Virtual model control is a motion control framework that uses virtual components to create virtual forces/torques, which are actually generated by joint actuators when the virtual components interact with robot systems. Firstly, this paper employs virtual model control to do a dynamic balance control of whole body of quadruped robots’ trot gait in a bottom controller. In each leg, there exists a designed swing phase virtual model control and a stance phase counterparts. In the whole body, virtual model control is utilized to achieve a attitude control containing roll, pitch and yaw. In the attitude control, a forces/torques distribution method between two stance legs is pre-investigated. In a high-level implemented controller, an intuitive velocity control approach proposed by Raibert is applied for the locomotion of quadruped robots. Secondly, an anti-disturbance control, which contains compensating gravity, adjusting step length, adjusting swing trajectory, adjusting attitude, and adjusting virtual forces/torques, is investigated to improve the robustness, terrain adaptability, and dynamic balance performance of quadrupedal locomotion. Thirdly, a trajectory tracking control method based on an intuitive velocity control is addressed through considering four factors: terrain complexity index, curvature radius of given trajectory, distance to terminal, and maximum velocity of quadruped robots. Finally, simulations validate the effectiveness of proposed controllers.
12 September 2023 in IEEE Transactions on Industrial Electronics
Traditional robotic foot and ankle have received considerable attention for adaptive locomotion on complex terrain and land buffering ability. This study aims to develop a robotic ankle based on series elastic actuator with a parallel spring (SEAPS) by mimicking the two degree-of-freedom human ankle and related muscles. A unique four-SEAPS-based spring mechanism enhances motion adaptation and landing buffer. A dynamic model based on the SEAPS drive is presented, whereas a kinematic solution is realized. The bionic ankle has a wide range of motions with 30° in both the sagittal and frontal planes, which cover most of the human ankle motions. Four experiments were conducted to thoroughly characterize the capabilities. First, the static stiffness and the 2-D/3-D trajectory tracking performance of the proposed ankle were tested. Second, the angle sensing capacity under inclined road surface and the land buffering performance from a specific height were evaluated. The results show that the maximum 3-D motion tracking error is smaller than 2.3%, and the minimum sensing error of inclined road is smaller than 0.5%. The proposed ankle can closely track the 3-D walking trajectory of natural ankle joint with relative root-mean-square error well below 1.0%. Compared with no springs, landing buffer of the ankle with SEAPS can yield remarkable reduction in both peak ground reaction force (52.2%) and joint torque (57.9%). These findings prove that the SEAPS-based bioinspired robotic ankle exhibits high land buffering performance in an unstructured environment, and also well reproduces the human-like movement in terms of complex 3-D ankle motions.
Stability is a prerequisite for legged robots to execute tasks and traverse rough terrains. To guarantee the stability of quadruped locomotion and improve the terrain adaptability of quadruped robots, a stability-guaranteed and high terrain adaptability static gait for quadruped robots is addressed. Firstly, three chosen stability-guaranteed static gaits: intermittent gait 1&2 and coordinated gait are investigated. In addition, then the static gait: intermittent gait 1, which is with the biggest stability margin, is chosen to do a further research about quadruped robots walking on rough terrains. Secondly, a position/force based impedance control is employed to achieve a compliant behavior of quadruped robots on rough terrains. Thirdly, an exploratory gait planning method on uneven terrains with touch sensing and an attitude-position adjustment strategy with terrain estimation are proposed to improve the terrain adaptability of quadruped robots. Finally, the proposed methods are validated by simulations.
Due to the high stability and adaptability, quadruped robots are currently highly discussed in the robotics field. To overcome the complicated environment indoor or outdoor, the quadruped robots should be configured with an environment perception system, which mostly contain LiDAR or a vision sensor, and SLAM (Simultaneous Localization and Mapping) is deployed. In this paper, the comparative experimental platforms, including a quadruped robot and a vehicle, with LiDAR and a vision sensor are established firstly. Secondly, a single sensor SLAM, including LiDAR SLAM and Visual SLAM, are investigated separately to highlight their advantages and disadvantages. Then, multi-sensor SLAM based on LiDAR and vision are addressed to improve the environmental perception performance. Thirdly, the improved YOLOv5 (You Only Look Once) by adding ASFF (adaptive spatial feature fusion) is employed to do the image processing of gesture recognition and achieve the human–machine interaction. Finally, the challenge of environment perception system for mobile robot based on comparison between wheeled and legged robots is discussed. This research provides an insight for the environment perception of legged robots.
This paper proposes a novel fractional order impedance control. In traditional impedance control model, the orders of inertia, damping, and stiffness are integers and the contact force can be reduced effectively to some extent in robots and manipulators. However, there exists a tracking error of end-effector at the stable state due to the existence of stiffness, which is not conducive to tackle tasks based on high performance position control for robots and manipulators. Thus, an integral item is added into the traditional impedance model to eliminate the tracking error. Besides, the idea of fractional order is introduced to make the orders of inertia, damping, and stiffness change from integers to fractions to achieve more significant compliant performance. Simulation results validate the advantages of proposed fractional order impedance control and it can be also employed to absorb/increase, hold/keep, and dissipate/decrease system energy to achieve jumping, bouncing and friendly contact, respectively. Also, three criterions of choosing and tuning all these 14 parameters in the proposed fractional order impedance control are given out. This provides an insight for robot dynamic interaction, bouncing and jumping control.
12 August 2022 in Biomechanics and Modeling in Mechanobiology