The efficient identification of rice pests and diseases is crucial for preventing crop damage. To address the limitations of traditional manual detection methods and machine learning-based approaches, a new rice pest and disease recognition model based on an improved YOLOv7 algorithm has been developed. The model utilizes the lightweight network MobileNetV3 for feature extraction, reducing parameterization, and incorporates the coordinate attention mechanism (CA) and the SIoU loss function for enhanced accuracy. The model has been tested on a dataset of 3773 rice pest and disease images, achieving an accuracy of 92.3% and an mAP@.5 of 93.7%. The proposed MobileNet-CA-YOLO model is a high-performance and lightweight solution for rice pest and disease detection, providing accurate and timely results for farmers and researchers.
22 July 2025 in IEEE Transactions on Industrial Informatics
In this article, we propose Img2CAD, the first approach to our knowledge that uses 2-D image inputs to generate computer-aided design (CAD) models with editable parameters. Unlike existing artificial intelligence (AI) methods for 3-D model generation using text or image inputs often rely on mesh-based representations, which are incompatible with CAD tools and lack editability and fine control, Img2CAD enables seamless integration between AI-based 3-D reconstruction and CAD software. We have identified an innovative intermediate representation called structured visual geometry, characterized by vectorized wireframes extracted from objects. This representation significantly enhances the performance of generating conditioned CAD models. In addition, we introduce two new datasets to further support research in this area: a big cad model dataset (ABC)-mono, the largest known dataset comprising over 200 000 3-D CAD models with rendered images, and KOCAD, the first dataset featuring real-world captured objects alongside their ground truth CAD models, supporting further research in conditioned CAD model generation.
This study aims to solve the problems of inaccurate weighing of bamboo sticks and inefficient manual counting. To overcome this problem, an improved MobileNetV3 model and a counting algorithm suitable for bamboo sticks—combined with a spatial-temporal attention mechanism—are proposed in this paper. Inspired by the idea of EfficientNet, scaling coefficients are used to scale the MobileNetV3 network structure as a whole in terms of width and height. The optimal model for bamboo-stick recognition is screened initially, and then the algorithm uses the convolutional block attention module (CBAM) attention mechanism to replace the squeeze-and-excitation (SE) attention mechanism in the MobileNetV3 network structure to allow the network to extract features in the two dimensions of channel and space. Since the number of bamboo sticks in a single image is extremely dense—generally around 1000–3000—it is difficult to effectively count them with existing algorithms. The proposed algorithm divides the image into multiple equally sized blocks and then uses the boundary processing algorithm to merge the cut bamboo stick images and count the number of sticks. Experimental results show that the proposed algorithm can effectively perform near real-time detection on a mobile terminal and its accuracy can reach approximately 97%, which is in line with actual production applications.
The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D modeling. We introduce Reality3DSketch with a novel application of an immersive 3D modeling experience, in which a user can capture the surrounding scene using a monocular RGB camera and can draw a single sketch of an object in the real-time reconstructed 3D scene. A 3D object is generated and placed in the desired location, enabled by our novel neural network with the input of a single sketch. Our neural network can predict the pose of a drawing and can turn a single sketch into a 3D model with view and structural awareness, which addresses the challenge of sparse sketch input and view ambiguity. We conducted extensive experiments synthetic and real-world datasets and achieved state-of-the-art (SOTA) results in both sketch view estimation and 3D modeling performance. According to our user study, our method of performing 3D modeling in a scene is $>$ 5x faster than conventional methods. Users are also more satisfied with the generated 3D model than the results of existing methods.
1 January 2024 in Frontiers of Information Technology & Electronic Engineering
The rise of artificial intelligence generated content (AIGC) has been remarkable in the language and image fields, but artificial intelligence (AI) generat