Legged robots have the potential to traverse diverse and rugged terrain. To find a safe and efficient navigation path and to carefully select individual footholds, it is useful to be able to predict properties of the terrain ahead of the robot. In this work, we propose a method to collect data from robot-terrain interaction and associate it to images. Using sparse data acquired in teleoperation experiments with a quadrupedal robot, we train a neural network to generate a dense prediction of the terrain properties in front of the robot. To generate training data, we project the foothold positions from the robot trajectory into on-board camera images. We then attach labels to these footholds by identifying the dominant features of the force-torque signal measured with sensorized feet. We show that data collected in this fashion can be used to train a convolutional network for terrain property prediction as well as weakly supervised semantic segmentation. Finally, we show that the predicted terrain properties can be used for autonomous navigation of the ANYmal quadruped robot.
Public littering and discarded trash are, despite the effort being put to limit it, still a serious ecological, aesthetic, and social problem. The problematic waste is usually localised and picked up by designated personnel, which is a tiresome, time-consuming task. This paper proposes a low-cost solution enabling the localisation of trash and litter objects in low altitude imagery collected by an unmanned aerial vehicle (UAV) during an autonomous patrol mission. The objects of interest are detected in the acquired images and put on the global map using a set of onboard sensors commonly found in typical UAV autopilots. The core object detection algorithm is based on deep, convolutional neural networks. Since the task is domain-specific, a dedicated dataset of images containing objects of interest was collected and annotated. The dataset is made publicly available, and its description is contained in the paper. The dataset was used to test a range of embedded devices enabling the deployment of deep neural networks for inference onboard the UAV. The results of measurements in terms of detection accuracy and processing speed are enclosed, and recommendations for the neural network model and hardware platform are given based on the obtained values. The complete system can be put together using inexpensive, off-the-shelf components, and perform autonomous localisation of discarded trash, relieving human personnel of this burdensome task, and enabling automated pickup planning.
12 July 2014 in Journal of Intelligent & Robotic Systems
Manipulating deformable linear objects (DLOs) is a challenging task for a robotic system due to their unpredictable configuration, high-dimensional state space and complex nonlinear dynamics. This letter presents a framework addressing the manipulation of DLOs, specifically targeting the model-based shape control task with the simultaneous online gradient-based estimation of model parameters. In the proposed framework, a neural network is trained to mimic the DLO dynamics using the data generated with an analytical DLO model for a broad spectrum of its parameters. The neural network-based DLO model is conditioned on these parameters and employed in an online phase to perform the shape control task by estimating the optimal manipulative action through a gradient-based procedure. In parallel, gradient-based optimization is used to adapt the DLO model parameters to make the neural network-based model better capture the dynamics of the real-world DLO being manipulated and match the observed deformations. To assess its effectiveness, the framework is tested across a variety of DLOs, surfaces, and target shapes in a series of experiments. The results of these experiments demonstrate the validity and efficiency of the proposed methodology compared to existing methods.
The efficient multi-modal fusion of data streams from different sensors is a crucial ability that a robotic perception system should exhibit to ensure robustness against disturbances. However, as the volume and dimensionality of sensory-feedback increase it might be difficult to manually design a multimodal-data fusion system that can handle heterogeneous data. Nowadays, multi-modal machine learning is an emerging field with research focused mainly on analyzing vision and audio information. Although, from the robotics perspective, haptic sensations experienced from interaction with an environment are essential to successfully execute useful tasks. In our work, we compared four learning-based multi-modal fusion methods on three publicly available datasets containing haptic signals, images, and robots’ poses. During tests, we considered three tasks involving such data, namely grasp outcome classification, texture recognition, and—most challenging—multi-label classification of haptic adjectives based on haptic and visual data. Conducted experiments were focused not only on the verification of the performance of each method but mainly on their robustness against data degradation. We focused on this aspect of multi-modal fusion, as it was rarely considered in the research papers, and such degradation of sensory feedback might occur during robot interaction with its environment. Additionally, we verified the usefulness of data augmentation to increase the robustness of the aforementioned data fusion methods.
Motion planning is a mature area of research in robotics with many well-established methods based on optimization or sampling the state space, suitable for solving kinematic motion planning. However, when dynamic motions under constraints are needed and computation time is limited, fast kinodynamic planning on the constraint manifold is indispensable. In recent years, learning-based solutions have become alternatives to classical approaches, but they still lack comprehensive handling of complex constraints, such as planning on a lower dimensional manifold of the task space while considering the robot's dynamics. This article introduces a novel learning-to-plan framework that exploits the concept of constraint manifold, including dynamics, and neural planning methods. Our approach generates plans satisfying an arbitrary set of constraints and computes them in a short constant time, namely the inference time of a neural network. This allows the robot to plan and replan reactively, making our approach suitable for dynamic environments. We validate our approach on two simulated tasks and in a demanding real-world scenario, where we use a Kuka LBR Iiwa 14 robotic arm to perform the hitting movement in robotic air hockey.