Grethe Østby

Grethe Østby

orcid

Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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4 June 2020
Verified
Book Chapter
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GØGrethe Østby
Grethe Østby
BKBasel Katt
Basel Katt

10 July 2020
Verified
Book Chapter
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PDF file
GØGrethe Østby
Grethe Østby
SKStewart Kowalski
Stewart Kowalski

15 March 2021
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Book Chapter
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AFAlexander D. Forfot
Alexander D. Forfot
GØGrethe Østby
Grethe Østby

1 January 2022
Verified
Book Chapter
Closed access
GØGrethe Østby
Grethe Østby
SKStewart Kowalski
Stewart Kowalski
In this chapter, the authors outline their process for introducing serious games as a course in an Information Security Master Course Program at the Norwegian University of Science and Technology. The process is built on the author's experiences from both participating, coaching, judging, and even arranging serious games and cyber security challenges. With the lack of cultural recipes (or shared experiences) in information and cyber security from previous generations, these recipes must be learned in other environments. Given the efficiency of using exercises for incident response training, the authors suggest that information and cyber security incident response can be learned efficiently through serious games as one type of exercise. The authors suggest that serious games give relevant learning experiences from both developing them and participating in them, and they suggest these learning experiences as part of the course, in addition to necessary instructions.

1 July 2022 in EDULEARN Proceedings
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Conference Paper
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GØGrethe Østby
Grethe Østby
GØGrethe Østby
Grethe Østby
Information about the paper titled "ORGANIZATIONAL LEARNING WITH CRISES – TRIPLE LOOP LEARNING IN CYBER SECURITY EXERCISES" at IATED Digital Library