Currently a faculty member in the Department of Numerical Methods at the Colegio Universitario de Estudios Financieros (CUNEF). He holds a Ph.D. in Software and Systems (UPM, 2017), a Master’s in Software and Systems (UPM, 2012), and a Bachelor’s degree in Computer Systems Engineering (Escuela Politécnica Nacional, Ecuador, 2006).
From 2004 to 2010, he worked as a custom software development engineer in private companies in Ecuador. Since 2010, he has dedicated himself to teaching and research activities at academic institutions in Ecuador (USFQ and UISEK) and Spain (UPM), highlighting his role as Director of the Digital School at UISEK (Dean) between 2019 and 2023. A lifelong video game enthusiast, he has developed 3D training simulators and taught courses on programming and video game development within the Information Systems Engineering program with an emphasis on Interactive Content (video games) at UISEK.
His main research interests include virtual environments for education and training, intelligent tutoring systems, data science, and digital transformation.
Currently a faculty member in the Department of Numerical Methods at the Colegio Universitario de Estudios Financieros (CUNEF). He holds a Ph.D. in Software and Systems (UPM, 2017), a Master’s in Software and Systems (UPM, 2012), and a Bachelor’s degree in Computer Systems Engineering (Escuela Politécnica Nacional, Ecuador, 2006).
From 2004 to 2010, he worked as a custom software development engineer in private companies in Ecuador. Since 2010, he has dedicated himself to teaching and research activities at academic institutions in Ecuador (USFQ and UISEK) and Spain (UPM), highlighting his role as Director of the Digital School at UISEK (Dean) between 2019 and 2023. A lifelong video game enthusiast, he has developed 3D training simulators and taught courses on programming and video game development within the Information Systems Engineering program with an emphasis on Interactive Content (video games) at UISEK.
His main research interests include virtual environments for education and training, intelligent tutoring systems, data science, and digital transformation.