The 2030 Agenda for Sustainable Development emphasized teachers as the cornerstone for the betterment of education. Teachers’ practices are strongly affected by teachers’ perceptions. The purpose of this study was to identify teachers’ perceptions to sustain STEM education development, regarding STEM education, STEM competencies, and difficulties in STEM implementation. We collected the data from 186 Vietnamese teachers, including STEM sub-field teachers and no STEM sub-field teachers. We used a survey method to capture teachers’ perceptions of STEM education. The one-way ANOVA was employed to examine the differences in teachers’ perceptions of STEM education in terms of the categorization of teaching experience, education background, and teaching subjects. The quantitative analysis showed that most Vietnamese teachers had positive views on STEM education. The higher educational background teachers and science teachers have the highest statistically significant scores in (1) STEM education, (2) STEM competencies, and (3) difficulties in implementation. The novice teachers have more positive views of STEM education, in terms of a better understanding of STEM education and assessing STEM competencies as being more valuable. There are no statistically significant differences in teachers’ difficulties among teaching experience groups. These results provide valuable information to design effective teacher professional development to sustain STEM education.
31 May 2023 in Jurnal Penelitian dan Pembelajaran IPA
Organizing STEM activities based on scientific inquiry and engineering design processes is recommended for competency-based education in many countries, including Vietnam, to develop vital 21st-century practices. However, one of the challenges in the scientific inquiry process is the lack of equipment for conducting experiments. Therefore, there is a need for cost-effective and flexible instrument initiatives that students and teachers can design, create, and operate on their own. Additionally, real-world contexts like designing experiments for studying are also essential to engage students in engineering design processes. With its open-source platform, user-friendly interface, and limitless creative potential, Arduino is a valuable tool for STEM education. Hence, this study aims to develop Arduino-based experiments and suitable lesson plans to facilitate the implementation of STEM lessons following scientific inquiry and engineering design processes. In this study, we have proposed three Arduino-based experiments, followed by instruction plans, that students can build through engineering design processes to study several Physics concepts. The results show that microcontroller systems combined with common sensors are a low-cost yet effective approach with acceptable accuracy, allowing students to quantitatively and professionally investigate the relationship between physical quantities. In addition, 21st-century practices such as STEM literacy and design thinking are also concentrated in the context of working with the solutions for STEM problems.
6 August 2024 in EURASIA Journal of Mathematics, Science and Technology Education
This study examines the development and effectiveness of four board games designed to promote cognitive learning activities and STEM education, focusing on kinematics and energy. We used the Engagement - Purpose - Deign - Prototype - Evaluation process to develop four board games. The study involved 53 senior high school students in Vietnam. We used a mixed methods approach to evaluate the impact of these board games on students’ cognitive understanding and motivation in STEM education. Data collection included multiple-choice tests before and post-tests from the previous literature study to measure cognitive gains. We also surveyed students using 5-point Likert scales and open-ended questions to explore their motivation and engagement. Quantitative and qualitative analyses assessed whether board games significantly improved students’ motivation and learning outcomes. These results suggest that integrating board games into STEM education can improve student engagement and understanding of STEM learning. In light of the results, we discussed the implications of the Engagement - Purpose - Deign - Prototype - Evaluation process and the effectiveness of four board games.
26 January 2020 in EURASIA Journal of Mathematics, Science and Technology Education
This article presents a possible framework for the cooperation of mathematics and physics education research domains. Moreover, the potential topics for such a scientific collaboration are explained by means of a structuring qualitative content analysis of current handbooks and conference...
About Me
Physics education,
Hanoi national university of education
Physics education,
Hanoi national university of education