Based on a tripartite game model among suppliers of public goods, consumers, and the government, a tripartite repeated game model is constructed to analyze the evolution mechanism of which suppliers supply at low prices, consumers purchase, and the government provides incentives, and to establish the dynamics system of a repeated game. The equilibrium points of the evolutionary game are solved, and among them, the equilibrium points are found to satisfy the parameter conditions of ESS. The numerical simulation is employed to verify the impact of penalty coefficients and discount factors on the stability of strategies, which are adopted by the three players in a tripartite repeated game on public goods, and scenario analyses are conducted. The research results of this paper could provide a reference for the government, suppliers, and consumers to make rapid decisions, who are in the supply chain of public goods, especially quasi-public goods, such as coal, water, electricity, and gas, and help them to obtain stable incomes and then ensure the stable operation of the market.
This article investigates the stability of evolutionarily stable strategy in replicator dynamics of two-community with multi-delays. In the real environment, players interact simultaneously while the return of their choices may not be observed immediately, which implies one or more time-delays exists. In addition to using the method of classic characteristic equations, we also apply linear matrix inequality (i.e., LMI) to discuss the stability of the mixed evolutionarily stable strategy in replicator dynamics of two-community with multi-delays. We derive a delay-dependent stability and a delay-independent stability sufficient conditions of the evolutionarily stable strategy in the two-community replicator dynamics with two delays, and manage to extend the sufficient condition to n time delays. Lastly, numerical trials of the Hawk–Dove game are given to verify the effectiveness of the theoretical consequences.