Monocular vision-based pose estimation for known uncooperative space targets plays an increasingly important role in on-orbit operations. The existing state-of-the-art methods of space target pose estimation build the 2D-3D correspondences to recover the space target pose, where space target landmark regression is a key component of the methods. The 2D heatmap representation is the dominant descriptor in landmark regression. However, its quantization error grows dramatically under low-resolution input conditions, and extra post-processing is usually needed to compute the accurate 2D pixel coordinates of landmarks from heatmaps. To overcome the aforementioned problems, we propose a novel 1D landmark representation that encodes the horizontal and vertical pixel coordinates of a landmark as two independent 1D vectors. Furthermore, we also propose a space target landmark regression network to regress the locations of landmarks in the image using 1D landmark representations. Comprehensive experiments conducted on the SPEED dataset show that the proposed 1D landmark representation helps the proposed space target landmark regression network outperform existing state-of-the-art methods at various input resolutions, especially at low resolutions. Based on the 2D landmarks predicted by the proposed space target landmark regression network, the error of space target pose estimation is also smaller than existing state-of-the-art methods under all input resolution conditions.
UAV-based 3D object detection is important for remote-sensing applications such as autonomous inspection, search and rescue, aerial mapping, flight cooperation, and scene-level environmental understanding, where a detector must localize diverse objects in large and sparsely observed point clouds. Existing 3D object detectors provide a strong foundation, but most of them are developed around autonomous-driving scenarios and are not fully adapted to UAV scenes. Compared with road scenes, UAV point clouds usually cover larger areas, contain more diverse object categories, and include many small, sparse, and structurally varied targets. Many small targets therefore occupy only a few BEV cells and contain limited point returns; subsequent feature aggregation and downsampling can further smooth these sparse local responses, making object boundaries and center-related responses less distinguishable from the background. We propose CenterPoint-UAV, an end-to-end voxel-based detector that refines BEV features for UAV-based 3D object detection. CenterPoint-UAV introduces Context-Detail BEV Enhance (CDBE), which uses a Context Enhancement Branch (CEB) and a Detail Enhancement Branch (DEB) to produce complementary BEV feature maps and fuses them using Adaptive Residual Fusion (ARF). It then uses Cross-Level BEV Fusion (CLBF) to combine early BEV details with deep semantic features, followed by a Fine Center Head (FCH) for denser center prediction. Experiments on WiSAR3D, a large-scale real-world UAV point-cloud dataset for multi-category object detection, show that CenterPoint-UAV achieves state-of-the-art mAP among existing methods and maintains a low parameter budget, demonstrating its effectiveness for UAV-based 3D remote sensing.