Augmented Reality (AR) is an innovative tool in education, enhancing learning experiences across multiple domains. This literature review explores the application of AR in education, with a particular focus on geographical learning. The study begins by tracing the historical development of AR, distinguishing it from Virtual Reality (VR) and highlighting its advantages in an educational context. The integration of AR into learning environments has been shown to improve engagement, comprehension of abstract concepts, and collaboration among students. The use of AR in geographical education through interactive applications, such as GeoAR and AR Sandbox, improves the exploration of spatial relationships, topographic maps, and environmental changes. Studies demonstrate that AR enhances students’ ability to recall information and understand geographical processes more effectively than with traditional methods. Furthermore, AR Sandbox implementations, including Illuminating Clay, SandScape, and AR Sandbox, are analyzed and compared. The paper also discusses future developments in AR for geography education for AR Sandbox, such as the integration of a mobile application for extended learning and improving computing solutions through Raspberry Pi. These advancements aim to make AR systems more accessible and to increase the benefits to both students and professors.