The efficient multi-modal fusion of data streams from different sensors is a crucial ability that a robotic perception system should exhibit to ensure robustness against disturbances. However, as the volume and dimensionality of sensory-feedback increase it might be difficult to manually design a multimodal-data fusion system that can handle heterogeneous data. Nowadays, multi-modal machine learning is an emerging field with research focused mainly on analyzing vision and audio information. Although, from the robotics perspective, haptic sensations experienced from interaction with an environment are essential to successfully execute useful tasks. In our work, we compared four learning-based multi-modal fusion methods on three publicly available datasets containing haptic signals, images, and robots’ poses. During tests, we considered three tasks involving such data, namely grasp outcome classification, texture recognition, and—most challenging—multi-label classification of haptic adjectives based on haptic and visual data. Conducted experiments were focused not only on the verification of the performance of each method but mainly on their robustness against data degradation. We focused on this aspect of multi-modal fusion, as it was rarely considered in the research papers, and such degradation of sensory feedback might occur during robot interaction with its environment. Additionally, we verified the usefulness of data augmentation to increase the robustness of the aforementioned data fusion methods.
In the context of the robotisation of industrial operations related to manipulating deformable linear objects, there is a need for sophisticated machine vision systems, which could classify the wiring harness branches and provide information on where to put them in the assembly process. However, industrial applications require the interpretability of the machine learning system predictions, as the user wants to know the underlying reason for the decision made by the system. We propose several different neural network architectures that are tested on our novel dataset to address this issue. We conducted various experiments to assess the influence of modality, data fusion type, and the impact of data augmentation and pretraining. The outcome of the network is evaluated in terms of the performance and is also equipped with saliency maps, which allow the user to gain in-depth insight into the classifier’s operation, including a way of explaining the responses of the deep neural network and making system predictions interpretable by humans.
Soft grippers are gaining significant attention in the manipulation of elastic objects, where it is required to handle soft and unstructured objects, which are vulnerable to deformations. The crucial problem is to estimate the physical parameters of a squeezed object to adjust the manipulation procedure, which poses a significant challenge. The research on physical parameters estimation using deep learning algorithms on measurements from direct interaction with objects using robotic grippers is scarce. In our work, we proposed a trainable system which performs the regression of an object stiffness coefficient from the signals registered during the interaction of the gripper with the object. First, using the physics simulation environment, we performed extensive experiments to validate our approach. Afterwards, we prepared a system that works in a real-world scenario with real data. Our learned system can reliably estimate the stiffness of an object, using the Yale OpenHand soft gripper, based on readings from Inertial Measurement Units (IMUs) attached to the fingers of the gripper. Additionally, during the experiments, we prepared three datasets of IMU readings gathered while squeezing the objects—two created in the simulation environment and one composed of real data. The dataset is the contribution to the community providing the way for developing and validating new approaches in the growing field of soft manipulation.
Soft grippers are gaining significant attention in the manipulation of elastic objects, where it is required to handle soft and unstructured objects which are vulnerable to deformations. A crucial problem is to estimate the physical parameters of a squeezed object to adjust the manipulation procedure, which is considered as a significant challenge. To the best of the authors' knowledge, there is not enough research on physical parameters estimation using deep learning algorithms on measurements from direct interaction with objects using robotic grippers. In our work, we proposed a trainable system for the regression of a stiffness coefficient and provided extensive experiments using the physics simulator environment. Moreover, we prepared the application that works in the real-world scenario. Our system can reliably estimate the stiffness of an object using the Yale OpenHand soft gripper based on readings from Inertial Measurement Units (IMUs) attached to its fingers. Additionally, during the experiments, we prepared three datasets of signals gathered while squeezing objects -- two created in the simulation environment and one composed of real data.