Hiller A Spires

Dr. Hiller A Spires

North Carolina State University, Raleigh, North Carolina, USA
orcid
Executive Director and Professor Emerita

Research Focus & Metrics

Academic Career Length

39Years (1988-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 June 2001 in Cognition and Instruction
Verified
Journal Article
Closed access
RMRoxana Moreno
Roxana Moreno
RMRichard E. Mayer
Richard E. Mayer
Hiller A SpiresHiller A Spires
Hiller A Spires
JLJames C. Lester
James C. Lester
College students (in Experiment 1) and 7th-grade students (in Experiment 2) learned how to design the roots, stem, and leaves of plants to survive in 8 different environments through a computer-based multimedia lesson. They learned by interacting with an animated pedagogical agent who spoke to them (Group PA) or received identical graphics and explanations as on-screen text without a pedagogical agent (Group No PA). Group PA outperformed Group No PA on transfer tests and interest ratings but not on retention tests. To investigate further the basis for this personal agent effect, we varied the interactivity of the agent-based lesson (Experiment 3) and found an interactivity effect: Students who participate in the design of plant parts remember more and transfer what they have learned to solve new problems better than students who learn the same materials without participation. Next, we varied whether the agent's words were presented as speech or on-screen text, and whether the agent's image appeared on the...

1 September 2012 in Computers & Education
Verified
Journal Article
Closed access
AMAngela Meluso
Angela Meluso
MZMeixun Zheng
Meixun Zheng
Hiller A SpiresHiller A Spires
Hiller A Spires
JLJames Lester
James Lester

1 April 2014 in Information Sciences
Verified
Journal Article
Closed access
JLJames C. Lester
James C. Lester
Hiller A SpiresHiller A Spires
Hiller A Spires
JNJohn L. Nietfeld
John L. Nietfeld
JMJames Minogue
James Minogue
BMBradford W. Mott
Bradford W. Mott
ELEleni V. Lobene
Eleni V. Lobene

1 June 2011 in Journal of Educational Computing Research
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Journal Article
Closed access
Hiller A SpiresHiller A Spires
Hiller A Spires
JRJonathan P. Rowe
Jonathan P. Rowe
BMBradford W. Mott
Bradford W. Mott
JLJames C. Lester
James C. Lester
Targeted as a highly desired skill for contemporary work and life, problem solving is central to game-based learning research. In this study, middle grade students achieved significant learning gains from gameplay interactions that required solving a science mystery based on microbiology content. Student trace data results indicated that effective exploration and navigation of the hypothesis space within a science problem-solving task was predictive of student science content learning and in-game performance. Students who selected a higher proportion of appropriate hypotheses demonstrated greater learning gains and completed more in-game goals. Students providing correct explanations for hypothesis selection completed more in-game goals; however, providing the correct explanation for hypothesis selection did not account for greater learning gains. From the analysis, we concluded that hypothesis testing strategies play a central role in game-based learning environments that involve problem-solving tasks, thereby demonstrating strong connections to science content learning and in-game performance.

1 June 2008 in Journal of Research on Technology in Education
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Journal Article
Closed access
Hiller A SpiresHiller A Spires
Hiller A Spires
JLJohn K. Lee
John K. Lee
KTKimberly A. Turner
Kimberly A. Turner
JJJanet Johnson
Janet Johnson
Growing consensus among policy makers and educators alike suggests that our education system must be transformed to address the needs of a global society as well as the needs of the 21st century student. Often overlooked as a resource, students can contribute a valuable perspective on education. The purpose of this study, therefore, was to learn from middle grades students, through surveys and focus groups, what engages them to achieve in school. The findings, which centered on student perspectives of school, uses of technologies in and out of school, and academic engagement, are viewed within the context of global changes and the new demands that this trend places on education.

5 March 2012 in Journal of Adolescent & Adult Literacy
Verified
Journal Article
Closed access
PDF file
Hiller A SpiresHiller A Spires
Hiller A Spires
LHLisa G. Hervey
Lisa G. Hervey
GMGwynn Morris
Gwynn Morris
CSCatherine Stelpflug
Catherine Stelpflug