Yunpeng Bai

Yunpeng Bai

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Yunpeng Bai


Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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13 April 2023
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BZBin Zhang
Bin Zhang
ZXZhiwei Xu
Zhiwei Xu
YCYiqun Chen
Yiqun Chen
DLDapeng Li
Dapeng Li
YBYunpeng Bai
Yunpeng Bai
LLLijuan Li
Lijuan Li

14 December 2021 in arXiv
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CGChen Gong
Chen Gong
QHQiang He
Qiang He
YBYunpeng Bai
Yunpeng Bai
ZYZhou Yang
Zhou Yang
XCXiaoyu Chen
Xiaoyu Chen
GFGuoliang Fan
Guoliang Fan
The framework of deep reinforcement learning (DRL) provides a powerful and widely applicable mathematical formalization for sequential decision-making. This paper present a novel DRL framework, termed \emph{$f$-Divergence Reinforcement Learning (FRL)}. In FRL, the policy evaluation and policy improvement phases are simultaneously performed by minimizing the $f$-divergence between the learning policy and sampling policy, which is distinct from conventional DRL algorithms that aim to maximize the expected cumulative rewards. We theoretically prove that minimizing such $f$-divergence can make the learning policy converge to the optimal policy. Besides, we convert the process of training agents in FRL framework to a saddle-point optimization problem with a specific $f$ function through Fenchel conjugate, which forms new methods for policy evaluation and policy improvement. Through mathematical proofs and empirical evaluation, we demonstrate that the FRL framework has two advantages: (1) policy evaluation and policy improvement processes are performed simultaneously and (2) the issues of overestimating value function are naturally alleviated. To evaluate the effectiveness of the FRL framework, we conduct experiments on Atari 2600 video games and show that agents trained in the FRL framework match or surpass the baseline DRL algorithms.

20 December 2021 in arXiv
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ZXZhiwei Xu
Zhiwei Xu
YBYunpeng Bai
Yunpeng Bai
DLDapeng Li
Dapeng Li
BZBin Zhang
Bin Zhang
GFGuoliang Fan
Guoliang Fan
As one of the solutions to the decentralized partially observable Markov decision process (Dec-POMDP) problems, the value decomposition method has achieved significant results recently. However, most value decomposition methods require the fully observable state of the environment during training, but this is not feasible in some scenarios where only incomplete and noisy observations can be obtained. Therefore, we propose a novel value decomposition framework, named State Inference for value DEcomposition (SIDE), which eliminates the need to know the global state by simultaneously seeking solutions to the two problems of optimal control and state inference. SIDE can be extended to any value decomposition method to tackle partially observable problems. By comparing with the performance of different algorithms in StarCraft II micromanagement tasks, we verified that though without accessible states, SIDE can infer the current state that contributes to the reinforcement learning process based on past local observations and even achieve superior results to many baselines in some complex scenarios.

11 October 2022 in arXiv
Verified
Preprint
Open access
PDF file
BZBin Zhang
Bin Zhang
YBYunpeng Bai
Yunpeng Bai
ZXZhiwei Xu
Zhiwei Xu
DLDapeng Li
Dapeng Li
GFGuoliang Fan
Guoliang Fan
The application of deep reinforcement learning in multi-agent systems introduces extra challenges. In a scenario with numerous agents, one of the most important concerns currently being addressed is how to develop sufficient collaboration between diverse agents. To address this problem, we consider the form of agent interaction based on neighborhood and propose a multi-agent reinforcement learning (MARL) algorithm based on the actor-critic method, which can adaptively construct the hypergraph structure representing the agent interaction and further implement effective information extraction and representation learning through hypergraph convolution networks, leading to effective cooperation. Based on different hypergraph generation methods, we present two variants: Actor Hypergraph Convolutional Critic Network (HGAC) and Actor Attention Hypergraph Critic Network (ATT-HGAC). Experiments with different settings demonstrate the advantages of our approach over other existing methods.