Haoran You

Haoran You

Auto-generated profile, based on publicly available information

Haoran You

Georgia Institute of Technology, Atlanta, GA, USA

Research Focus & Metrics

Academic Career Length

7Years (2020-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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17 June 2023
Verified
Conference Paper
Open access
SLSixu Li
Sixu Li
CLChaojian Li
Chaojian Li
WZWenbo Zhu
Wenbo Zhu
BYBoyang (Tony) Yu
Boyang (Tony) Yu
YZYang (Katie) Zhao
Yang (Katie) Zhao
YLYingyan (Celine) Lin
Yingyan (Celine) Lin
Neural Radiance Field (NeRF) based 3D reconstruction is highly desirable for immersive Augmented and Virtual Reality (AR/VR) applications, but achieving instant (i.e., < 5 seconds) on-device NeRF training remains a challenge. In this work, we first identify the inefficiency bottleneck: the need to interpolate NeRF embeddings up to 200,000 times from a 3D embedding grid during each training iteration. To alleviate this, we propose Instant-3D, an algorithm-hardware co-design acceleration framework that achieves instant on-device NeRF training. Our algorithm decomposes the embedding grid representation in terms of color and density, enabling computational redundancy to be squeezed out by adopting different (1) grid sizes and (2) update frequencies for the color and density branches. Our hardware accelerator further reduces the dominant memory accesses for embedding grid interpolation by (1) mapping multiple nearby points' memory read requests into one during the feed-forward process, (2) merging embedding grid updates from the same sliding time window during back-propagation, and (3) fusing different computation cores to support the different grid sizes needed by the color and density branches of Instant-3D algorithm. Extensive experiments validate the effectiveness of Instant-3D, achieving a large training time reduction of 41× - 248× while maintaining the same reconstruction quality. Excitingly, Instant-3D has enabled instant 3D reconstruction for AR/VR, requiring a reconstruction time of only 1.6 seconds per scene and meeting the AR/VR power consumption constraint of 1.9 W.

17 June 2023
Verified
Conference Paper
Open access
YFYonggan Fu
Yonggan Fu
ZYZhifan Ye
Zhifan Ye
JYJiayi Yuan
Jiayi Yuan
SZShunyao Zhang
Shunyao Zhang
SLSixu Li
Sixu Li
YLYingyan Lin
Yingyan Lin
Novel view synthesis is an essential functionality for enabling immersive experiences in various Augmented- and Virtual-Reality (AR/VR) applications, for which Neural Radiance Field (NeRF) has emerged as the state-of-the-art (SOTA) technique. In particular, generalizable NeRFs have gained increasing popularity thanks to their cross-scene generalization capability, which enables NeRFs to be instantly serviceable for new scenes without per-scene training. Despite their promise, generalizable NeRFs aggravate the prohibitive complexity of NeRFs due to their required extra memory accesses needed to acquire scene features, causing NeRFs' ray marching process to be memory-bounded. To tackle this dilemma, existing sparsity-exploitation techniques for NeRFs fall short, because they require knowledge of the sparsity distribution of the target 3D scene which is unknown when generalizing NeRFs to a new scene. To this end, we propose Gen-NeRF, an algorithm-hardware co-design framework dedicated to generalizable NeRF acceleration, which aims to win both rendering efficiency and generalization capability in NeRFs. To the best of our knowledge, Gen-NeRF is the first to enable real-time generalizable NeRFs, demonstrating a promising NeRF solution for next-generation AR/VR devices. On the algorithm side, Gen-NeRF integrates a coarse-then-focus sampling strategy, leveraging the fact that different regions of a 3D scene contribute differently to the rendered pixels depending on where the objects are located in the scene, to enable sparse yet effective s ampling. In addition, Gen-NeRF replaces the ray transformer, which is generally included in SOTA generalizable NeRFs to enhance density estimation, with a novel Ray-Mixer module to reduce workload heterogeneity. On the hardware side, Gen-NeRF highlights an accelerator micro-architecture dedicated to accelerating the resulting model workloads from our Gen-NeRF algorithm to maximize the data reuse opportunities among different rays by making use of their epipolar geometric relationship. Furthermore, our Gen-NeRF accelerator features a customized dataflow to enhance data locality during point-to-hardware mapping and an optimized scene feature storage strategy to minimize memory bank conflicts across camera rays of NeRFs. Extensive experiments validate the effectiveness of our proposed Gen-NeRF framework in enabling real-time and generalizable novel view synthesis.

