Genaro Rebolledo-Mendez

Dr. Genaro Rebolledo-Mendez

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Research Focus & Metrics

Academic Career Length

21Years (2006-Present)

(Calculated once Scilit publication data is synced: current year − year of first publication + 1)

Representative Publications

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20 December 2009 in British Journal of Educational Technology
Verified
Journal Article
Closed access
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SFSara De Freitas
Sara De Freitas
GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
Fotis LiarokapisFotis Liarokapis
Fotis Liarokapis
George MagoulasGeorge Magoulas
George Magoulas
APAlexandra Poulovassilis
Alexandra Poulovassilis

1 January 2009
Verified
Book Chapter
Closed access
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GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
IDIan Dunwell
Ian Dunwell
EMErika A. Martínez-Mirón
Erika A. Martínez-Mirón
MVMaría Dolores Vargas-Cerdán
María Dolores Vargas-Cerdán
SFSara de Freitas
Sara de Freitas
AGAlma R. García-Gaona
Alma R. García-Gaona

31 July 2014 in IEEE Transactions on Intelligent Transportation Systems
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Journal Article
Closed access
GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
Angélica Reyes-MuñozAngélica Reyes-Muñoz
Angélica Reyes-Muñoz
SPSebastian Paszkowicz
Sebastian Paszkowicz
MDMari Carmen Domingo
Mari Carmen Domingo
LSLee Skrypchuk
Lee Skrypchuk
Emerging applications using body sensor networks (BSNs) constitute a new trend in car safety. However, the integration of heterogeneous body sensors with vehicular ad hoc networks (VANETs) poses a challenge, particularly on the detection of human behavioral states that may impair driving. This paper proposes a detector of human emotions, of which tiredness and stress (tension) could be related to traffic accidents. We present an exploratory study demonstrating the feasibility of detecting one emotional state in real time using a BSN. Based on these results, we propose middleware architecture that is able to detect emotions, which can be communicated via the onboard unit of a vehicle with city emergency services, VANETs, and roadside units, aimed at improving the driver's experience and at guaranteeing better security measures for the car driver.

1 March 2009
Verified
Conference Paper
Closed access
SFS. de Freitas
S. de Freitas
GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
Fotis LiarokapisFotis Liarokapis
Fotis Liarokapis
George MagoulasGeorge Magoulas
George Magoulas
APA. Poulovassilis
A. Poulovassilis
This article proposes an evaluation methodology for supporting the development of specified learning activities in virtual worlds, based upon inductive methods and augmented by the four dimensional framework. The study undertaken aimed to test the efficacy of the evaluation methodology and to evaluate the broader uses of Second Life for supporting lifelong learners in their educational choices and career decisions. The paper presents the findings of the study and argues that virtual worlds are reorganising how we relate to the design and delivery of learning. This is opening up a transition in learning predicated upon the notion of learning as made up of immersive experiences rather than sets of knowledge to be transferred between tutor and learner. The challenge for tutors remains in the design and delivery of these activities and experience and the approach advocated here builds upon an incremental testing and evaluation of virtual world learning experiences.

1 March 2022 in International Journal of Artificial Intelligence in Education
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Journal Article
Open access
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GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
NHN. Sofia Huerta-Pacheco
N. Sofia Huerta-Pacheco
RBRyan S. Baker
Ryan S. Baker
BBBenedict du Boulay
Benedict du Boulay
Many previous studies have highlighted the influence of learners’ affective states on learning with tutoring systems. However, the associations between learning and learners’ meta-affective capability are still unclear. The goal of this paper is to analyse meta-affective capability and its influence on learning outcomes as well as the dynamics of affect over time. Two criteria, awareness and self-regulation, were employed to define meta-affective capability. An exploratory study (n = 54) was conducted in which students at the secondary level were asked to interact with an intelligent tutoring system for mathematics and to self-report their affect during their interactions with the system. Pre-post learning outcomes were also measured. A post-hoc comparison of learning gains was made between more meta-affectively capable and less meta-affectively capable students. The results provide some empirical evidence to support the hypothesis that having meta-affective capability is positively associated with learning. Students not demonstrating meta-affective capability seemed to transition frequently from boredom to frustration (p = .0284) and from concentration to neutral (p = 0.0017). However, only a small percentage of the sample were classified as having meta-affective capability, indicating that it is important to scaffold students who are not meta-affectively capable.

5 May 2012
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Conference Paper
Open access
PDF file
AOAmy Ogan
Amy Ogan
EWErin Walker
Erin Walker
RBRyan S.J.D. Baker
Ryan S.J.D. Baker
GRGenaro Rebolledo-Mendez
Genaro Rebolledo-Mendez
MCMaynor Jimenez Castro
Maynor Jimenez Castro
ACAdriana de Carvalho
Adriana de Carvalho
Technology has the promise to transform educational prac-tices worldwide. In particular, cognitive tutoring systems are an example of educational technology that has been ex-tremely effective at improving mathematics learning over traditional classroom instruction. However, studies on the effectiveness of tutor software have been conducted mainly in the United States, Canada, and Western Europe, and little is known about how these systems might be used in other contexts with differing classroom practices and values. To understand this question, we studied the usage of mathematics tutoring software for middle school at sites in three Latin American countries: Brazil, Mexico, and Costa Rica. While cognitive tutors were designed for individual use, we found that students in these classrooms worked collaboratively, engaging in interdependently paced work and conducting work away from their own computer. In this paper we present design recommendations for how cognitive tutors might be incorporated into different classroom practices, and better adapted for student needs in these environments.