Mohammad Amin Kuhail

Dr. Mohammad Amin Kuhail

Zayed University, Abu Dhabi, Abū Z̧aby, United Arab Emirates
orcid

Research Focus & Metrics

Academic Career Length

16Years (2011-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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9 July 2022 in Education and Information Technologies
Verified
Journal Article
Open access
PDF file
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail
NANazik Alturki
Nazik Alturki
SASalwa Alramlawi
Salwa Alramlawi
KAKholood Alhejori
Kholood Alhejori
Chatbots hold the promise of revolutionizing education by engaging learners, personalizing learning activities, supporting educators, and developing deep insight into learners’ behavior. However, there is a lack of studies that analyze the recent evidence-based chatbot-learner interaction design techniques applied in education. This study presents a systematic review of 36 papers to understand, compare, and reflect on recent attempts to utilize chatbots in education using seven dimensions: educational field, platform, design principles, the role of chatbots, interaction styles, evidence, and limitations. The results show that the chatbots were mainly designed on a web platform to teach computer science, language, general education, and a few other fields such as engineering and mathematics. Further, more than half of the chatbots were used as teaching agents, while more than a third were peer agents. Most of the chatbots used a predetermined conversational path, and more than a quarter utilized a personalized learning approach that catered to students’ learning needs, while other chatbots used experiential and collaborative learning besides other design principles. Moreover, more than a third of the chatbots were evaluated with experiments, and the results primarily point to improved learning and subjective satisfaction. Challenges and limitations include inadequate or insufficient dataset training and a lack of reliance on usability heuristics. Future studies should explore the effect of chatbot personality and localization on subjective satisfaction and learning effectiveness.

26 September 2022 in Informatics
Verified
Journal Article
Open access
PDF file
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail
AEAreej ElSayary
Areej ElSayary
SFShahbano Farooq
Shahbano Farooq
AAAhlam Alghamdi
Ahlam Alghamdi
Immersive technologies have been shown to significantly improve learning as they can simplify and simulate complicated concepts in various fields. However, there is a lack of studies that analyze the recent evidence-based immersive learning experiences applied in a classroom setting or offered to the public. This study presents a systematic review of 42 papers to understand, compare, and reflect on recent attempts to integrate immersive technologies in education using seven dimensions: application field, the technology used, educational role, interaction techniques, evaluation methods, and challenges. The results show that most studies covered STEM (science, technology, engineering, math) topics and mostly used head-mounted display (HMD) virtual reality in addition to marker-based augmented reality, while mixed reality was only represented in two studies. Further, the studies mostly used a form of active learning, and highlighted touch and hardware-based interactions enabling viewpoint and select tasks. Moreover, the studies utilized experiments, questionnaires, and evaluation studies for evaluating the immersive experiences. The evaluations show improved performance and engagement, but also point to various usability issues. Finally, we discuss implications and future research directions, and compare our findings with related review studies.

20 February 2023 in Computers in Human Behavior
Verified
Journal Article
Closed access
SASaifeddin Alimamy
Saifeddin Alimamy
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail

12 January 2021 in IEEE Access
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Journal Article
Open access
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail
SFShahbano Farooq
Shahbano Farooq
Rawad HammadRawad Hammad
Rawad Hammad
MBMohammed Bahja
Mohammed Bahja
Recently many researches have explored the potential of visual programming in robotics, the Internet of Things (IoT), and education. However, there is a lack of studies that analyze the recent evidence-based visual programming approaches that are applied in several domains. This study presents a systematic review to understand, compare, and reflect on recent visual programming approaches using twelve dimensions: visual programming classification, interaction style, target users, domain, platform, empirical evaluation type, test participants' type, number of test participants, test participants' programming skills, evaluation methods, evaluation measures, and accessibility of visual programming tools. The results show that most of the selected articles discussed tools that target IoT and education, while other fields such as data science, robotics are emerging. Further, most tools use abstractions to hide implementation details and use similar interaction styles. The predominant platforms for the tools are web and mobile, while desktop-based tools are on the decline. Only a few tools were evaluated with a formal experiment, whilst the remaining ones were evaluated with evaluation studies or informal feedback. Most tools were evaluated with students with little to no programming skills. There is a lack of emphasis on usability principles in the design stage of the tools. Additionally, only one of the tools was evaluated for expressiveness. Other areas for exploration include supporting end users throughout the life cycle of applications created with the tools, studying the impact of tutorials on improving learnability, and exploring the potential of machine learning to improve debugging solutions developed with visual programming.

10 October 2022 in Informatics
Verified
Journal Article
Open access
PDF file
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail
JTJustin Thomas
Justin Thomas
SASalwa Alramlawi
Salwa Alramlawi
SSSyed Jawad Hussain Shah
Syed Jawad Hussain Shah
ETErik Thornquist
Erik Thornquist
Chatbots with personality have been shown to affect engagement and user subjective satisfaction. Yet, the design of most chatbots focuses on functionality and accuracy rather than an interpersonal communication style. Existing studies on personality-imbued chatbots have mostly assessed the effect of chatbot personality on user preference and satisfaction. However, the influence of chatbot personality on behavioral qualities, such as users’ trust, engagement, and perceived authenticity of the chatbots, is largely unexplored. To bridge this gap, this study contributes: (1) A detailed design of a personality-imbued chatbot used in academic advising. (2) Empirical findings of an experiment with students who interacted with three different versions of the chatbot. Each version, vetted by psychology experts, represents one of the three dominant traits, agreeableness, conscientiousness, and extraversion. The experiment focused on the effect of chatbot personality on trust, authenticity, engagement, and intention to use the chatbot. Furthermore, we assessed whether gender plays a role in students’ perception of the personality-imbued chatbots. Our findings show a positive impact of chatbot personality on perceived chatbot authenticity and intended engagement, while student gender does not play a significant role in the students’ perception of chatbots.

3 June 2022 in International Journal of Human–Computer Interaction
Verified
Journal Article
Closed access
Mohammad Amin KuhailMohammad Amin Kuhail
Mohammad Amin Kuhail
HKHaseena Al Katheeri
Haseena Al Katheeri
JNJoao Negreiros
Joao Negreiros
ASAhmed Seffah
Ahmed Seffah
OAOmar Alfandi
Omar Alfandi
Advising systems automate aspects of academic advising. Traditionally, advising systems focused on specialized tasks such as course selection. Recently, chatbot-based advising systems have emerged as they emulate scenario-based advising. Nevertheless, the design of most chatbot-based advising systems is not user-centric, potentially causing a lack of adoption. Further, there is a lack of studies reporting findings of usability evaluation of chatbot-based advising systems. In response, we contribute a chatbot-based academic advising system, MyAdvisor, that helps students with prescriptive academic inquiries. The system is based on real advising scenarios and designed with usability principles. The results show that students learn the system fast and find it helpful. This work contributes (1) scenario-based functional requirements and usability requirements of the chatbot-based advising system, (2) the application of usability heuristics in the design of the system, and (3) findings of empirically evaluating the system usability.