In the last years, deep learning and reinforcement learning methods have significantly improved mobile robots in such fields as perception, navigation, and planning. But there are still gaps in applying these methods to real robots due to the low computational efficiency of recent neural network architectures and their poor adaptability to robotic experiments’ realities. In this article, we consider an important task in mobile robotics - navigation to an object using an RGB-D camera. We develop a new neural network framework for robot control that is fast and resistant to possible noise in sensors and actuators. We propose an original integration of semantic segmentation, mapping, localization, and reinforcement learning methods to improve the effectiveness of exploring the environment, finding the desired object, and quickly navigating to it. We created a new HISNav dataset based on the Habitat virtual environment, which allowed us to use simulation experiments to pre-train the model and then upload it to a real robot. Our architecture is adapted to work in a real-time environment and fully implements modern trends in this area.
Among a number of problems in the behavior planning of an unmanned vehicle the central one is movement in difficult areas. In particular, such areas are intersections at which direct...
24 March 2024 in Proceedings of the AAAI Conference on Artificial Intelligence
Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion. Conversely, in this work, we investigate the decentralized MAPF setting, when the central controller that possesses all the information on the agents' locations and goals is absent and the agents have to sequentially decide the actions on their own without having access to the full state of the environment. We focus on the practically important lifelong variant of MAPF, which involves continuously assigning new goals to the agents upon arrival to the previous ones. To address this complex problem, we propose a method that integrates two complementary approaches: planning with heuristic search and reinforcement learning through policy optimization. Planning is utilized to construct and re-plan individual paths. We enhance our planning algorithm with a dedicated technique tailored to avoid congestion and increase the throughput of the system. We employ reinforcement learning to discover the collision avoidance policies that effectively guide the agents along the paths. The policy is implemented as a neural network and is effectively trained without any reward-shaping or external guidance. We evaluate our method on a wide range of setups comparing it to the state-of-the-art solvers. The results show that our method consistently outperforms the learnable competitors, showing higher throughput and better ability to generalize to the maps that were unseen at the training stage. Moreover our solver outperforms a rule-based one in terms of throughput and is an order of magnitude faster than a state-of-the-art search-based solver. The code is available at https://github.com/AIRI-Institute/learn-to-follow.
19 November 2023 in Engineering Applications of Artificial Intelligence