18 September 2024 in IEEE Transactions on Circuits and Systems for Artificial Intelligence
Verified
Journal Article
Closed access
ZWZishen Wan
Zishen Wan
CLChe-Kai Liu
Che-Kai Liu
HYHanchen Yang
Hanchen Yang
RRRitik Raj
Ritik Raj
CLChaojian Li
Chaojian Li
ARArijit Raychowdhury
Arijit Raychowdhury
The remarkable advancements in artificial intelligence (AI), primarily driven by deep neural networks, are facing challenges surrounding unsustainable computational trajectories, limited robustness, and a lack of explainability. To develop next-generation cognitive AI systems, neuro-symbolic AI emerges as a promising paradigm, fusing neural and symbolic approaches to enhance interpretability, robustness, and trustworthiness, while facilitating learning from much less data. Recent neuro-symbolic systems have demonstrated great potential in collaborative human-AI scenarios with reasoning and cognitive capabilities. In this paper, we aim to understand the workload characteristics and potential architectures for neuro-symbolic AI. We first systematically categorize neuro-symbolic AI algorithms, and then experimentally evaluate and analyze them in terms of runtime, memory, computational operators, sparsity, and system characteristics on CPUs, GPUs, and edge SoCs. Our studies reveal that neuro-symbolic models suffer from inefficiencies on off-the-shelf hardware, due to the memory-bound nature of vector-symbolic and logical operations, complex flow control, data dependencies, sparsity variations, and limited scalability. Based on profiling insights, we suggest cross-layer optimization solutions and present a hardware acceleration case study for vector-symbolic architecture to improve the performance, efficiency, and scalability of neuro-symbolic computing. Finally, we discuss the challenges and potential future directions of neuro-symbolic AI from both system and architectural perspectives.

3 September 2020 in IEEE Transactions on Neural Networks and Learning Systems
Verified
Journal Article
Closed access
HYHaoran You
Haoran You
YCYu Cheng
Yu Cheng
TCTianheng Cheng
Tianheng Cheng
CLChunliang Li
Chunliang Li
PZPan Zhou
Pan Zhou
Recent techniques built on generative adversarial networks (GANs), such as cycle-consistent GANs, are able to learn mappings among different domains built from unpaired data sets, through min-max optimization games between generators and discriminators. However, it remains challenging to stabilize the training process and thus cyclic models fall into mode collapse accompanied by the success of discriminator. To address this problem, we propose an novel Bayesian cyclic model and an integrated cyclic framework for interdomain mappings. The proposed method motivated by Bayesian GAN explores the full posteriors of cyclic model via sampling latent variables and optimizes the model with maximum a posteriori (MAP) estimation. Hence, we name it Bayesian CycleGAN. In addition, original CycleGAN cannot generate diversified results. But it is feasible for Bayesian framework to diversify generated images by replacing restricted latent variables in inference process. We evaluate the proposed Bayesian CycleGAN on multiple benchmark data sets, including Cityscapes, Maps, and Monet2photo. The proposed method improve the per-pixel accuracy by 15% for the Cityscapes semantic segmentation task within origin framework and improve 20% within the proposed integrated framework, showing better resilience to imbalance confrontation. The diversified results of Monet2Photo style transfer also demonstrate its superiority over original cyclic model. We provide codes for all of our experiments in https://github.com/ranery/Bayesian-CycleGAN.

11 May 2023 in IEEE Micro
Verified
Journal Article
Closed access
HYHaoran You
Haoran You
YZYang Zhao
Yang Zhao
CWCheng Wan
Cheng Wan
ZYZhongzhi Yu
Zhongzhi Yu
YFYonggan Fu
Yonggan Fu
YLYingyan Celine Lin
Yingyan Celine Lin
Eye tracking has become an essential human-machine interaction modality in virtual and augmented reality (VR/AR) applications requiring high throughput (e.g., >240 FPS), small form-factor, and enhanced visual privacy. Existing eye tracking systems have adopted bulky lens-based cameras, and thus suffer from both a large form-factor and high communication cost between the camera and backend processor. This work presents a camera, algorithm, and accelerator co-designed lensless eye tracking system dubbed EyeCoD, which to the best of our knowledge is the first to provide a general front-end eye tracking solution for AR/VR while satisfying the requirements for both high throughput and smaller form-factor. Specifically, EyeCoD integrates system-, algorithm-, and accelerator-level techniques to boost system efficiency without sacrificing the eye tracking accuracy. We believe that our EyeCoD system will pave the way for next-generation eye tracking solutions in VR/AR and can shed light on future innovations for intelligent imaging systems.