Nikolas Vidakis

Prof. Dr. Nikolas Vidakis

Hellenic Mediterranean University, Heraklion, Greece
orcid

Research Focus & Metrics

Academic Career Length

20Years (2007-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 January 2019
Verified
Conference Paper
Open access
Nikolas VidakisNikolas Vidakis
Nikolas Vidakis
ABAnastasios Barianos
Anastasios Barianos
ATApostolos Trampas
Apostolos Trampas
Stamatios PapadakisStamatios Papadakis
Stamatios Papadakis
Michail KalogiannakisMichail Kalogiannakis
Michail Kalogiannakis
KVKostas Vassilakis
Kostas Vassilakis

15 July 2024 in Information
Verified
Journal Article
Open access
PDF file
Vasiliki Eirini ChatzeaVasiliki Eirini Chatzea
Vasiliki Eirini Chatzea
ILIlias Logothetis
Ilias Logothetis
Michail KalogiannakisMichail Kalogiannakis
Michail Kalogiannakis
MRMichael N Rovithis
Michael N Rovithis
Nikolas VidakisNikolas Vidakis
Nikolas Vidakis
Educational technology has advanced tremendously in recent years, with several major developments becoming available in healthcare professionals’ education, including nursing. Furthermore, the COVID-19 pandemic resulted in obligatory physical distancing, which forced an accelerated digital transformation of teaching tools. This review aimed to summarize all the available digital tools for nursing undergraduate education developed from 2019 to 2023. A robust search algorithm was implemented in the Scopus database, resulting in 1592 publications. Overall, 266 relevant studies were identified enrolling more than 22,500 undergraduate nursing students. Upon excluding multiple publications on the same digital tool, studies were categorized into three broad groups: serious games (28.0%), gamified applications (34.5%), and VR simulations and other non-gamified digital interventions (37.5%). Digital tools’ learning activity type (categories = 8), geographical distribution (countries = 34), educational subjects (themes = 12), and inclusion within a curriculum course (n = 108), were also explored. Findings indicate that digital educational tools are an emerging field identified as a potential pedagogical strategy aiming to transform nursing education. This review highlights the latest advances in the field, providing useful insights that could inspire countries and universities which have not yet incorporated digital educational tools in their nursing curriculum, to invest in their implementation.


1 January 2014 in Computer Science and Information Systems
Verified
Journal Article
Open access
Eirini ChristinakiEirini Christinaki
Eirini Christinaki
Nikolas VidakisNikolas Vidakis
Nikolas Vidakis
GTGeorgios Triantafyllidis
Georgios Triantafyllidis
Emotion recognition is essential in human communication and social interaction. Children with autism have been reported to exhibit deficits in understanding and expressing emotions. Those deficits seem to be rather permanent so intervention tools for improving those impairments are desirable. Educational interventions for teaching emotion recognition should occur as early as possible. It is argued that Serious Games can be very effective in the areas of therapy and education for children with autism. However, those computer interventions require considerable skills for interaction. Before the age of 6, most children with autism do not have such basic motor skills in order to manipulate a mouse or a keyboard. Our approach takes account of the specific characteristics of preschoolers with autism and their physical inabilities. By creating an educational computer game, which provides physical interaction with natural user interface (NUI), we aim to support early intervention and to enhance emotion recognition skills.

10 November 2020
Verified
Book Chapter
Closed access
PDF file
Nikolas VidakisNikolas Vidakis
Nikolas Vidakis
ABAnastasios Kristofer Barianos
Anastasios Kristofer Barianos
ATApostolos Marios Trampas
Apostolos Marios Trampas
Stamatios PapadakisStamatios Papadakis
Stamatios Papadakis
Michail KalogiannakisMichail Kalogiannakis
Michail Kalogiannakis
KVKostas Vassilakis
Kostas Vassilakis

29 March 2022 in Plants
Verified
Journal Article
Open access
PDF file
Nikos TsiknakisNikos Tsiknakis
Nikos Tsiknakis
Elisavet SavvidakiElisavet Savvidaki
Elisavet Savvidaki
GMGeorgios Manikis
Georgios Manikis
PGPanagiota Gotsiou
Panagiota Gotsiou
IRIlektra Remoundou
Ilektra Remoundou
Nikolas VidakisNikolas Vidakis
Nikolas Vidakis
Pollen identification is an important task for the botanical certification of honey. It is performed via thorough microscopic examination of the pollen present in honey; a process called melissopalynology. However, manual examination of the images is hard, time-consuming and subject to inter- and intra-observer variability. In this study, we investigated the applicability of deep learning models for the classification of pollen-grain images into 20 pollen types, based on the Cretan Pollen Dataset. In particular, we applied transfer and ensemble learning methods to achieve an accuracy of 97.5%, a sensitivity of 96.9%, a precision of 97%, an F1 score of 96.89% and an AUC of 0.9995. However, in a preliminary case study, when we applied the best-performing model on honey-based pollen-grain images, we found that it performed poorly; only 0.02 better than random guessing (i.e., an AUC of 0.52). This indicates that the model should be further fine-tuned on honey-based pollen-grain images to increase its effectiveness on such data.