Csaba Antonya

Prof. Dr. Csaba Antonya

Transilvania University of Brasov
orcid

Research Focus & Metrics

Academic Career Length

21Years (2006-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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20 November 2022 in Applied Sciences
Verified
Journal Article
Open access
PDF file
Gheorghe-Daniel VoineaGheorghe-Daniel Voinea
Gheorghe-Daniel Voinea
FGFlorin Girbacia
Florin Girbacia
Cristian PostelnicuCristian Postelnicu
Cristian Postelnicu
MDMihai Duguleana
Mihai Duguleana
CACsaba Antonya
Csaba Antonya
RSRuxandra-Cristina Stanescu
Ruxandra-Cristina Stanescu
In this paper, we studied the effects of using Microsoft HoloLens 2 in a Metaverse-based collaborative mixed reality environment on the driver’s social presence while using an autonomous driving system. In (semi-) autonomous vehicles the driver is the system’s monitor, and the driving process becomes a secondary task. Our approach is motivated by the advent of Microsoft Mesh XR technology that enables immersion in multi-person, shared mixed reality environments. We conducted a user study comparing the effects on social presence in two scenarios: baseline and mixed reality collaboration. During the baseline condition, participants communicated and interacted with another person using Skype/Meet which was installed on a mobile tablet. In the second scenario the participants used the Microsoft Mesh application installed on HoloLens 2 to collaborate in a mixed reality environment where each user is represented by an augmented 3D avatar. During the experiment, the participant had to perform a social interaction tell-a-lie task and a remote collaborative tic-tac-toe game, while also monitoring the vehicle’s behavior. The social presence was measured using the Harms and Biocca questionnaire, one of the most widely used tools for evaluating the user’s experience. We found that there are significant statistical differences for Co-presence, Perceived Emotional Interdependence, and Perceived Behavioral Interdependence, and participants were able to easily interact with the avatar in the mixed reality scenario. The proposed study procedure could be taken further to assess the driver’s performance during handover procedures, especially when the autonomous driving system encounters a critical situation.

Gheorghe-Daniel VoineaGheorghe-Daniel Voinea
Gheorghe-Daniel Voinea
Răzvan Gabriel BobocRăzvan Gabriel Boboc
Răzvan Gabriel Boboc
IBIoana Diana Buzdugan
Ioana Diana Buzdugan
CACsaba Antonya
Csaba Antonya
George YannisGeorge Yannis
George Yannis
Road safety is increasingly threatened by distracted driving. Studies have shown that there is a significantly increased risk for a driver of being involved in a car crash due to visual distractions (not watching the road), manual distractions (hands are off the wheel for other non-driving activities), and cognitive and acoustic distractions (the driver is not focused on the driving task). Driving simulators (DSs) are powerful tools for identifying drivers’ responses to different distracting factors in a safe manner. This paper aims to systematically review simulator-based studies to investigate what types of distractions are introduced when using the phone for texting while driving (TWD), what hardware and measures are used to analyze distraction, and what the impact of using mobile devices to read and write messages while driving is on driving performance. The review followed the Preferred Reporting Items for Systematic Reviews and Meta-Analysis extension for Scoping Reviews (PRISMA-ScR) guidelines. A total of 7151 studies were identified in the database search, of which 67 were included in the review, and they were analyzed in order to respond to four research questions. The main findings revealed that TWD distraction has negative effects on driving performance, affecting drivers’ divided attention and concentration, which can lead to potentially life-threatening traffic events. We also provide several recommendations for driving simulators that can ensure high reliability and validity for experiments. This review can serve as a basis for regulators and interested parties to propose restrictions related to using mobile phones in a vehicle and improve road safety.

4 May 2007 in Virtual Reality
Verified
Journal Article
Closed access
PDF file
CACsaba Antonya
Csaba Antonya
DTDoru Talaba
Doru Talaba

14 January 2021 in Electronics
Verified
Journal Article
Open access
PDF file
Răzvan Gabriel BobocRăzvan Gabriel Boboc
Răzvan Gabriel Boboc
CRChiriac Rares
Chiriac Rares
CACsaba Antonya
Csaba Antonya
Mechanics, along with electronics, is a basic field for the development of high technologies. However, learning mechanics is not an easy task. To meet and adapt to the requirements of students in the digital age, teachers must provide them significant ways to incorporate the latest technologies and applications for their studies. In this study, we explored the application of augmented reality (AR) to improve the learning of the science of Mechanisms. An AR application was implemented and developed for Android-based devices, followed by a qualitative experiment conducted with a sample of 116 students. The study was based on the technology acceptance model and the students’ attitudes towards learning in AR environments were assessed using the structural equation modeling. The results showed that the didactic potential of this application is promising, which is highlighted by the positive attitude about using the application, as well as by the high values obtained for intention to use.

21 March 2012 in International Journal on Interactive Design and Manufacturing (IJIDeM)
Verified
Journal Article
Closed access
PDF file
MTMădălina Ioana Toma
Mădălina Ioana Toma
FGFlorin Girbacia
Florin Girbacia
CACsaba Antonya
Csaba Antonya

Răzvan Gabriel BobocRăzvan Gabriel Boboc
Răzvan Gabriel Boboc
Gheorghe-Daniel VoineaGheorghe-Daniel Voinea
Gheorghe-Daniel Voinea
IBIoana Diana Buzdugan
Ioana Diana Buzdugan
CACsaba Antonya
Csaba Antonya
Distracted driving is a growing concern around the world and has been the focus of many naturalistic and simulator-based studies. Driving simulators provide excellent practical and theoretical help in studying the driving process, and considerable efforts have been made to prove their validity. This research aimed to review relevant simulator-based studies focused on investigating the effects of the talking-on-the-phone-while-driving distraction on drivers’ behavior. This work is a scoping review which followed the Preferred Reporting Items for Systematic Reviews and Meta-Analysis Extension for Scoping Reviews (PRISMA-ScR) guidelines. The search was performed on five databases, covering twenty years of research results. It was focused on finding answers to three research questions that could offer an overview of the main sources of distraction, the research infrastructure, and the measures that were used to analyze and predict the effects of distractions. A number of 4332 studies were identified in the database search, from which 83 were included in the review. The main findings revealed that TPWD distraction negatively affects driving performance, exposing drivers to dangerous traffic situations. Moreover, there is a general understanding that the driver’s cognitive, manual, visual, and auditory resources are all involved, to a certain degree, when executing a secondary task while driving.