Department of Information and Electrical Engineering and Applied Mathematics - DIEM, University of Salerno, Via Giovanni Paolo II, 132 84084 Fisciano (Sa), Italy
Prof. Matteo Gaeta
Department of Information and Electrical Engineering and Applied Mathematics - DIEM, University of Salerno, Via Giovanni Paolo II, 132 84084 Fisciano (Sa), Italy
The analysis of the opinions of customers and users has been always of great interest in supporting decision-making in many fields, especially in marketing. Sentiment analysis (SA) is the umbrella term for techniques and approaches that analyze user’s sentiments, emotions, opinions in text or other media. The need for a better understanding of these opinions paved the way to novel approaches that focus on the analysis of the sentiment related to specific features of a product, giving birth to the field of aspect-based sentiment analysis (ABSA). Although the increasing interest in this discipline, there is still confusion regarding the basic concepts of ABSA: terms like sentiment, affect, emotion, opinion, are used as synonyms while they represent different concepts. This often leads to an incorrect analysis of the users’ opinions.This work presents an overview of the state-of-the-art techniques and approaches for ABSA, highlighting the main critical issues related to current trends in this field. Following this analysis, a new reference model for SA and ABSA, namely the KnowMIS-ABSA model, is proposed. The model is grounded on the consideration that sentiment, affect, emotion and opinion are very different concepts and that it is profoundly wrong to use the same metric and the same technique to measure them. Accordingly, we argue that different tools and metrics should be adopted to measure each of the dimensions of an opinion. A qualitative case study, regarding product reviews, is proposed to motivate the advantages of the KnowMIS-ABSA model.
30 October 2007 in Universal Access in the Information Society
In Ambient Intelligence (AmI) vision, people should be able to seamlessly and unobtrusively use and configure the intelligent devices and systems in their ubiquitous computing environments without being cognitively and physically overloaded. In other words, the user should not have to program each device or connect them together to achieve the required functionality. However, although it is possible for a human operator to specify an active space configuration explicitly, the size, sophistication, and dynamic requirements of modern living environment demand that they have autonomous intelligence satisfying the needs of inhabitants without human intervention. This work presents a proposal for AmI fuzzy computing that exploits multiagent systems and fuzzy theory to realize a long-life learning strategy able to generate context-aware-based fuzzy services and actualize them through abstraction techniques in order to maximize the users' comfort and hardware interoperability level. Experimental results show that proposed approach is capable of anticipating user's requirements by automatically generating the most suitable collection of interoperable fuzzy services.
Pedagogical (Tutor or Tutoring) Models are an important element of Intelligent Tutoring Systems (ITS) and they can be described by sets of (tutoring) rules. The implementation of a Tutoring Model includes both the formal representation of the aforementioned rules and a mechanism able to interpret such representation and execute the rules. One of the most suitable approaches to formally represent pedagogical rules is to construct semantic web ontologies that are highly interoperable and can be integrated with other models in an ITS like the subject domain and the student model. However, the main drawback of semantic web-based approaches is that they require a considerable human effort to prepare and build relevant ontologies. This paper proposes a novel approach to maintain the benefits of the semantic web-based approach in representing pedagogical rules for an ITS, while overcoming its main drawback by employing a data mining technique to automatically extract rules from real-world tutoring sessions and represent them by means of Web Ontology Language (OWL).