Traffic congestion is becoming a critical problem in urban traffic planning. Intelligent transportation systems can help expand the capacity of urban roads to alleviate traffic congestion. As a key concept in intelligent transportation systems, urban traffic networks, especially dynamic traffic networks, can serve as potential solutions for traffic congestion, based on the complex network theory. In this paper, we build a traffic flow network model to investigate traffic congestion problems through taxi GPS trajectories. Moreover, to verify the effectiveness of the traffic flow network, an actual case of identifying the congestion areas is considered. The results indicate that the traffic flow network is reliable. Finally, several key problems related to traffic flow networks are discussed. The proposed traffic flow network can provide a methodological reference for traffic planning, especially to solve traffic congestion problems.
In numerical modeling, mesh quality is one of the decisive factors that strongly affects the accuracy of calculations and the convergence of iterations. To improve mesh quality, the Laplacian mesh smoothing method, which repositions nodes to the barycenter of adjacent nodes without changing the mesh topology, has been widely used. However, smoothing a large-scale three dimensional mesh is quite computationally expensive, and few studies have focused on accelerating the Laplacian mesh smoothing method by utilizing the graphics processing unit (GPU). This paper presents a GPU-accelerated parallel algorithm for Laplacian smoothing in three dimensions by considering the influence of different data layouts and iteration forms. To evaluate the efficiency of the GPU implementation, the parallel solution is compared with the original serial solution. Experimental results show that our parallel implementation is up to 46 times faster than the serial version.
Mesh quality is a critical issue in numerical computing because it directly impacts both computational efficiency and accuracy. Tetrahedral meshes are widely used in various engineering and science applications. However, in large-scale and complicated application scenarios, there are a large number of tetrahedrons, and in this case, the improvement of mesh quality is computationally expensive. Laplacian mesh smoothing is a simple mesh optimization method that improves mesh quality by changing the locations of nodes. In this paper, by exploiting the parallelism features of the modern graphics processing unit (GPU), we specifically designed a parallel adaptive Laplacian smoothing algorithm for improving the quality of large-scale tetrahedral meshes. In the proposed adaptive algorithm, we defined the aspect ratio as a metric to judge the mesh quality after each iteration to ensure that every smoothing improves the mesh quality. The adaptive algorithm avoids the shortcoming of the ordinary Laplacian algorithm to create potential invalid elements in the concave area. We conducted 5 groups of comparative experimental tests to evaluate the performance of the proposed parallel algorithm. The results demonstrated that the proposed adaptive algorithm is up to 23 times faster than the serial algorithms; and the accuracy of the tetrahedral mesh is satisfactorily improved after adaptive Laplacian mesh smoothing. Compared with the ordinary Laplacian algorithm, the proposed adaptive Laplacian algorithm is more applicable, and can effectively deal with those tetrahedrons with extremely poor quality. This indicates that the proposed parallel algorithm can be applied to improve the mesh quality in large-scale and complicated application scenarios.