, grazie, maestra, together with words with international meaning such as google, internet, jogging, pizza, television, twitter, and ciao. The signs were repeated one-hundred times each by seven people, five male and two females, aged 29–54 y ± 10.34 (SD). The adopted classifiers performed with an accuracy of 96.6% ± 3.4 (SD) for the k-Nearest Neighbors plus the Dynamic Time Warping and of 98.0% ± 2.0 (SD) for the Convolutional Neural Networks. Our system was made of wearable electronics among the most complete ones, and the classifiers top performed in comparison with other relevant works reported in the literature.

8 December 2022 in Sensors
Verified
Journal Article
Open access
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Juan Pablo VásconezJuan Pablo Vásconez
Juan Pablo Vásconez
LBLorena Barona
Lorena Barona
ACAngel Valdivieso Caraguay
Angel Valdivieso Caraguay
Marco BenalcázarMarco Benalcázar
Marco Benalcázar
Hand gesture recognition systems (HGR) based on electromyography signals (EMGs) and inertial measurement unit signals (IMUs) have been studied for different applications in recent years. Most commonly, cutting-edge HGR methods are based on supervised machine learning methods. However, the potential benefits of reinforcement learning (RL) techniques have shown that these techniques could be a viable option for classifying EMGs. Methods based on RL have several advantages such as promising classification performance and online learning from experience. In this work, we developed an HGR system made up of the following stages: pre-processing, feature extraction, classification, and post-processing. For the classification stage, we built an RL-based agent capable of learning to classify and recognize eleven hand gestures—five static and six dynamic—using a deep Q-network (DQN) algorithm based on EMG and IMU information. The proposed system uses a feed-forward artificial neural network (ANN) for the representation of the agent policy. We carried out the same experiments with two different types of sensors to compare their performance, which are the Myo armband sensor and the G-force sensor. We performed experiments using training, validation, and test set distributions, and the results were evaluated for user-specific HGR models. The final accuracy results demonstrated that the best model was able to reach up to 97.50%±1.13% and 88.15%±2.84% for the classification and recognition, respectively, with regard to static gestures, and 98.95%±0.62% and 90.47%±4.57% for the classification and recognition, respectively, with regard to dynamic gestures with the Myo armband sensor. The results obtained in this work demonstrated that RL methods such as the DQN are capable of learning a policy from online experience to classify and recognize static and dynamic gestures using EMG and IMU signals.

12 July 2021 in International Journal of Machine Learning and Cybernetics
Verified
Journal Article
Closed access
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RNRubén Nogales
Rubén Nogales
Marco BenalcázarMarco Benalcázar
Marco Benalcázar