Federated learning (FL) allows UAVs to collaboratively train a globally shared machine learning model while locally preserving their private data. Recently, the FL in edge-aided unmanned aerial vehicle (UAV) networks has drawn an upsurge of research interest due to a bursting increase in heterogeneous data acquired by UAVs and the need to build the global model with privacy; however, a critical issue is how to deal with the non-independent and identically distributed (non-i.i.d.) nature of heterogeneous data while ensuring the convergence of learning. To effectively address this challenging issue, this paper proposes a novel and high-performing FL scheme, namely, the hierarchical FL algorithm, for the edge-aided UAV network, which exploits the edge servers located in base stations as intermediate aggregators with employing commonly shared data. Experiment results demonstrate that the proposed hierarchical FL algorithm outperforms several baseline FL algorithms and exhibits better convergence behavior.
In this paper, we propose a novel two-stage transformer with GhostNet, which improves the performance of the small object detection task. Specifically, based on the original Deformable Transformers for End-to-End Object Detection (deformable DETR), we chose GhostNet as the backbone to extract features, since it is better suited for an efficient feature extraction. Furthermore, at the target detection stage, we selected the 300 best bounding box results as regional proposals, which were subsequently set as primary object queries of the decoder layer. Finally, in the decoder layer, we optimized and modified the queries to increase the target accuracy. In order to validate the performance of the proposed model, we adopted a widely used COCO 2017 dataset. Extensive experiments demonstrated that the proposed scheme yielded a higher average precision (AP) score in detecting small objects than the existing deformable DETR model.
1 January 2025 in Expert Systems with Applications
The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding, field understanding, and player understanding. This year, the challenges encompass four vision-based tasks. (1) Ball Action Spotting, focusing on precisely localizing when and which soccer actions related to the ball occur, (2) Dense Video Captioning, focusing on describing the broadcast with natural language and anchored timestamps, (3) Multi-View Foul Recognition, a novel task focusing on analyzing multiple viewpoints of a potential foul incident to classify whether a foul occurred and assess its severity, (4) Game State Reconstruction, another novel task focusing on reconstructing the game state from broadcast videos onto a 2D top-view map of the field. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.