Lisa Dieker

Dr. Lisa Dieker

orcid

Research Focus & Metrics

Academic Career Length

28Years (1999-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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19 December 2013 in Teacher Education and Special Education: The Journal of the Teacher Education Division of the Council for Exceptional Children
Verified
Journal Article
Closed access
Lisa DiekerLisa Dieker
Lisa Dieker
JRJacqueline A. Rodriguez
Jacqueline A. Rodriguez
BLBenjamin Lignugaris/Kraft
Benjamin Lignugaris/Kraft
MHMichael C. Hynes
Michael C. Hynes
CHCharles E. Hughes
Charles E. Hughes
The future of virtual environments is evident in many fields but is just emerging in the field of teacher education. In this article, the authors provide a summary of the evolution of simulation in the field of teacher education and three factors that need to be considered as these environments further develop. The authors provide a specific example of the work at two universities that use a specific virtual environment, TLE TeachLivE™, in teacher education. This environment is already being used in teacher preparation at 32 universities to collaboratively find ways to enhance teacher practice while using a standardized tool often found in medicine, business and military training, and virtual simulation.

1 September 2015 in Rural Special Education Quarterly
Verified
Journal Article
Closed access
Lisa DiekerLisa Dieker
Lisa Dieker
MHMichael C. Hynes
Michael C. Hynes
CHCharles E. Hughes
Charles E. Hughes
SHStacey Hardin
Stacey Hardin
KBKathleen Becht
Kathleen Becht
Rural schools face challenges in training and retaining qualified teachers, especially special education personnel. This article describes how an interdisciplinary team at the University of Central Florida developed TLE TeachLivE™, a virtual reality application designed to serve as a classroom simulation to support teachers and administrators to practice skills for instruction and management.

1 July 2016 in Teaching and Teacher Education
Verified
Journal Article
Closed access
BHBi Ying Hu
Bi Ying Hu
Lisa DiekerLisa Dieker
Lisa Dieker
YYYi Yang
Yi Yang
NYNing Yang
Ning Yang

1 April 2013 in International Journal of Gaming and Computer-Mediated Simulations
Verified
Journal Article
Closed access
PDF file
AHAleshia T. Hayes
Aleshia T. Hayes
CSCarrie L. Straub
Carrie L. Straub
Lisa DiekerLisa Dieker
Lisa Dieker
Charles E HughesCharles E Hughes
Charles E Hughes
MHMichael C. Hynes
Michael C. Hynes
New and emerging technology in the field of virtual environments has permitted a certain malleability of learning milieus. These emerging environments allow learning and transfer through interactions that have been intentionally designed to be pleasurable experiences. TLE TeachLivE™ is just such an emerging environment that engages teachers in practice on pedagogical and content aspects of teaching in a simulator. The sense of presence, engagement, and ludus of TLE TeachLivE™ are derived from the compelling Mixed Reality that includes components of off-the shelf and emerging technologies. Some of the noted features that have been identified relevant to the ludic nature of TeachLivE include the flow, fidelity, unpredicability, suspension of disbelief, social presence, and gamelike elements. This article explores TLE TeachLivE™ in terms of the ludology, paideic user experience, the source of the ludus, and outcomes of the ludic nature of the experience.

24 October 2023 in Education Sciences
Verified
Journal Article
Open access
PDF file
Lisa DiekerLisa Dieker
Lisa Dieker
Charles E HughesCharles E Hughes
Charles E Hughes
MHMichael Hynes
Michael Hynes
The authors in this article provide a historical view (past) on the development of mixed reality (MR) simulation in teacher education as well as a brief history of simulation from other fields along with foundational knowledge on the evolution of simulation. The authors provide a systematic review of the current state (present) of the research in MR for teacher education within the past 5 years aligned with the research question “What are the uses, practices, and outcomes of MR simulation in teacher preparation?”. Three themes were identified, i.e., simulation to this point is designed by teacher educators, feedback matters in impacting outcomes, and practice is safe and reflective for those who prepare teachers in these environments. A summary is provided of these key articles and the findings. The authors conclude the article by sharing the potential evolution (future) of aspects of the model of MR, focusing on the use of AI agents and multi-modal data collection, including biometric signals, providing insights into simulation in teacher education.

1 January 2012 in Gifted Education International
Verified
Journal Article
Closed access
Lisa DiekerLisa Dieker
Lisa Dieker
KGKelly Grillo
Kelly Grillo
NRNirmala Ramlakhan
Nirmala Ramlakhan
New technologies and virtual environments are emerging globally, yet the way these tools can impact the learning and future career paths of students who are gifted is limited in the literature at this time. The purpose of this article is to provide a summary of how a science, technology, engineering, and mathematics (STEM) summer camp, based on virtual and simulated environments, impacted the self-confidence of targeted diverse secondary science students from low socioeconomic backgrounds who were considered gifted with strong potential in these future STEM fields.