Alessandra Sorrentino

Ms. Alessandra Sorrentino

Scuola Superiore Sant'Anna
orcid

Research Focus & Metrics

Academic Career Length

8Years (2019-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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9 July 2019 in Robotics
Verified
Journal Article
Open access
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ONOlivia Nocentini
Olivia Nocentini
Laura FioriniLaura Fiorini
Laura Fiorini
GAGiorgia Acerbi
Giorgia Acerbi
ASAlessandra Sorrentino
Alessandra Sorrentino
GMGianmaria Mancioppi
Gianmaria Mancioppi
Filippo CavalloFilippo Cavallo
Filippo Cavallo
The cooperation between humans and robots is becoming increasingly important in our society. Consequently, there is a growing interest in the development of models that can enhance and enrich the interaction between humans and robots. A key challenge in the Human-Robot Interaction (HRI) field is to provide robots with cognitive and affective capabilities, by developing architectures that let them establish empathetic relationships with users. Over the last several years, multiple models were proposed to face this open-challenge. This work provides a survey of the most relevant attempts/works. In details, it offers an overview of the architectures present in literature focusing on three specific aspects of HRI: the development of adaptive behavioral models, the design of cognitive architectures, and the ability to establish empathy with the user. The research was conducted within two databases: Scopus and Web of Science. Accurate exclusion criteria were applied to screen the 4916 articles found. At the end, 56 articles were selected. For each work, an evaluation of the model is made. Pros and cons of each work are detailed by analyzing the aspects that can be improved to establish an enjoyable interaction between robots and users.

26 August 2021 in IEEE Sensors Journal
Verified
Journal Article
Closed access
Laura FioriniLaura Fiorini
Laura Fiorini
FLFederica G. Cornacchia Loizzo
Federica G. Cornacchia Loizzo
ASAlessandra Sorrentino
Alessandra Sorrentino
JKJaeseok Kim
Jaeseok Kim
ERErika Rovini
Erika Rovini
Filippo CavalloFilippo Cavallo
Filippo Cavallo
The recognition of human gestures is crucial for improving the quality of human-robot cooperation. This article presents a system composed of a Pepper robot that mounts an RGB-D camera and an inertial device called SensHand. The system acquired data from twenty people who performed five daily living activities (i.e. Having Lunch, Personal Hygiene, Working, House Cleaning, Relax). The activities were composed of at least two "basic" gestures for a total of 10 gestures. The data acquisition was performed by two cameras positioned laterally and frontally to mimic the real conditions. The acquired data were off-line classified considering different combinations of sensors to evaluate how the sensor fusion approach improves the recognition abilities. Specifically, the article presents an experimental study that evaluated four algorithms often used in computer vision, i.e. three classical machine learning and one belonging to the field of deep learning, namely Support Vector Machine, Random Forest, K-Nearest Neighbor and Long Short-Term Memory Recurrent Neural Network. The comparative analysis of the results shows a significant improvement of the accuracy when fusing camera and sensors data, i.e. 0.81 for the whole system configuration when the robot is in a frontal position with respect to the user (0.79 if we consider only the index finger sensors) and equal to 0.75 when the robot is in a lateral position. Interestingly, the system performs well in recognising the transitions between gestures when these are presented one after the other, a common event in the real-life that was often neglected in the previous studies.

1 March 2022 in IEEE Robotics and Automation Letters
Verified
Journal Article
Closed access
Laura FioriniLaura Fiorini
Laura Fiorini
ASAlessandra Sorrentino
Alessandra Sorrentino
MPMattia Pistolesi
Mattia Pistolesi
CBClaudia Becchimanzi
Claudia Becchimanzi
FTFrancesca Tosi
Francesca Tosi
Filippo CavalloFilippo Cavallo
Filippo Cavallo
Population around Europe is getting older; many older adults would like to live independently in their homes as long as possible. Personalized integrated care plan strategies envisage the possibility of home care services for those people at risk of frailty. In this context, the robot could empower people to live independently. In the presented work, 20 frail older adults were asked to live with a telepresence robot (i.e., Double Robot), through which the formal caregiver could remotely visit them. A total of 284 days of field-test trial was evaluated with a proposed framework that explores several domains, including system reliability, maintainability, system acceptance, user attitude, and user experiences. At the end of the experimentation, the system was used for 4241 mins accomplishing 151 telepresence services, and the results underline optimal system reliability and high user experience. Based on the collected feedback, the proposed telepresence robot can be exploited into integrated care services. The evaluation of a system should envisage a complex, multidisciplinary, and holistic approach that may influence the success or failure of the robot's purpose if not properly analyzed during the evaluation and design phase.

26 March 2021 in Informatics
Verified
Journal Article
Open access
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ASAlessandra Sorrentino
Alessandra Sorrentino
GMGianmaria Mancioppi
Gianmaria Mancioppi
LCLuigi Coviello
Luigi Coviello
Filippo CavalloFilippo Cavallo
Filippo Cavallo
Laura FioriniLaura Fiorini
Laura Fiorini
This study aims to investigate the role of several aspects that may influence human–robot interaction in assistive scenarios. Among all, we focused on semi-permanent qualities (i.e., personality and cognitive state) and temporal traits (i.e., emotion and engagement) of the user profile. To this end, we organized an experimental session with 11 elderly users who performed a cognitive assessment with the non-humanoid ASTRO robot. ASTRO robot administered the Mini Mental State Examination test in Wizard of Oz setup. Temporal and long-term qualities of each user profile were assessed by self-report questionnaires and by behavioral features extrapolated by the recorded videos. Results highlighted that the quality of the interaction did not depend on the cognitive state of the participants. On the contrary, the cognitive assessment with the robot significantly reduced the anxiety of the users, by enhancing the trust in the robotic entity. It suggests that the personality and the affect traits of the interacting user have a fundamental influence on the quality of the interaction, also in the socially assistive context.

