Taskin Padir

Prof. Taskin Padir

orcid

Research Focus & Metrics

Academic Career Length

10Years (2017-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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30 January 2020 in Information
Verified
Journal Article
Open access
PDF file
AAAnas Abou Allaban
Anas Abou Allaban
MWMaozhen Wang
Maozhen Wang
TPTaskin Padir
Taskin Padir
The aging population is growing at an unprecedented rate globally and robotics-enabled solutions are being developed to provide better independent living for older adults. In this study, we report the results from a systematic review of the state-of-the-art in home robotics research for caring for older adults. This review aims to address two questions: (1) What research is being done towards integrating robotics for caring for older adults? (2) What are the research and technology challenges that robots are facing in the home? Sixty-three papers have been identified and studied in this review by following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. Common themes that are consistent across the reviewed papers are distinguished and consolidated as follows: (1) Ambient assisted living, where smart home environments and physical support tools are studied; (2) Robot ecosystem, where robotic devices are used to provide various services; (3) Social interaction, where the social isolation problem has been targeted. We also summarize the results of similar literature reviews we came across during our search. The results of this study present the current research trends and technologies used in each category. The challenges and limitations of robotics applications are also identified. Suggestions for accelerating the deployment of robots at home for providing older adults with independent care in the home are presented based on the results and insights from this study.

18 December 2020 in Applied Sciences
Verified
Journal Article
Open access
PDF file
MWMurphy Wonsick
Murphy Wonsick
TPTaskin Padir
Taskin Padir
There is a significant amount of synergy between virtual reality (VR) and the field of robotics. However, it has only been in approximately the past five years that commercial immersive VR devices have been available to developers. This new availability has led to a rapid increase in research using VR devices in the field of robotics, especially in the development of VR interfaces for operating robots. In this paper, we present a systematic review on VR interfaces for robot operation that utilize commercially available immersive VR devices. A total of 41 papers published between 2016–2020 were collected for review following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. Papers are discussed and categorized into five categories: (1) Visualization, which focuses on displaying data or information to operators; (2) Robot Control and Planning, which focuses on connecting human input or movement to robot movement; (3) Interaction, which focuses on the development of new interaction techniques and/or identifying best interaction practices; (4) Usability, which focuses on user experiences of VR interfaces; and (5) Infrastructure, which focuses on system architectures or software to support connecting VR and robots for interface development. Additionally, we provide future directions to continue development in VR interfaces for operating robots.

23 January 2017 in Journal of Field Robotics
Verified
Journal Article
Closed access
PDF file
MDMathew DeDonato
Mathew DeDonato
FPFelipe Polido
Felipe Polido
KKKevin Knoedler
Kevin Knoedler
BBBenzun P. W. Babu
Benzun P. W. Babu
NBNandan Banerjee
Nandan Banerjee
TPTaskin Padir
Taskin Padir

30 January 2024 in International Journal of Social Robotics
Verified
Journal Article
Closed access
PDF file
KHKris Hauser
Kris Hauser
EWEleanor Watson
Eleanor Watson
JBJoonbum Bae
Joonbum Bae
JBJosh Bankston
Josh Bankston
SBSven Behnke
Sven Behnke
DLDavid Locke
David Locke

26 May 2021 in IEEE Transactions on Robotics
Verified
Journal Article
Closed access
CLChang Liu
Chang Liu
SWSamuel J. Wohlever
Samuel J. Wohlever
MOMaria B. Ou
Maria B. Ou
TPTaskin Padir
Taskin Padir
SFSamuel Felton
Samuel Felton
Origami structures can transform their form and function by changing the direction of their folds. This reconfiguration can enable multifunctional robots, but doing so requires a fast, robust, and repeatable actuation method. In this article, we present an origami gripper that uses dynamic transformation to change its kinematic behavior in less than a second. We characterize individual vertices to show that the transformation is predictable and repeatable for different designs and orientations. We then apply it to a multivertex template that is capable of a wide range of shapes and motion patterns, indicating that transformation can be generalized to complex and functional machines. To demonstrate this, we built a transforming origami gripper on a robotic arm to pick up multiple objects. Demonstrations show that the gripper can quickly reconfigure between three different grasping modes and has sufficient stiffness to engage with and lift multiple objects with distinct geometries.

8 August 2020 in Machines
Verified
Journal Article
Open access
PDF file
PCPeng Chang
Peng Chang
TPTaskin Padir
Taskin Padir
Manipulation of deformable objects is a desired skill in making robots ubiquitous in manufacturing, service, healthcare, and security. Common deformable objects (e.g., wires, clothes, bed sheets, etc.) are significantly more difficult to model than rigid objects. In this research, we contribute to the model-based manipulation of linear flexible objects such as cables. We propose a 3D geometric model of the linear flexible object that is subject to gravity and a physical model with multiple links connected by revolute joints and identified model parameters. These models enable task automation in manipulating linear flexible objects both in simulation and real world. To bridge the gap between simulation and real world and build a close-to-reality simulation of flexible objects, we propose a new strategy called Simulation-to-Real-to-Simulation (Sim2Real2Sim). We demonstrate the feasibility of our approach by completing the Plug Task used in the 2015 DARPA Robotics Challenge Finals both in simulation and real world, which involves unplugging a power cable from one socket and plugging it into another. Numerical experiments are implemented to validate our approach.