Marc Aurel Schnabel

Prof. Dr. Marc Aurel Schnabel

Design School, Xi’an Jiaotong-Liverpool University, Suzhou, Anhui, China
orcid

Research Focus & Metrics

Academic Career Length

25Years (2002-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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1 December 2003 in International Journal of Architectural Computing
Verified
Journal Article
Closed access
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel
TKThomas Kvan
Thomas Kvan
In this study, we examined the perception and understanding of spatial volumes within immersive and non-immersive virtual environments by comparison with representation using conventional media. We examined the relative effectiveness of these conditions in enabling the translation to a tangible representation, through a series of design experiments. Students experienced, assessed, and analysed spatial relationships of volumes and spaces and subsequently constructed real models of these spaces. The goal of our study is to identify how designers perceive space in Virtual Environments (VEs). We explore issues of quality, accuracy and understanding of reconstructing architectural space and forms. By comparison of the same spatial performance task undertaken within a Head Mounted Display, screen-based and real 2D environment, we are able to draw some conclusions about spatial understanding in immersive VE activity.

21 June 2021 in Heritage
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Journal Article
Open access
PDF file
DBDavid Batchelor
David Batchelor
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel
MDMichael Dudding
Michael Dudding
The academic literature contains an increasing quantity of references to Smart Heritage. These references are at the intersection of the smart city and heritage disciplines and primarily within informative, interpretative, and governance applications. The literature indicates the future expansion of the Smart Heritage discourse into additional applications as researchers apply smart technology to more complex cultural environments. The Smart Heritage discourse signals an advancement in the literature beyond Digital Heritage and Virtual Heritage discourses as Smart Heritage pivots on the active curatorship of heritage experiences by automated and autonomous technologies, rather than technology as a passive digital tool for human-curated experiences. The article comprehensively reviews the emergent Smart Heritage discourse for the first time in the academic literature, and then offers a contemporary definition that considers the literature to date. The review and definition draw on literature across the contributing disciplines to understand the discourse’s development and current state. The article finds that Smart Heritage is an independent discourse that intertwines the autonomous and automatic capabilities and innovation of smart technologies with the contextual and subjective interpretation of the past. Smart Heritage is likely the future vanguard for research between the technology and heritage disciplines.

5 July 2025 in Cities
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Journal Article
Closed access
JCJinliu Chen
Jinliu Chen
PLPengcheng Li
Pengcheng Li
YLYanhui Lei
Yanhui Lei
YZYuxuan Zhang
Yuxuan Zhang
CLChuhao Lai
Chuhao Lai
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel

31 May 2011 in Architectural Science Review
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Journal Article
Closed access
JHJeremy J. Ham
Jeremy J. Ham
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel
In 2009, Deakin University and the Chinese University of Hong Kong trailed the use of Web 2.0 technologies to enhance learning outcomes in a third-year architectural design studio that was modelled on the virtual design studios (VDSs) of the past decades. The studio developed the VDS further by integrating a social learning environment into the blended learning experience. The Web 2.0 VDS utilized the social networking site Ning.com, YouTube, Skype and various three-dimensional modelling, video and image processing, and chat software to deliver lectures, communicate learning goals, disseminate learning resources, submitting, providing feedback and comments to various design works, and assessing of students’ outcomes. This research centres on issues of learning and teaching associated with the development of a social network VDS.

14 August 2021 in Sustainability
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Journal Article
Open access
PDF file
Bin LiBin Li
Bin Li
WGWeihong Guo
Weihong Guo
Xiao LiuXiao Liu
Xiao Liu
Yuqing ZhangYuqing Zhang
Yuqing Zhang
PRPeter John Russell
Peter John Russell
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel
Having a healthy built environment becomes increasingly important, especially under the effects of COVID-19. This paper intends to combine sustainable goals based on climate change with passive design principles to achieve a healthy built environment regarding the building performance of residential buildings. The Yuedao Residential Community in the Lingnan area was taken as an example for the research. Based on relevant standards of healthy buildings, the thermal, light, and acoustic environment requirements were determined. The methods of building performance simulation and on-site measurement were used to quantify the research object environments. Then, the outcomes were obtained based on these standards. As observed, the thermal environment’s adaptive thermal comfort level was level III. It was hot indoors, but the light and acoustic environments met the requirements. Building designs based on a built environment optimized by external shading systems aim to solve problems through building performance simulation and qualitative analysis. After optimization, the thermal environment improved. According to the literature review, this research focused on a healthy built environment with a sustainable passive design in terms of building performance. A research workflow was established that could be used for more practical research, with abundant research methods. The problems were solved to varying degrees, and the Lingnan architectural culture was preserved. Moreover, this research filled the gap in interactive research on healthy built environments with sustainable passive design regarding building performance.

20 August 2020 in Architectural Science Review
Verified
Journal Article
Closed access
SCShuva Chowdhury
Shuva Chowdhury
Marc Aurel SchnabelMarc Aurel Schnabel
Marc Aurel Schnabel
Regarding laypeople’s active participation with artefacts in the early stage of urban design, there is a certain difference between conventional urban design process and participatory urban design process. The design artefacts used in the conventional urban design process do not allow laypeople to take part actively in the early stages of the design process. Similarly, in the participatory design process, the generated design ideas remain hidden in assumption due to the lack of associated information of the artefacts and the participants perform as individual actors. The research speculates that a virtual immersive participatory design instrument can reduce the gap, where the participants can act together as a unit to produce authentic design outcomes. An Immersive Virtual Environment (IVE) assisted design experiment set-up has developed for laypeople to engage in a shared and enhanced communicative platform. The article reports the procedure of developing the instrument and discusses them in terms of design communication, participation and expert’s role. It concludes with a reflection of how laypeople as co-designers can use IVE instruments to design their neighbourhood meaningfully.