8 April 2022 in Sensors
Verified
Journal Article
Open access
PDF file
Grazia D'OnofrioGrazia D'Onofrio
Grazia D'Onofrio
Laura FioriniLaura Fiorini
Laura Fiorini
ASAlessandra Sorrentino
Alessandra Sorrentino
Sergio RussoSergio Russo
Sergio Russo
FCFilomena Ciccone
Filomena Ciccone
Filippo CavalloFilippo Cavallo
Filippo Cavallo
Background: Emotion recognition skills are predicted to be fundamental features in social robots. Since facial detection and recognition algorithms are compute-intensive operations, it needs to identify methods that can parallelize the algorithmic operations for large-scale information exchange in real time. The study aims were to identify if traditional machine learning algorithms could be used to assess every user emotions separately, to relate emotion recognizing in two robotic modalities: static or motion robot, and to evaluate the acceptability and usability of assistive robot from an end-user point of view. Methods: Twenty-seven hospital employees (M = 12; F = 15) were recruited to perform the experiment showing 60 positive, negative, or neutral images selected in the International Affective Picture System (IAPS) database. The experiment was performed with the Pepper robot. Concerning experimental phase with Pepper in active mode, a concordant mimicry was programmed based on types of images (positive, negative, and neutral). During the experimentation, the images were shown by a tablet on robot chest and a web interface lasting 7 s for each slide. For each image, the participants were asked to perform a subjective assessment of the perceived emotional experience using the Self-Assessment Manikin (SAM). After participants used robotic solution, Almere model questionnaire (AMQ) and system usability scale (SUS) were administered to assess acceptability, usability, and functionality of robotic solution. Analysis wasperformed on video recordings. The evaluation of three types of attitude (positive, negative, andneutral) wasperformed through two classification algorithms of machine learning: k-nearest neighbors (KNN) and random forest (RF). Results: According to the analysis of emotions performed on the recorded videos, RF algorithm performance wasbetter in terms of accuracy (mean ± sd = 0.98 ± 0.01) and execution time (mean ± sd = 5.73 ± 0.86 s) than KNN algorithm. By RF algorithm, all neutral, positive and negative attitudes had an equal and high precision (mean = 0.98) and F-measure (mean = 0.98). Most of the participants confirmed a high level of usability and acceptability of the robotic solution. Conclusions: RF algorithm performance was better in terms of accuracy and execution time than KNN algorithm. The robot was not a disturbing factor in the arousal of emotions.

26 January 2024 in JMIR Human Factors
Verified
Journal Article
Open access
Laura FioriniLaura Fiorini
Laura Fiorini
Grazia D'OnofrioGrazia D'Onofrio
Grazia D'Onofrio
ASAlessandra Sorrentino
Alessandra Sorrentino
Federica Gabriella Cornacchia LoizzoFederica Gabriella Cornacchia Loizzo
Federica Gabriella Cornacchia Loizzo
Sergio RussoSergio Russo
Sergio Russo
Filippo CavalloFilippo Cavallo
Filippo Cavallo
Background: Social robots are becoming increasingly important as companions in our daily lives. Consequently, humans expect to interact with them using the same mental models applied to human-human interactions, including the use of cospeech gestures. Research efforts have been devoted to understanding users’ needs and developing robot’s behavioral models that can perceive the user state and properly plan a reaction. Despite the efforts made, some challenges regarding the effect of robot embodiment and behavior in the perception of emotions remain open. Objective: The aim of this study is dual. First, it aims to assess the role of the robot’s cospeech gestures and embodiment in the user’s perceived emotions in terms of valence (stimulus pleasantness), arousal (intensity of evoked emotion), and dominance (degree of control exerted by the stimulus). Second, it aims to evaluate the robot’s accuracy in identifying positive, negative, and neutral emotions displayed by interacting humans using 3 supervised machine learning algorithms: support vector machine, random forest, and K-nearest neighbor. Methods: Pepper robot was used to elicit the 3 emotions in humans using a set of 60 images retrieved from a standardized database. In particular, 2 experimental conditions for emotion elicitation were performed with Pepper robot: with a static behavior or with a robot that expresses coherent (COH) cospeech behavior. Furthermore, to evaluate the role of the robot embodiment, the third elicitation was performed by asking the participant to interact with a PC, where a graphical interface showed the same images. Each participant was requested to undergo only 1 of the 3 experimental conditions. Results: A total of 60 participants were recruited for this study, 20 for each experimental condition for a total of 3600 interactions. The results showed significant differences (P<.05) in valence, arousal, and dominance when stimulated with the Pepper robot behaving COH with respect to the PC condition, thus underlying the importance of the robot’s nonverbal communication and embodiment. A higher valence score was obtained for the elicitation of the robot (COH and robot with static behavior) with respect to the PC. For emotion recognition, the K-nearest neighbor classifiers achieved the best accuracy results. In particular, the COH modality achieved the highest level of accuracy (0.97) when compared with the static behavior and PC elicitations (0.88 and 0.94, respectively). Conclusions: The results suggest that the use of multimodal communication channels, such as cospeech and visual channels, as in the COH modality, may improve the recognition accuracy of the user’s emotional state and can reinforce the perceived emotion. Future studies should investigate the effect of age, culture, and cognitive profile on the emotion perception and recognition going beyond the limitation of this work. Trial Registration: