Cork is an eco-material that has recently been attracting growing interest due to the expanding strategy of sustainable product design, which aims to replace non-renewable materials in the building market. Until now, the cork sector has not taken advantage of the properties of this material and has been fully oriented towards traditional applications such as stoppers for wines and other beverages. The diversification of the cork market, through developing new products with higher added value, is the reason why eco-ideation (using different creativity techniques) can be helpful in creating new products and solutions.The process of introducing eco-ideation was carried out during two interdisciplinary creative sessions and a product design stage. The results of the process were successful in terms of participation and the quantity and quality of ideas, which were characterised by searching, experimentation, participation and knowledge sharing. The versatility of cork fits perfectly with the creative methods of eco-ideation, as cork's good physical properties allow the diverse generation of new ideas for both applications and markets. The concepts generated in this study are in line with the approach of recognising cork's status as a natural, pure and noble material, taking advantage of the good properties of cork, and giving buildings unique traits due to the singular aesthetic of cork
1 December 2015 in International Journal of Technology and Design Education
El contexto de cambios de la EEES supone un reto y una oportunidad para la implantación y mejora de las titulaciones en carreras técnicas, como el grado en Diseño Industrial yDesarrollo de Producto de la Universidad de Zaragoza en el que se ha implantado la coordinación de módulos por grupos de asignaturas. Estos módulos permiten conseguir una serie de objetivos de aprendizaje y competencias por medio de los objetivos parciales de cada asignatura, permitiendo mejorar los resultados académicos y reduciendo el abandono. Los objetivos que pretende el trabajo por módulos son asegurar el resultado del aprendizaje, complementar sin solapar contenidos de asignaturas, dar sentido a todas las asignaturas independientemente de su área de conocimiento y optimizar los recursos y esfuerzos del alumno. El logro es gracias a una serie de actividades programadas por los responsables docentes de cada módulo en los que se introducen buenas prácticas como la evaluación continua y conjunta, aprendizaje basado en un proyecto común para todas las áreas de conocimiento que aproxima al alumno a la realidad profesional del diseñador.Los resultados obtenidos son muy satisfactorios para los alumnos por su mejora de aprendizaje, encontrando sentido a algunas materias técnicas que tenían difícil aplicación en diseño, y por la mejora de sus resultados académicos. Otro resultado destacado es la coordinación y la comunicación entre el profesorado que mejora el ambiente y buena disposición entre todos los miembros de la Comunidad Universitaria que intervienen en el Grado.
Modular design is the design based on independent and connectable modules to achieve product variety. It is an ideal tool that could facilitate the inclusion of prosumers in the creative process. However, its evolution has focused on product development and not on end users. The creation of a new modular design model for prosumers could respond to their needs while exploiting the advantages of modularity. The present work analyzes the applicability of modular design in the prosumer scope and defines a guideline for the creation of the new model. To this end, prosumer and modular design methods are collected and analyzed throughout the previously defined design process. The intersection between both terms is analyzed through a series of real cases and design methods that show what the objectives of prosumers are and if the present products and methods meet their needs. These results will establish the current and potential link between modular design and prosumers. Finally, the objectives and stages to develop the design model based on previous results are presented. The paper presents relevant findings such as the lack of methods in the conceptual design phases and a guideline to ensure that the prosumer benefits from modular design.