Mai Arar

Ms. Mai Arar

Department of Antiquities, Amman, Al ‘Āşimah, Jordan

Research Focus & Metrics

Academic Career Length

4Years (2023-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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22 February 2023 in Alexandria Engineering Journal
Verified
Journal Article
Open access
RSRami Al Shawabkeh
Rami Al Shawabkeh
MAMwfeq AlHaddad
Mwfeq AlHaddad
AAA'KIf Al_Fugara
A'KIf Al_Fugara
MAMai Arar
Mai Arar
RARaghad Alhammad
Raghad Alhammad
MAMotaz Alhamouri
Motaz Alhamouri

18 July 2023 in Ain Shams Engineering Journal
Verified
Journal Article
Open access
RSRami Al Shawabkeh
Rami Al Shawabkeh
MAMwfeq AlHaddad
Mwfeq AlHaddad
AAA'KIf Al-Fugara
A'KIf Al-Fugara
LALinda Al-Hawwari
Linda Al-Hawwari
MAMohammad Iyad Al-Hawwari
Mohammad Iyad Al-Hawwari
MAMai Arar
Mai Arar


1 March 2024 in International Journal of Geoheritage and Parks
Verified
Journal Article
Open access
RSRami Al Shawabkeh
Rami Al Shawabkeh
MAMai Arar
Mai Arar

14 September 2023 in SSRN Electronic Journal
Verified
Preprint
Open access
PDF file
RSRrami Al Shawabkeh
Rrami Al Shawabkeh
MAMai Arar
Mai Arar
Architectural space design is based on users' perceptions and preferences, necessitating a continuous search for people's preferences through interviews, surveys, and observations. However, the perception and preferences of people have yet to be fully explored due to limitations in previous methodologies, necessitating the development of new methods for comprehending people's perceptions and preferences. Moreover, although Virtual Reality (hereafter VR) is one of the most effective tools for comprehending perception and simulating the real world, the effect of virtual reality on reducing the limitations of previous methodologies has yet to be investigated. Therefore, this study seeks to understand VR's contributions to the various challenges and limitations affecting people's neighborhood park use and preferences. The experimental approach was used to understand the impact of virtual reality on these challenges by testing the factors that increase people's visits to the Park using traditional methods and virtual reality since researchers faced these obstacles by investigating these factors. This helps to determine the extent to which virtual reality can reduce these challenges and obstacles. This study found that perception significantly impacts changing people's answers and involving more individuals from distinct age categories. Furthermore, VR can help overcome problems with traditional methods used in this type of research and provide a tool for verifying the validity of results and interpreting any differences in results; thus, using them in similar types of research contributes to reaching accurate results. The use of VR eventually assisted in creating a framework for parks that increases people's satisfaction with and usage of it better than traditional methods and a better understanding of people's preferences.