Kun Wang

Dr. Kun Wang

Singapore University of Technology and Design, Singapore, Central Singapore, Singapore
+1
orcid

Research Focus & Metrics

Academic Career Length

6Years (2021-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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26 October 2022 in IEEE Transactions on Neural Networks and Learning Systems
Verified
Journal Article
Closed access
ZYZhiqiang Yan
Zhiqiang Yan
Kun WangKun Wang
Kun Wang
XLXiang Li
Xiang Li
ZZZhenyu Zhang
Zhenyu Zhang
GLGuangyu Li
Guangyu Li
JYJian Yang
Jian Yang
Depth information is a significant ingredient to visually perceive the physical world. However, mainstream depth sensors, e.g., time-of-flight (ToF) cameras, often measure incomplete and low-resolution depth data, resulting in low-quality visual perception. In this article, we try to address a potentially valuable task, i.e., depth super-resolution (DSR) with incomplete data, which recovers dense and high-resolution depth map from incomplete and low-resolution one. To tackle this task, we introduce a novel incomplete DSR (IDSR) framework, including a primary branch for DSR to recover high-frequency details, and an auxiliary branch for depth completion (DC) to fill missing pixels. More importantly, we propose two modules, joint correlation learning (JCL) and iterative-cross (IC), to enhance the learning of complementary information flows between the two branches. The former module aims to learn the correlative relationships of the two branches, whilst the latter module adequately fuses higher level representations for more precise predictions. Extensive experiments show that our framework is effective and achieves the state-of-the-art performance on the real-world RGB-D-D and the synthetic NYUv2 datasets.

11 April 2025 in Proceedings of the AAAI Conference on Artificial Intelligence
Verified
Journal Article
Open access
PDF file
JFJunkai Fan
Junkai Fan
Kun WangKun Wang
Kun Wang
ZYZhiqiang Yan
Zhiqiang Yan
XCXiang Chen
Xiang Chen
SGShangbing Gao
Shangbing Gao
JYJian Yang
Jian Yang
In this paper, we study the challenging problem of simultaneously removing haze and estimating depth from real monocular hazy videos. These tasks are inherently complementary: enhanced depth estimation improves dehazing via the atmospheric scattering model (ASM), while superior dehazing contributes to more accurate depth estimation through the brightness consistency constraint (BCC). To tackle these intertwined tasks, we propose a novel depth-centric learning framework that integrates the ASM model with the BCC constraint. Our key idea is that both ASM and BCC rely on a shared depth estimation network. This network simultaneously exploits adjacent dehazed frames to enhance depth estimation via BCC and uses the refined depth cues to more effectively remove haze through ASM. Additionally, we leverage a non-aligned clear video and its estimated depth to independently regularize the dehazing and depth estimation networks. This is achieved by designing two discriminator networks: D_MFIR enhances high-frequency details in dehazed videos, and D_MDR reduces the occurrence of black holes in low-texture regions. Extensive experiments demonstrate that the proposed method outperforms current state-of-the-art techniques in both video dehazing and depth estimation tasks, especially in real-world hazy scenes.

6 August 2025 in IEEE Transactions on Pattern Analysis and Machine Intelligence
Verified
Journal Article
Closed access
ZYZhiqiang Yan
Zhiqiang Yan
Kun WangKun Wang
Kun Wang
XLXiang Li
Xiang Li
GGGuangwei Gao
Guangwei Gao
JLJun Li
Jun Li
JYJian Yang
Jian Yang
Depth completion and super-resolution are crucial tasks for comprehensive RGB-D scene understanding, as they involve reconstructing the precise 3D geometry of a scene from sparse or low-resolution depth measurements. However, most existing methods either rely solely on 2D depth representations or directly incorporate raw 3D point clouds for compensation, which are still insufficient to capture the fine-grained 3D geometry of the scene. In this paper, we introduce Tri-Perspective View Decomposition (TPVD) frameworks that can explicitly model 3D geometry. To this end, (1) TPVD ingeniously decomposes the original 3D point cloud into three 2D views, one of which corresponds to the sparse or low-resolution depth input. (2) For sufficient geometric interaction, TPV Fusion is designed to update the 2D TPV features through recurrent 2D-3D-2D aggregation. (3) By adaptively searching for TPV affinitive neighbors, two additional refinement heads are developed for these two tasks to further improve the geometric consistency. Meanwhile, we build novel datasets named TOFDC for depth completion and TOFDSR for depth super-resolution. Both datasets are acquired using time-of-flight (TOF) sensors and color cameras on smartphones. Extensive experiments on TOFDC, KITTI, NYUv2, SUN RGBD, VKITTI, TOFDSR, RGB-D-D, Lu, and Middlebury datasets indicate that our TPVD outperforms previous depth completion and super-resolution methods, reaching the state of the art.

13 August 2021 in arXiv
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Preprint
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Kun WangKun Wang
Kun Wang
ZZZhenyu Zhang
Zhenyu Zhang
ZYZhiqiang Yan
Zhiqiang Yan
XLXiang Li
Xiang Li
BXBaobei Xu
Baobei Xu
JYJian Yang
Jian Yang
Monocular depth estimation aims at predicting depth from a single image or video. Recently, self-supervised methods draw much attention since they are free of depth annotations and achieve impressive performance on several daytime benchmarks. However, they produce weird outputs in more challenging nighttime scenarios because of low visibility and varying illuminations, which bring weak textures and break brightness-consistency assumption, respectively. To address these problems, in this paper we propose a novel framework with several improvements: (1) we introduce Priors-Based Regularization to learn distribution knowledge from unpaired depth maps and prevent model from being incorrectly trained; (2) we leverage Mapping-Consistent Image Enhancement module to enhance image visibility and contrast while maintaining brightness consistency; and (3) we present Statistics-Based Mask strategy to tune the number of removed pixels within textureless regions, using dynamic statistics. Experimental results demonstrate the effectiveness of each component. Meanwhile, our framework achieves remarkable improvements and state-of-the-art results on two nighttime datasets.

22 October 2024 in arXiv
Verified
Preprint
Open access
PDF file
Kun WangKun Wang
Kun Wang
ZYZhiqiang Yan
Zhiqiang Yan
JFJunkai Fan
Junkai Fan
WZWanlu Zhu
Wanlu Zhu
XLXiang Li
Xiang Li
JYJian Yang
Jian Yang
In this paper, we introduce DCDepth, a novel framework for the long-standing monocular depth estimation task. Moving beyond conventional pixel-wise depth estimation in the spatial domain, our approach estimates the frequency coefficients of depth patches after transforming them into the discrete cosine domain. This unique formulation allows for the modeling of local depth correlations within each patch. Crucially, the frequency transformation segregates the depth information into various frequency components, with low-frequency components encapsulating the core scene structure and high-frequency components detailing the finer aspects. This decomposition forms the basis of our progressive strategy, which begins with the prediction of low-frequency components to establish a global scene context, followed by successive refinement of local details through the prediction of higher-frequency components. We conduct comprehensive experiments on NYU-Depth-V2, TOFDC, and KITTI datasets, and demonstrate the state-of-the-art performance of DCDepth. Code is available at https://github.com/w2kun/DCDepth.