AI technologies can play an important role in breaking down the communication barriers of deaf or hearing-impaired people with other communities, contributing significantly to their social inclusion. Recent advances in both sensing technologies and AI algorithms have paved the way for the development of various applications aiming at fulfilling the needs of deaf and hearing-impaired communities. To this end, this survey aims to provide a comprehensive review of state-of-the-art methods in sign language capturing, recognition, translation and representation, pinpointing their advantages and limitations. In addition, the survey presents a number of applications, while it discusses the main challenges in the field of sign language technologies. Future research direction are also proposed in order to assist prospective researchers towards further advancing the field.
AI-based software applications for personalized nutrition have recently gained increasing attention to help users follow a healthy lifestyle. In this paper, we present a knowledge-based recommendation framework that exploits an explicit dataset of expert-validated meals to offer highly accurate diet plans spanning across ten user groups of both healthy subjects and participants with health conditions. The proposed advisor is built on a novel architecture that includes (a) a qualitative layer for verifying ingredient appropriateness, and (b) a quantitative layer for synthesizing meal plans. The first layer is implemented as an expert system for fuzzy inference relying on an ontology of rules acquired by experts in Nutrition, while the second layer as an optimization method for generating daily meal plans based on target nutrient values and ranges. The system’s effectiveness is evaluated through extensive experiments for establishing meal and meal plan appropriateness, meal variety, as well as system capacity for recommending meal plans. Evaluations involved synthetic data, including the generation of 3000 virtual user profiles and their weekly meal plans. Results reveal a high precision and recall for recommending appropriate ingredients in most user categories, while the meal plan generator achieved a total recommendation accuracy of 92% for all nutrient recommendations.
The field of 3D hand pose estimation has been gaining a lot of attention recently, due to its significance in several applications that require human-computer interaction (HCI). The utilization of technological advances, such as cost-efficient depth cameras coupled with the explosive progress of Deep Neural Networks (DNNs), has led to a significant boost in the development of robust markerless 3D hand pose estimation methods. Nonetheless, finger occlusions and rapid motions still pose significant challenges to the accuracy of such methods. In this survey, we provide a comprehensive study of the most representative deep learning-based methods in literature and propose a new taxonomy heavily based on the input data modality, being RGB, depth, or multimodal information. Finally, we demonstrate results on the most popular RGB and depth-based datasets and discuss potential research directions in this rapidly growing field.
Eating behavior can have an important effect on, and be correlated with, obesity and eating disorders. Eating behavior is usually estimated through self-reporting measures, despite their limitations in reliability, based on ease of collection and analysis. A better and widely used alternative is the objective analysis of eating during meals based on human annotations of in-meal behavioral events (e.g., bites). However, this methodology is time-consuming and often affected by human error, limiting its scalability and cost-effectiveness for large-scale research. To remedy the latter, a novel “Rapid Automatic Bite Detection” (RABiD) algorithm that extracts and processes skeletal features from videos was trained in a video meal dataset (59 individuals; 85 meals; three different foods) to automatically measure meal duration and bites. In these settings, RABiD achieved near perfect agreement between algorithmic and human annotations (Cohen’s kappa κ = 0.894; F1-score: 0.948). Moreover, RABiD was used to analyze an independent eating behavior experiment (18 female participants; 45 meals; three different foods) and results showed excellent correlation between algorithmic and human annotations. The analyses revealed that, despite the changes in food (hash vs. meatballs), the total meal duration remained the same, while the number of bites were significantly reduced. Finally, a descriptive meal-progress analysis revealed that different types of food affect bite frequency, although overall bite patterns remain similar (the outcomes were the same for RABiD and manual). Subjects took bites more frequently at the beginning and the end of meals but were slower in-between. On a methodological level, RABiD offers a valid, fully automatic alternative to human meal-video annotations for the experimental analysis of human eating behavior, at a fraction of the cost and the required time, without any loss of information and data fidelity.
Vision Transformers are very popular nowadays due to their state-of-the-art performance in several computer vision tasks, such as image classification and action recognition. Although their performance has been greatly enhanced through highly descriptive patch embeddings and hierarchical structures, there is still limited research on utilizing additional data representations so as to refine the self-attention map of a Transformer. To address this problem, a novel attention mechanism, called multi-manifold multi-head attention, is proposed in this work to substitute the vanilla self-attention of a Transformer. The proposed mechanism models the input space in three distinct manifolds, namely Euclidean, Symmetric Positive Definite and Grassmann, thus leveraging different statistical and geometrical properties of the input for the computation of a highly descriptive attention map. In this way, the proposed attention mechanism can guide a Vision Transformer to become more attentive towards important appearance, color and texture features of an image, leading to improved classification and segmentation results, as shown by the experimental results on well-known datasets.