Hyeok Min Lee

Mr. Hyeok Min Lee

Department of IT Semiconductor Convergence Engineering, Korea Polytechnic University, Gyeonggi 15073, Korea
orcid

Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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24 February 2022 in Applied Sciences
Verified
Journal Article
Open access
PDF file
JCJiyong Chung
Jiyong Chung
HLHyeok Min Lee
Hyeok Min Lee
HMHosang Moon
Hosang Moon
ELEunghyuk Lee
Eunghyuk Lee
Drivers collect information of road and traffic conditions through a visual search while driving to avoid any potential hazards they perceive. Novice drivers with lack of driving experience may be involved in a car accident as they misjudge the information obtained by insufficient visual search with a narrower field of vision than experienced drivers do. In this regard, the current study compared and identified the gap between novice and experienced drivers in regard to the information they obtained in a visual search of gaze movement and visual attention. A combination of a static analysis, based on the dwell time, fixation duration, the number of fixations and stationary gaze entropy in visual search, and a dynamic analysis using gaze transition entropy was applied. The static analysis on gaze indicated that the group of novice drivers showed a longer dwell time on the traffic lights, pedestrians, and passing vehicles, and a longer fixation duration on the navigation system and the dashboard than the experienced ones. Also, the novice had their eyes fixed on the area of interests straight ahead more frequently while driving at an intersection. In addition, the novice group demonstrated less information at 2.60 bits out of the maximum stationary gaze entropy of 3.32 bits that a driver can exhibit, which indicated that their gaze fixations were concentrated. Meanwhile, the experienced group displayed approx. 3.09 bits, showing that their gaze was not narrowed on a certain area of interests, but was relatively evenly distributed. The dynamic analysis results showed that the novice group conducted the most gaze transitions between traffic lights, pedestrians and passing vehicles, whereas experienced drivers displayed the most transitions between the right- and left-side mirrors, passing vehicles, pedestrians, and traffic lights to find more out about the surrounding traffic conditions. In addition, the experienced group (3.04 bits) showed a higher gaze transition entropy than the novice group (2.21 bits). This indicated that a larger entropy was required to understand the visual search data because visual search strategies changed depending on the situations.

30 December 2022 in Electronics
Verified
Journal Article
Open access
PDF file
EWEunyoung Wang
Eunyoung Wang
HLHyeok Min Lee
Hyeok Min Lee
KDKyunghee Do
Kyunghee Do
MLMoonhwan Lee
Moonhwan Lee
SCSungtaek Chung
Sungtaek Chung
The present study proposes a music recommendation service in a mobile environment using the DASS-21 questionnaire to distinguish and measure certain psychological state instability symptoms—viz. anxiety, depression, and stress—that anyone can experience regardless of job or age. In general, the outcome of the DASS-21 from almost every participant did not reveal any single psychological state out of the abovementioned three states. Therefore, the weighted scores were calculated for each scale and fuzzy clustering was used to cluster users into groups with similar states. For the initial dataset’s generation, we used the DASS inventory collected from the Open-Source Psychometrics Project conducted from 2017 to 2019 on approximately 39,000 respondents, and the results of the survey showed that the average scores for each scale were 23.6 points for depression, 17.4 for anxiety, and 23.3 for stress. Based on the datasets collected from fuzzy clustering, the individuals were classified into three groups: Group 1 was recommended with music for “high” depression, “high” anxiety, and “low” stress; Group 2 was recommended with music for “normal” depression, “low” anxiety, and “normal” stress; and Group 3 was recommended with music for “high” depression, “high” anxiety, and “high” stress. Especially, the largest numbers of recommended music in the three groups were for Group 1 with “High” depressive (4.64), Group 2 for “Low” anxiety (4.54), and Group 3 for “High” anxiety (4.76). In addition, to compare the results of fuzzy clustering with other data, the silhouette coefficient of the samples extracted with the same severity ratio and those generated by simple random sampling were 0.641 and 0.586, respectively, which were greater than 0. The proposed service can recommend not only the music of users with similar trends at all psychological states, but also the music of users with similar psychological states in part.
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30 September 2021 in The Journal of Korean Institute of Information Technology
Verified
Journal Article
Closed access
JCJiyong Chung
Jiyong Chung
HLHyeok Min Lee
Hyeok Min Lee
SNSeung–Jae Noh
Seung–Jae Noh
ELEunghyuk Lee
Eunghyuk Lee
본 연구에서는 초보와 숙련 운전자들의 주행 중 시선 탐색으로 획득하는 정보의 차이를 비교하기 위해 HMD(Head Mounted Display)기반의 VR(Virtual Reality) 운전시뮬레이터를 활용하여 시선의 고정 횟수, 고정 지속시간, 체류 시간과 SGE(Stationary Gaze Entropy)를 사용한 정적 분석이 이루어졌다. 시선의 정적 분석 결과에서 초보 운전자 집단은 숙련 운전자 집단에 비해 교차로 주행 시 정면 관심영역 위주의 시선 고정 횟수가 더 많이 나타났고, 신호등, 보행자, 차량 등에 대한 시선의 체류 시간과 내비게이션, 계기판 등에 대한 고정 지속시간이 길게 나타났다. 또한, SGE는 최대 엔트로피 3.321bits 중 초보 운전자 집단에서는 2.455bits, 숙련 운전자 집단에서는 약 2.867bits로 나타났으며, 이것은 숙련 운전자 집단의 시선 분포 밀도가 특정 관심영역에 밀집되지 않고, 비교적 균등하게 분포된 것을 의미한다.