Hans Luyten

Dr. Hans Luyten

orcid

Research Focus & Metrics

Academic Career Length

22Years (2005-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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22 June 2020 in International Journal of Science and Mathematics Education
Verified
Journal Article
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AMAna María Mejía-Rodríguez
Ana María Mejía-Rodríguez
HLHans Luyten
Hans Luyten
MMMartina R. M. Meelissen
Martina R. M. Meelissen
Using data from the Trends in International Mathematics and Science Study (TIMSS) 2015 assessment of fourth-grade students in 32 countries, a series of mean comparisons and regression analyses were conducted to determine (1) the gender gap in students’ self-concept in mathematics; (2) to what extent student achievement, student gender, and parental characteristics (early numeracy activities, attitudes, expectations, and education) are related to students’ self-concept; and (3) to what extent the effect of achievement and parental characteristics on mathematics self-concept differs between male and female students. Results from this study indicate that gender differences in students’ self-concept in mathematics are significant in most countries, usually in favour of boys as early as in fourth grade. The differences largely remain the same when the data analysis controls for effects of student achievement and parental involvement.

1 September 2005 in School Effectiveness and School Improvement
Verified
Journal Article
Closed access
HLHans Luyten
Hans Luyten
AVAdrie Visscher
Adrie Visscher
BWBob Witziers
Bob Witziers

30 June 2023 in Education Sciences
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Journal Article
Open access
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CLCatalina Lomos
Catalina Lomos
USUndine Seineke
Undine Seineke
FKFrauke Kesting
Frauke Kesting
HLHans Luyten
Hans Luyten
Digital game-based learning builds on the general characteristics of games. The incentive system (points, scores, stars, levels, and performance feedback) integrates design elements to keep a learner engaged. In the work described here, we investigated which elements of the incentive system design—rewards, penalties, or feedback—have the potential to trigger students’ motivation to play the game. We used eye tracking of eight primary school children, aged 8–11 years, as they interacted with the incentive system of a mathematics game-based item and its specific design, followed by a semi-structured interview. Eye-tracking results show that students paid minimal visual attention to the incentive system during the game, regardless of their level of performance in the game or their age group. The feedback at the end of the game attracted more of their visual attention and provided a good opportunity to inform them about their performance. The semi-structured interviews revealed a high level of self-reported excitement about playing the game, mainly related to the design of the incentive system. Elements of the incentive system triggered students’ wish for student-to-student competition, which has been shown in the literature on traditional tangible rewards to stifle intrinsic motivation under certain conditions. The results of this study show that the design of the incentive system has the potential to promote extrinsic motivation with the game through rewards and penalties, and open the reflection on its possible spillover effect on intrinsic motivation in digital game-based learning.

1 March 2022 in Studies in Educational Evaluation
Verified
Journal Article
Open access
HLHans Luyten
Hans Luyten

28 February 2017 in School Effectiveness and School Improvement
Verified
Journal Article
Open access
HLHans Luyten
Hans Luyten
CMChristine Merrell
Christine Merrell
PTPeter Tymms
Peter Tymms
By means of a regression-discontinuity approach with multiple cut-off points, the effects of age and schooling on learning gains in English primary schools are estimated. The analyses relate to over 3,500 pupils in 20, predominantly independently funded, schools and focus on 4 different learning outcomes. In order to take into account delayed and accelerated school careers, an intention-to-treat analysis was applied. The findings reveal substantial effects of schooling, which in line with previous studies in English primary education account for about 40% of the total learning gains. The year-to-year gains show a declining trend as the school career progresses. The analyses produce evidence for both decreasing effects of schooling on achievement and a weakening age‒achievement relationship in the higher years of primary education.

3 June 2009 in Educational Research and Evaluation
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Journal Article
Open access
HLHans Luyten
Hans Luyten
KSKim Schildkamp
Kim Schildkamp
EFElvira Folmer
Elvira Folmer
A sample of 815 Dutch pupils from 49 classes was followed from age 6 (Dutch Grade 3) through age 11 (Grade 7) to estimate growth trajectories for pupils with different socio-ethnic backgrounds. The results indicate that the disadvantage for spelling already present in Grade 3 increases more strongly for Dutch low-socioeconomic status (SES) pupils than for low-SES minority pupils. With regard to mathematics, the initial disadvantage of Dutch low-SES pupils hardly changes, whereas the gap is clearly reduced for low-SES minorities. Effects of classroom composition appear to be quite modest, but classes with very high proportions of low-SES minority pupils show a clear disadvantage for both spelling and mathematics at age 6. In subsequent grades, the spelling gap between advantaged and disadvantaged classroom populations disappears completely. For mathematics, the gap is initially reduced to some extent, but at age 11 the disadvantage increases again.